* Online/offline: Always stop timer, don't connect if closed
* Sockets: Send our own close event faster, shutdown only on close
Seems that we were too-aggressively disconnecting from all socket
events. Also, we should be able to send our own close event a lot
faster with no ill effects.
* Catch-up libtextsecure changes
* Ensure that our preload.js setImmediate call finds right function
FREEBIE
* Our own socket close event, better logging, unregistration
FREEBIE
* Return CLOSED for NetworkStatusView if we've fully disconnected
* background.js: Remove messageReceiver = null, log in connect()
A null messageReciever makes the NetworkStatusView think we're online.
FREEBIE
* Add certificate pinning on https service requests
Make https requests to the server using node apis instead of browser apis, so we
can specify our own CA list, which contains only our own CA.
This protects us from MITM by a rogue CA.
As a bonus, this let's us drop the use of non-standard ports and just use good
ol' default 443 all the time, at least for http requests.
// FREEBIE
* Make certificateAuthorities an option on requests
Modify node-based xhr implementation based on driverdan/node-XMLHttpRequest,
adding support for setting certificate authorities on each request.
This allows us to pin our master CA for requests to the server and cdn but not
to the s3 attachment server, for instance. Also fix an exception when sending
binary data in a request: it is submitted as an array buffer, and must be
converted to a node Buffer since we are now using a node based request api.
// FREEBIE
* Import node-based xhr implementation
Add a copy of https://github.com/driverdan/node-XMLHttpRequest@86ff70e, and
expose it to the renderer in the preload script.
In later commits this module will be extended to support custom certificate
authorities.
// FREEBIE
* Support "arraybuffer" responseType on requests
When fetching attachments, we want the result as binary data rather than a utf8
string. This lets our node-based XMLHttpRequest honor the responseType property
if it is set on the xhr.
Note that naively using the raw `.buffer` from a node Buffer won't work, since
it is a reuseable backing buffer that is often much larger than the actual
content defined by the Buffer's offset and length.
Instead, we'll prepare a return buffer based on the response's content length
header, and incrementally write chunks of data into it as they arrive.
// FREEBIE
* Switch to self-signed server endpoint
* Log more error info on failed requests
With the node-based xhr, relevant error info are stored in statusText and
responseText when a request fails.
// FREEBIE
* Add node-based websocket w/ support for custom CA
// FREEBIE
* Support handling array buffers instead of blobs
Our node-based websocket calls onmessage with an arraybuffer instead of a blob.
For robustness (on the off chance we switch or update the socket implementation
agian) I've kept the machinery for converting blobs to array buffers.
// FREEBIE
* Destroy all wacky server ports
// FREEBIE
Websocket resources should have their keepalive timers reset whenever a
message comes in. This is a nicety that slightly reduces the amount of
traffic we send when actively messaging.
Previously this was handled by MessageReceiver, but it's a bit cleaner
to just have the WebsocketResource add an extra 'message' event handler.
// FREEBIE
By default, automatically disconnect if no response. This is preferable
because we can sometimes lose connectivity without receiving a close
event from the socket, but it's also possible that the endpoint may not
support responses.
// FREEBIE
We now disconnect ourselves if we don't get the server's response to a
keepalive request within 30s. This way we will eventually disconnect if
the network goes away but the socket is not closed.*
* See code.google.com/p/chromium/issues/detail?id=197841 and
https://stackoverflow.com/questions/11755605/chrome-websocket-connection-not-closed-when-browser-closed
We will then try to reconnect once a minute (See 8a10c96);
Keepalives belong at this level anyway, since the format is defined by
both the websocket resource protocol and our specific server url
structure.
// FREEBIE