inet_addr was removed, but all this needs is localhost, so hardcoding it
should work fine.
It may be that this windows ifdef is no longer needed. It was added in 2013
with a note that getAddrInfo didn't work on windows, but it seems likely
such a problem would have been fixed since.
It was moved to avoid a race, but that's now avoided in another way.
I prefer having it here, because this way if it somehow fails and
deletes the locpath that is going to be used, at least it will get
re-created.
Use a different tmp directory so the cache cleanup won't delete the
locpath directory while it's being populated.
This does change the hash used for the locpath directory, but it already
changed in f0ec725234
This fixes a race between two runshells from two different
bundles. One could have run the cache cleanup code, seen the
LOCPATH the other one was in the process of populating, which didn't
have a base or a buildid file written yet, and so the cache cleanup code
would delete it out from under the other process.
Also, doing it fully atomically simplifies where the races between two
runshell processes from the same bundle. Now that needs to be
dealt with to only the mv that puts it in place.
Note that, if the same bundle has 2 runshells run first thing, they will
both generate locales, which is unncessary work, but that should be a
very unusual circumstance and after the LOCPATH is set up, it won't
happen again anyway.