Better handling of network disconnection/reconnection (#1546)
* Ensure that our preload.js setImmediate call finds right function FREEBIE * Our own socket close event, better logging, unregistration FREEBIE * Return CLOSED for NetworkStatusView if we've fully disconnected * background.js: Remove messageReceiver = null, log in connect() A null messageReciever makes the NetworkStatusView think we're online. FREEBIE
This commit is contained in:
parent
52cc8355a6
commit
b64f2969fd
6 changed files with 363 additions and 228 deletions
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@ -54,12 +54,12 @@ module.exports = function(grunt) {
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'libtextsecure/storage/groups.js',
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'libtextsecure/storage/unprocessed.js',
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'libtextsecure/protobufs.js',
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'libtextsecure/websocket-resources.js',
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'libtextsecure/helpers.js',
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'libtextsecure/stringview.js',
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'libtextsecure/event_target.js',
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'libtextsecure/api.js',
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'libtextsecure/account_manager.js',
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'libtextsecure/websocket-resources.js',
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'libtextsecure/message_receiver.js',
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'libtextsecure/outgoing_message.js',
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'libtextsecure/sendmessage.js',
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@ -69,7 +69,6 @@
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Whisper.events.on('shutdown', function() {
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if (messageReceiver) {
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messageReceiver.close().then(function() {
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messageReceiver = null;
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Whisper.events.trigger('shutdown-complete');
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});
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} else {
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@ -147,7 +146,6 @@
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messageReceiver.close().then(function() {
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Whisper.events.trigger('shutdown-complete');
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});
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messageReceiver = null;
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} else {
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Whisper.events.trigger('shutdown-complete');
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}
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@ -155,6 +153,7 @@
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var connectCount = 0;
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function connect(firstRun) {
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console.log('connect');
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window.removeEventListener('online', connect);
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window.addEventListener('offline', disconnect);
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@ -163,7 +162,6 @@
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if (messageReceiver) {
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messageReceiver.close();
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messageReceiver = null;
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}
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var USERNAME = storage.get('number_id');
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@ -485,7 +483,6 @@
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console.log('offline');
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if (messageReceiver) {
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messageReceiver.close();
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messageReceiver = null;
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}
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}
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@ -37186,211 +37186,6 @@ Internal.SessionLock.queueJobForNumber = function queueJobForNumber(number, runJ
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loadProtoBufs('DeviceMessages.proto');
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})();
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/*
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* vim: ts=4:sw=4:expandtab
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*/
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;(function(){
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'use strict';
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/*
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* WebSocket-Resources
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*
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* Create a request-response interface over websockets using the
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* WebSocket-Resources sub-protocol[1].
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*
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* var client = new WebSocketResource(socket, function(request) {
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* request.respond(200, 'OK');
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* });
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*
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* client.sendRequest({
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* verb: 'PUT',
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* path: '/v1/messages',
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* body: '{ some: "json" }',
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* success: function(message, status, request) {...},
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* error: function(message, status, request) {...}
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* });
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*
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* 1. https://github.com/WhisperSystems/WebSocket-Resources
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*
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*/
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var Request = function(options) {
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this.verb = options.verb || options.type;
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this.path = options.path || options.url;
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this.body = options.body || options.data;
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this.success = options.success;
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this.error = options.error;
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this.id = options.id;
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if (this.id === undefined) {
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var bits = new Uint32Array(2);
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window.crypto.getRandomValues(bits);
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this.id = dcodeIO.Long.fromBits(bits[0], bits[1], true);
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}
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if (this.body === undefined) {
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this.body = null;
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}
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};
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var IncomingWebSocketRequest = function(options) {
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var request = new Request(options);
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var socket = options.socket;
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this.verb = request.verb;
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this.path = request.path;
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this.body = request.body;
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this.respond = function(status, message) {
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socket.send(
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new textsecure.protobuf.WebSocketMessage({
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type: textsecure.protobuf.WebSocketMessage.Type.RESPONSE,
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response: { id: request.id, message: message, status: status }
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}).encode().toArrayBuffer()
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);
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};
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};
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var outgoing = {};
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var OutgoingWebSocketRequest = function(options, socket) {
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var request = new Request(options);
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outgoing[request.id] = request;
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socket.send(
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new textsecure.protobuf.WebSocketMessage({
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type: textsecure.protobuf.WebSocketMessage.Type.REQUEST,
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request: {
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verb : request.verb,
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path : request.path,
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body : request.body,
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id : request.id
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}
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}).encode().toArrayBuffer()
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);
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};
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window.WebSocketResource = function(socket, opts) {
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opts = opts || {};
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var handleRequest = opts.handleRequest;
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if (typeof handleRequest !== 'function') {
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handleRequest = function(request) {
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request.respond(404, 'Not found');
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};
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}
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this.sendRequest = function(options) {
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return new OutgoingWebSocketRequest(options, socket);
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};
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socket.onmessage = function(socketMessage) {
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var blob = socketMessage.data;
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var handleArrayBuffer = function(buffer) {
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var message = textsecure.protobuf.WebSocketMessage.decode(buffer);
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if (message.type === textsecure.protobuf.WebSocketMessage.Type.REQUEST ) {
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handleRequest(
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new IncomingWebSocketRequest({
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verb : message.request.verb,
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path : message.request.path,
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body : message.request.body,
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id : message.request.id,
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socket : socket
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})
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);
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}
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else if (message.type === textsecure.protobuf.WebSocketMessage.Type.RESPONSE ) {
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var response = message.response;
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var request = outgoing[response.id];
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if (request) {
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request.response = response;
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var callback = request.error;
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if (response.status >= 200 && response.status < 300) {
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callback = request.success;
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}
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if (typeof callback === 'function') {
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callback(response.message, response.status, request);
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}
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} else {
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throw 'Received response for unknown request ' + message.response.id;
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}
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}
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};
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if (blob instanceof ArrayBuffer) {
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handleArrayBuffer(blob);
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} else {
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var reader = new FileReader();
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reader.onload = function() {
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handleArrayBuffer(reader.result);
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};
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reader.readAsArrayBuffer(blob);
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}
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};
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if (opts.keepalive) {
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var keepalive = new KeepAlive(this, {
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path : opts.keepalive.path,
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disconnect : opts.keepalive.disconnect
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});
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var resetKeepAliveTimer = keepalive.reset.bind(keepalive);
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socket.addEventListener('open', resetKeepAliveTimer);
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socket.addEventListener('message', resetKeepAliveTimer);
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socket.addEventListener('close', keepalive.stop.bind(keepalive));
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}
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this.close = function(code, reason) {
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if (!code) { code = 3000; }
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socket.close(code, reason);
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};
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};
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function KeepAlive(websocketResource, opts) {
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if (websocketResource instanceof WebSocketResource) {
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opts = opts || {};
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this.path = opts.path;
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if (this.path === undefined) {
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this.path = '/';
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}
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this.disconnect = opts.disconnect;
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if (this.disconnect === undefined) {
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this.disconnect = true;
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}
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this.wsr = websocketResource;
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} else {
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throw new TypeError('KeepAlive expected a WebSocketResource');
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}
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}
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KeepAlive.prototype = {
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constructor: KeepAlive,
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stop: function() {
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clearTimeout(this.keepAliveTimer);
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clearTimeout(this.disconnectTimer);
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},
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reset: function() {
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clearTimeout(this.keepAliveTimer);
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clearTimeout(this.disconnectTimer);
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this.keepAliveTimer = setTimeout(function() {
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console.log('Sending a keepalive message');
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this.wsr.sendRequest({
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verb: 'GET',
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path: this.path,
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success: this.reset.bind(this)
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});
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if (this.disconnect) {
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// automatically disconnect if server doesn't ack
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this.disconnectTimer = setTimeout(function() {
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clearTimeout(this.keepAliveTimer);
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this.wsr.close(3001, 'No response to keepalive request');
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}.bind(this), 1000);
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} else {
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this.reset();
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}
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}.bind(this), 55000);
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},
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};
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}());
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/*
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* vim: ts=4:sw=4:expandtab
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*/
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@ -38365,6 +38160,244 @@ var TextSecureServer = (function() {
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}());
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/*
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* vim: ts=4:sw=4:expandtab
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*/
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;(function(){
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'use strict';
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/*
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* WebSocket-Resources
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*
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* Create a request-response interface over websockets using the
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* WebSocket-Resources sub-protocol[1].
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*
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* var client = new WebSocketResource(socket, function(request) {
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* request.respond(200, 'OK');
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* });
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*
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* client.sendRequest({
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* verb: 'PUT',
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* path: '/v1/messages',
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* body: '{ some: "json" }',
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* success: function(message, status, request) {...},
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* error: function(message, status, request) {...}
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* });
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*
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* 1. https://github.com/WhisperSystems/WebSocket-Resources
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*
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*/
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var Request = function(options) {
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this.verb = options.verb || options.type;
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this.path = options.path || options.url;
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this.body = options.body || options.data;
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this.success = options.success;
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this.error = options.error;
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this.id = options.id;
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if (this.id === undefined) {
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var bits = new Uint32Array(2);
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window.crypto.getRandomValues(bits);
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this.id = dcodeIO.Long.fromBits(bits[0], bits[1], true);
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}
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if (this.body === undefined) {
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this.body = null;
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}
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};
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var IncomingWebSocketRequest = function(options) {
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var request = new Request(options);
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var socket = options.socket;
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this.verb = request.verb;
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this.path = request.path;
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this.body = request.body;
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this.respond = function(status, message) {
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socket.send(
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new textsecure.protobuf.WebSocketMessage({
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type: textsecure.protobuf.WebSocketMessage.Type.RESPONSE,
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response: { id: request.id, message: message, status: status }
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}).encode().toArrayBuffer()
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);
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};
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};
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var outgoing = {};
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var OutgoingWebSocketRequest = function(options, socket) {
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var request = new Request(options);
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outgoing[request.id] = request;
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socket.send(
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new textsecure.protobuf.WebSocketMessage({
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type: textsecure.protobuf.WebSocketMessage.Type.REQUEST,
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request: {
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verb : request.verb,
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path : request.path,
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body : request.body,
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id : request.id
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}
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}).encode().toArrayBuffer()
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);
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};
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window.WebSocketResource = function(socket, opts) {
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opts = opts || {};
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var handleRequest = opts.handleRequest;
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if (typeof handleRequest !== 'function') {
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handleRequest = function(request) {
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request.respond(404, 'Not found');
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};
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}
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this.sendRequest = function(options) {
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return new OutgoingWebSocketRequest(options, socket);
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};
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socket.onmessage = function(socketMessage) {
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var blob = socketMessage.data;
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var handleArrayBuffer = function(buffer) {
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var message = textsecure.protobuf.WebSocketMessage.decode(buffer);
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if (message.type === textsecure.protobuf.WebSocketMessage.Type.REQUEST ) {
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handleRequest(
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new IncomingWebSocketRequest({
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verb : message.request.verb,
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path : message.request.path,
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body : message.request.body,
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id : message.request.id,
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socket : socket
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})
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);
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}
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else if (message.type === textsecure.protobuf.WebSocketMessage.Type.RESPONSE ) {
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var response = message.response;
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var request = outgoing[response.id];
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if (request) {
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request.response = response;
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var callback = request.error;
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if (response.status >= 200 && response.status < 300) {
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callback = request.success;
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}
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if (typeof callback === 'function') {
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callback(response.message, response.status, request);
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}
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} else {
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throw 'Received response for unknown request ' + message.response.id;
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}
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}
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};
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if (blob instanceof ArrayBuffer) {
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handleArrayBuffer(blob);
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} else {
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var reader = new FileReader();
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reader.onload = function() {
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handleArrayBuffer(reader.result);
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};
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reader.readAsArrayBuffer(blob);
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}
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};
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if (opts.keepalive) {
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this.keepalive = new KeepAlive(this, {
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path : opts.keepalive.path,
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disconnect : opts.keepalive.disconnect
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});
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var resetKeepAliveTimer = this.keepalive.reset.bind(this.keepalive);
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socket.addEventListener('open', resetKeepAliveTimer);
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socket.addEventListener('message', resetKeepAliveTimer);
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socket.addEventListener('close', this.keepalive.stop.bind(this.keepalive));
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}
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socket.addEventListener('close', function() {
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this.closed = true;
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}.bind(this))
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this.close = function(code, reason) {
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if (this.closed) {
|
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return;
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}
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console.log('WebSocketResource.close()');
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if (!code) {
|
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code = 3000;
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}
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if (this.keepalive) {
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this.keepalive.stop();
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}
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socket.close(code, reason);
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socket.onmessage = null;
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// On linux the socket can wait a long time to emit its close event if we've
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// lost the internet connection. On the order of minutes. This speeds that
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// process up.
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setTimeout(function() {
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if (this.closed) {
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return;
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}
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this.closed = true;
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console.log('Dispatching our own socket close event');
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var ev = new Event('close');
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ev.code = code;
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ev.reason = reason;
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this.dispatchEvent(ev);
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}.bind(this), 10000);
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};
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};
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window.WebSocketResource.prototype = new textsecure.EventTarget();
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function KeepAlive(websocketResource, opts) {
|
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if (websocketResource instanceof WebSocketResource) {
|
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opts = opts || {};
|
||||
this.path = opts.path;
|
||||
if (this.path === undefined) {
|
||||
this.path = '/';
|
||||
}
|
||||
this.disconnect = opts.disconnect;
|
||||
if (this.disconnect === undefined) {
|
||||
this.disconnect = true;
|
||||
}
|
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this.wsr = websocketResource;
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||||
} else {
|
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throw new TypeError('KeepAlive expected a WebSocketResource');
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}
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}
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|
||||
KeepAlive.prototype = {
|
||||
constructor: KeepAlive,
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stop: function() {
|
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clearTimeout(this.keepAliveTimer);
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clearTimeout(this.disconnectTimer);
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},
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reset: function() {
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clearTimeout(this.keepAliveTimer);
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clearTimeout(this.disconnectTimer);
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this.keepAliveTimer = setTimeout(function() {
|
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if (this.disconnect) {
|
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// automatically disconnect if server doesn't ack
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this.disconnectTimer = setTimeout(function() {
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clearTimeout(this.keepAliveTimer);
|
||||
this.wsr.close(3001, 'No response to keepalive request');
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}.bind(this), 1000);
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} else {
|
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this.reset();
|
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}
|
||||
console.log('Sending a keepalive message');
|
||||
this.wsr.sendRequest({
|
||||
verb: 'GET',
|
||||
path: this.path,
|
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success: this.reset.bind(this)
|
||||
});
|
||||
}.bind(this), 55000);
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||||
},
|
||||
};
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|
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}());
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|
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/*
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* vim: ts=4:sw=4:expandtab
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*/
|
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|
@ -38395,8 +38428,11 @@ MessageReceiver.prototype = new textsecure.EventTarget();
|
|||
MessageReceiver.prototype.extend({
|
||||
constructor: MessageReceiver,
|
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connect: function() {
|
||||
this.hasConnected = true;
|
||||
|
||||
if (this.socket && this.socket.readyState !== WebSocket.CLOSED) {
|
||||
this.socket.close();
|
||||
this.wsr.close();
|
||||
}
|
||||
// initialize the socket and start listening for messages
|
||||
this.socket = this.server.getMessageSocket();
|
||||
|
@ -38405,16 +38441,45 @@ MessageReceiver.prototype.extend({
|
|||
this.socket.onopen = this.onopen.bind(this);
|
||||
this.wsr = new WebSocketResource(this.socket, {
|
||||
handleRequest: this.handleRequest.bind(this),
|
||||
keepalive: { path: '/v1/keepalive', disconnect: true }
|
||||
keepalive: {
|
||||
path: '/v1/keepalive',
|
||||
disconnect: true
|
||||
}
|
||||
});
|
||||
|
||||
// Because sometimes the socket doesn't properly emit its close event
|
||||
this._onClose = this.onclose.bind(this)
|
||||
this.wsr.addEventListener('close', this._onClose);
|
||||
|
||||
// Ensures that an immediate 'empty' event from the websocket will fire only after
|
||||
// all cached envelopes are processed.
|
||||
this.incoming = [this.pending];
|
||||
},
|
||||
shutdown: function() {
|
||||
if (this.socket) {
|
||||
this.socket.onclose = null;
|
||||
this.socket.onerror = null;
|
||||
this.socket.onopen = null;
|
||||
this.socket = null;
|
||||
}
|
||||
|
||||
if (this.wsr) {
|
||||
this.wsr.removeEventListener('close', this._onClose);
|
||||
this.wsr = null;
|
||||
}
|
||||
},
|
||||
close: function() {
|
||||
console.log('MessageReceiver.close()');
|
||||
this.calledClose = true;
|
||||
this.socket.close(3000, 'called close');
|
||||
|
||||
// Our WebSocketResource instance will close the socket and emit a 'close' event
|
||||
// if the socket doesn't emit one quickly enough.
|
||||
if (this.wsr) {
|
||||
this.wsr.close(3000, 'called close');
|
||||
}
|
||||
|
||||
this.shutdown();
|
||||
|
||||
return this.drain();
|
||||
},
|
||||
onopen: function() {
|
||||
|
@ -38435,6 +38500,8 @@ MessageReceiver.prototype.extend({
|
|||
this.calledClose
|
||||
);
|
||||
|
||||
this.shutdown();
|
||||
|
||||
if (this.calledClose) {
|
||||
return;
|
||||
}
|
||||
|
@ -38699,6 +38766,8 @@ MessageReceiver.prototype.extend({
|
|||
getStatus: function() {
|
||||
if (this.socket) {
|
||||
return this.socket.readyState;
|
||||
} else if (this.hasConnected) {
|
||||
return WebSocket.CLOSED;
|
||||
} else {
|
||||
return -1;
|
||||
}
|
||||
|
|
|
@ -28,8 +28,11 @@ MessageReceiver.prototype = new textsecure.EventTarget();
|
|||
MessageReceiver.prototype.extend({
|
||||
constructor: MessageReceiver,
|
||||
connect: function() {
|
||||
this.hasConnected = true;
|
||||
|
||||
if (this.socket && this.socket.readyState !== WebSocket.CLOSED) {
|
||||
this.socket.close();
|
||||
this.wsr.close();
|
||||
}
|
||||
// initialize the socket and start listening for messages
|
||||
this.socket = this.server.getMessageSocket();
|
||||
|
@ -38,16 +41,45 @@ MessageReceiver.prototype.extend({
|
|||
this.socket.onopen = this.onopen.bind(this);
|
||||
this.wsr = new WebSocketResource(this.socket, {
|
||||
handleRequest: this.handleRequest.bind(this),
|
||||
keepalive: { path: '/v1/keepalive', disconnect: true }
|
||||
keepalive: {
|
||||
path: '/v1/keepalive',
|
||||
disconnect: true
|
||||
}
|
||||
});
|
||||
|
||||
// Because sometimes the socket doesn't properly emit its close event
|
||||
this._onClose = this.onclose.bind(this)
|
||||
this.wsr.addEventListener('close', this._onClose);
|
||||
|
||||
// Ensures that an immediate 'empty' event from the websocket will fire only after
|
||||
// all cached envelopes are processed.
|
||||
this.incoming = [this.pending];
|
||||
},
|
||||
shutdown: function() {
|
||||
if (this.socket) {
|
||||
this.socket.onclose = null;
|
||||
this.socket.onerror = null;
|
||||
this.socket.onopen = null;
|
||||
this.socket = null;
|
||||
}
|
||||
|
||||
if (this.wsr) {
|
||||
this.wsr.removeEventListener('close', this._onClose);
|
||||
this.wsr = null;
|
||||
}
|
||||
},
|
||||
close: function() {
|
||||
console.log('MessageReceiver.close()');
|
||||
this.calledClose = true;
|
||||
this.socket.close(3000, 'called close');
|
||||
|
||||
// Our WebSocketResource instance will close the socket and emit a 'close' event
|
||||
// if the socket doesn't emit one quickly enough.
|
||||
if (this.wsr) {
|
||||
this.wsr.close(3000, 'called close');
|
||||
}
|
||||
|
||||
this.shutdown();
|
||||
|
||||
return this.drain();
|
||||
},
|
||||
onopen: function() {
|
||||
|
@ -68,6 +100,8 @@ MessageReceiver.prototype.extend({
|
|||
this.calledClose
|
||||
);
|
||||
|
||||
this.shutdown();
|
||||
|
||||
if (this.calledClose) {
|
||||
return;
|
||||
}
|
||||
|
@ -332,6 +366,8 @@ MessageReceiver.prototype.extend({
|
|||
getStatus: function() {
|
||||
if (this.socket) {
|
||||
return this.socket.readyState;
|
||||
} else if (this.hasConnected) {
|
||||
return WebSocket.CLOSED;
|
||||
} else {
|
||||
return -1;
|
||||
}
|
||||
|
|
|
@ -138,22 +138,55 @@
|
|||
};
|
||||
|
||||
if (opts.keepalive) {
|
||||
var keepalive = new KeepAlive(this, {
|
||||
this.keepalive = new KeepAlive(this, {
|
||||
path : opts.keepalive.path,
|
||||
disconnect : opts.keepalive.disconnect
|
||||
});
|
||||
var resetKeepAliveTimer = keepalive.reset.bind(keepalive);
|
||||
var resetKeepAliveTimer = this.keepalive.reset.bind(this.keepalive);
|
||||
socket.addEventListener('open', resetKeepAliveTimer);
|
||||
socket.addEventListener('message', resetKeepAliveTimer);
|
||||
socket.addEventListener('close', keepalive.stop.bind(keepalive));
|
||||
socket.addEventListener('close', this.keepalive.stop.bind(this.keepalive));
|
||||
}
|
||||
|
||||
this.close = function(code, reason) {
|
||||
if (!code) { code = 3000; }
|
||||
socket.close(code, reason);
|
||||
};
|
||||
socket.addEventListener('close', function() {
|
||||
this.closed = true;
|
||||
}.bind(this))
|
||||
|
||||
this.close = function(code, reason) {
|
||||
if (this.closed) {
|
||||
return;
|
||||
}
|
||||
|
||||
console.log('WebSocketResource.close()');
|
||||
if (!code) {
|
||||
code = 3000;
|
||||
}
|
||||
if (this.keepalive) {
|
||||
this.keepalive.stop();
|
||||
}
|
||||
|
||||
socket.close(code, reason);
|
||||
socket.onmessage = null;
|
||||
|
||||
// On linux the socket can wait a long time to emit its close event if we've
|
||||
// lost the internet connection. On the order of minutes. This speeds that
|
||||
// process up.
|
||||
setTimeout(function() {
|
||||
if (this.closed) {
|
||||
return;
|
||||
}
|
||||
this.closed = true;
|
||||
|
||||
console.log('Dispatching our own socket close event');
|
||||
var ev = new Event('close');
|
||||
ev.code = code;
|
||||
ev.reason = reason;
|
||||
this.dispatchEvent(ev);
|
||||
}.bind(this), 10000);
|
||||
};
|
||||
};
|
||||
window.WebSocketResource.prototype = new textsecure.EventTarget();
|
||||
|
||||
|
||||
function KeepAlive(websocketResource, opts) {
|
||||
if (websocketResource instanceof WebSocketResource) {
|
||||
|
@ -182,12 +215,6 @@
|
|||
clearTimeout(this.keepAliveTimer);
|
||||
clearTimeout(this.disconnectTimer);
|
||||
this.keepAliveTimer = setTimeout(function() {
|
||||
console.log('Sending a keepalive message');
|
||||
this.wsr.sendRequest({
|
||||
verb: 'GET',
|
||||
path: this.path,
|
||||
success: this.reset.bind(this)
|
||||
});
|
||||
if (this.disconnect) {
|
||||
// automatically disconnect if server doesn't ack
|
||||
this.disconnectTimer = setTimeout(function() {
|
||||
|
@ -197,6 +224,12 @@
|
|||
} else {
|
||||
this.reset();
|
||||
}
|
||||
console.log('Sending a keepalive message');
|
||||
this.wsr.sendRequest({
|
||||
verb: 'GET',
|
||||
path: this.path,
|
||||
success: this.reset.bind(this)
|
||||
});
|
||||
}.bind(this), 55000);
|
||||
},
|
||||
};
|
||||
|
|
|
@ -41,7 +41,7 @@
|
|||
|
||||
// Linux seems to periodically let the event loop stop, so this is a global workaround
|
||||
setInterval(function() {
|
||||
setImmediate(function() {});
|
||||
window.nodeSetImmediate(function() {});
|
||||
}, 1000);
|
||||
|
||||
window.EmojiConvertor = require('emoji-js');
|
||||
|
|
Loading…
Reference in a new issue