* Execute content script in isolated world
* Inject script into newly created extension worlds
* Create new content_script_bundle for extension scripts
* Initialize chrome API in content script bundle
* Define Chrome extension isolated world ID range
1 << 20 was chosen as it provides a sufficiently large range of IDs for extensions, but also provides a large enough buffer for any user worlds in [1000, 1 << 20).
Ultimately this range can be changed if any user application raises it as an issue.
* Insert content script CSS into document
This now avoids a script wrapper to inject the style sheet. This closely matches the code used by chromium in `ScriptInjection::InjectCss`.
* Pass extension ID to isolated world via v8 private
* chore: fix cpplint 'include_what_you_use' warnings
Typically by including <memory>, <utility> etc.
* chore: fix 'static/global string constant' warning
Use C style strings instead of std::string.
Style guide forbids non-trivial static / global variables. https://google.github.io/styleguide/cppguide.html#Static_and_Global_Variables
/home/charles/electron/electron-gn/src/electron/script/cpplint.js
* refactor: remove global string variables.
Fix 'global string variables are not permitted' linter warnings
by using the base::NoDestructor<> wrapper to make it explicit that
these variables are never destroyed.
The style guide's take on globals with nontrivial destructors:
https://google.github.io/styleguide/cppguide.html#Static_and_Global_Variables
* fix: initializer error introduced in last commit
* fix: remove WIP file that was included by accident
* fix: include order
* fix: include order
* fix: include order
* fix: include order, again
This fixes the crash in RunScriptsAtDocumentStart when "affinity" option
is specified. Previously we were assuming only one main frame exists in
the renderer process, but the "affinity" option breaks this option.
There is also a bug that "node::Environment::GetCurrent" does not return
nullptr for context without a env in it, I'm not sure whether it is a
bug of Node or V8.