Make SetupMainWorldOverrides/isolated_world pure virtual.
Also implement stubs in AtomSandboxedRendererClient.
This commit is contained in:
parent
f751335bf9
commit
ef07e25f9d
3 changed files with 6 additions and 2 deletions
|
@ -23,8 +23,6 @@ class AtomRendererClient : public RendererClientBase {
|
|||
// Get the context that the Electron API is running in.
|
||||
v8::Local<v8::Context> GetContext(
|
||||
blink::WebFrame* frame, v8::Isolate* isolate);
|
||||
void SetupMainWorldOverrides(v8::Handle<v8::Context> context);
|
||||
bool isolated_world() { return isolated_world_; }
|
||||
|
||||
// atom::RendererClientBase:
|
||||
void DidCreateScriptContext(
|
||||
|
@ -33,6 +31,8 @@ class AtomRendererClient : public RendererClientBase {
|
|||
void WillReleaseScriptContext(
|
||||
v8::Handle<v8::Context> context,
|
||||
content::RenderFrame* render_frame) override;
|
||||
void SetupMainWorldOverrides(v8::Handle<v8::Context> context) override;
|
||||
bool isolated_world() override { return isolated_world_; }
|
||||
|
||||
private:
|
||||
enum NodeIntegration {
|
||||
|
|
|
@ -26,6 +26,8 @@ class AtomSandboxedRendererClient : public RendererClientBase {
|
|||
void WillReleaseScriptContext(
|
||||
v8::Handle<v8::Context> context,
|
||||
content::RenderFrame* render_frame) override;
|
||||
void SetupMainWorldOverrides(v8::Handle<v8::Context> context) override { }
|
||||
bool isolated_world() override { return false; }
|
||||
// content::ContentRendererClient:
|
||||
void RenderFrameCreated(content::RenderFrame*) override;
|
||||
void RenderViewCreated(content::RenderView*) override;
|
||||
|
|
|
@ -24,6 +24,8 @@ class RendererClientBase : public content::ContentRendererClient {
|
|||
virtual void WillReleaseScriptContext(
|
||||
v8::Handle<v8::Context> context, content::RenderFrame* render_frame) = 0;
|
||||
virtual void DidClearWindowObject(content::RenderFrame* render_frame);
|
||||
virtual void SetupMainWorldOverrides(v8::Handle<v8::Context> context) = 0;
|
||||
virtual bool isolated_world() = 0;
|
||||
|
||||
protected:
|
||||
void AddRenderBindings(v8::Isolate* isolate,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue