md_5
8ebb465bf0
Revert processed disconnect change - the flag is not set as reliably as it was in previous server versions.
2013-12-18 08:44:28 +11:00
md_5
db08e84804
Use the processedDisconnect flag for disconnects. This means that we will only say the player has disconnected once the server tick look has processed them as such. Fixes some issues with players quitting during join.
2013-12-17 18:25:05 +11:00
md_5
154239b0fb
Allow Bungee to pass through UUIDs. This will be added to bungee in a few days, so people get a chance to update Spigot first.
2013-12-16 22:39:18 +11:00
md_5
de92a23d18
Delay creation of serverconnection until needed so that our settings can take effect.
2013-12-16 11:47:23 +11:00
md_5
37eb6b4024
Don't box / rebox on object addition
2013-12-14 19:50:33 +11:00
md_5
0e03c0defe
Add an attempt at backwards compatability for (broken) NMS plugins. Also set negative no entry values as these cannot occur.
...
cc @aadnk
2013-12-14 19:48:13 +11:00
md_5
7899e58d02
Merge in some stuff
2013-12-14 17:58:22 +11:00
md_5
20b8330a25
Prevent Mineshaft Structure Saving.
...
There is very little reason to keep track of Mineshafts as the only persistent behaviour within them is through the use of mob spawners, which are of course stored within the map itself. As such we can disable them from being saved, indefinitely, until there is reason to do so.
2013-12-13 15:22:51 +11:00
md_5
8a2de3a655
Configurable Amount of Netty Threads, defaulting to 4
...
This brings back the option that the Spigot version of netty saw. By default Netty will try and use cores*2 threads, however if running multiple servers on the same machine, this can be too many threads. Additionally some people have 16 core servers. If 32 Netty threads are allowed in this setup, then the lock contention, and thus blocking between threads becomes much greater, leading to decreased performance.
2013-12-13 11:59:09 +11:00
md_5
994b960bb7
*aggression
2013-12-13 11:54:00 +11:00
md_5
da809d3cf0
Allow Disabling Zombie Villager Agression.
...
Useful for larger servers who want a nice performance boost at the expense of a little bit of gameplay mechanic changes. I believe this brings the mechanics of zombie vs villager back in line with 1.5.
2013-12-13 11:48:56 +11:00
md_5
ce85ede2bb
Optimize DataWatcher
...
Use primitive orientated collections, as well as more effective copies across collections.
2013-12-13 11:45:53 +11:00
md_5
704728d670
Split out the configuration of engine modes 1 and 2 to eliminate the block lag seen when mining stone or wood and using engine mode 1.
...
Now we maintain a new list of blocks to replace with ores in engine mode 2, to ensure that we only update when players mine blocks that are potentially not an ore. We could perhaps even elimate this slight lag from mode 2 by reducing the need for calling update(x,y,z)
2013-12-13 11:28:47 +11:00
md_5
269a2f7635
Pop anti xray patch to top
2013-12-13 11:10:33 +11:00
Thinkofdeath
5b756ab152
Fix new lines break URL matching
2013-12-11 18:09:41 +00:00
Thinkofdeath
dedbed0faf
Fix Orebfuscator
2013-12-11 09:37:27 +00:00
md_5
3860a7b228
Bring bungee support back in line with what the protocol update had
2013-12-11 11:25:32 +11:00
md_5
5c14b02d79
Upstream merge
2013-12-10 09:36:28 +11:00
Thinkofdeath
206ba33be5
Fix the "Faster UUID for entities" patch ( Fixes #81 )
2013-12-09 16:19:26 +00:00
TheUnnamedDude
653ca13f16
Fix TNT crashing servers when breaking item frames
2013-12-09 11:37:51 +00:00
Thinkofdeath
8374c041ac
Fix a possible error with links
2013-12-09 10:38:44 +00:00
md_5
74c808df0f
Upstream merge
2013-12-09 18:01:02 +11:00
md_5
75344a14e9
Remove OS X Special Chars from Signs
2013-12-08 16:52:54 +11:00
md_5
b51765cc5d
Fix crash caused by tnt destroying item frames
2013-12-06 20:32:13 +11:00
md_5
d8487572a0
Fix Jungle Tree Generation
2013-12-06 17:17:16 +11:00
md_5
50e8a5a766
Fix Jungle Tree Generation
2013-12-06 17:16:56 +11:00
ItsHarry
897d6a7ea5
Allow Teleportation of Vehicles and Passengers
2013-12-05 21:59:53 +01:00
md_5
83a93937f7
Fire EntityDamageByEntityEvent for ItemFrames. This allows them to be protected more effectively.
2013-12-05 18:41:50 +11:00
md_5
6ec37d4fe9
Dont let commands run async
2013-12-05 16:57:01 +11:00
md_5
a98a7ce919
Duplicate Disconnect Prevention. In 1.7 mojang removed the this.disconnected flag. We add it back to prevent users from forcibly disconnecting themselves in a short amount of time.
2013-12-05 16:33:50 +11:00
md_5
1e4407fd04
Fix broken async chat. Since Mojang introduced netty, but removed async packet handling, there are now only a few threads available to consume packets. Unfortunately we now have to maintain async chat support. In order to allow Async events to not kill these precious few threads, we do what we did in our Netty implementation, and offload these to their own, decoupled thread pool.
2013-12-05 13:57:12 +11:00
Thinkofdeath
0e1ef989f9
Fix color codes breaking urls
2013-12-04 14:41:40 +00:00
md_5
e770480d4b
Fix shade fix accidentally being unmerged
2013-12-04 19:57:08 +11:00
md_5
a01054711d
Take random light updates option into account before relighting a chunk on its first tick.
2013-12-03 15:51:04 +11:00
md_5
acf410d391
Address some chunk gen speed issues - see below for current reasoning.
...
As of 1.7, Mojang added a check to make sure that only chunks which have been lit are sent to the client. Unfortunately this interferes with our modified chunk ticking algorithm, which will only tick chunks distant from the player on a very infrequent basis. We cannot unfortunately do this lighting stage during chunk gen as it appears to put a lot more noticeable load on the server, than when it is done at play time. For now at least we will simply send all chunks, in accordance with pre 1.7 behaviour.
2013-12-03 15:43:02 +11:00
md_5
538ddc9cc4
Upstream merge
2013-12-03 15:13:39 +11:00
md_5
3190acce29
Fix Huge Mushroom Caps
2013-12-03 11:28:39 +11:00
md_5
dcb5fc4b1a
[Bukkit Bug] Clear flower pots on drop so that they are not dropped twice.
2013-12-03 11:10:10 +11:00
Thinkofdeath
651dc5f9c4
Fix some chunks not being sent to the client
2013-12-02 23:44:13 +00:00
md_5
9306e0ec10
Remove spurious patch going into final repo
2013-12-03 10:19:35 +11:00
md_5
c8145fb896
Actually fix division by 0 in growth
2013-12-03 09:05:49 +11:00
md_5
31572d6c20
Update maven shade plugin so that newer maven versions (ie travis) will compile.
2013-12-03 08:21:58 +11:00
md_5
af7cb96f76
Upstream merge
2013-12-03 08:21:46 +11:00
Dmck2b
910aa42a6a
Prevent crash from division by 0 in growth rates
2013-12-03 08:14:39 +11:00
Thinkofdeath
932161cd7d
Fix links missing the path once clicked
2013-12-02 11:27:23 +00:00
md_5
b388fe0ca1
Fix some recipe book bugs introduced in 1.7. The full PR can be seen at Bukkit/CraftBukkit#1270
2013-12-02 17:26:11 +11:00
md_5
6a02ab857b
[Bukkit Bug] Fix experience not being dropped by ores
2013-12-02 14:54:19 +11:00
md_5
cc7903bbf3
Upstream merge
2013-12-02 07:36:51 +11:00
Thinkofdeath
da6d6b1785
Fix links in chat
2013-12-01 10:49:18 +00:00
md_5
d8c4486016
Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
2013-12-01 18:59:45 +11:00
md_5
341a7b2f60
More custom messages.
2013-12-01 18:40:51 +11:00
md_5
41d2c0bceb
BungeeCord Support
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Provides support for IP forwarding via BungeeCord.
2013-12-01 18:18:51 +11:00
md_5
b5a469f97a
[Bukkit Bug] Fix packed ice generation crashing the server.
2013-12-01 17:52:29 +11:00
md_5
3395b38dfd
[Bukkit Bug] Fix doors being opened by redstone.
2013-12-01 17:29:03 +11:00
md_5
fa4078a2d6
"It Compiles" - Update Spigot to Minecraft 1.7.2 proper. See below for full release notes (MUST READ).
...
This is a lightly tested build. You are encouraged to keep backups at all times. Please attempt to report all issues to IRC. The following features are intentionally missing from this build and will be added as soon as humanly possible.
- BungeeCord IP forwarding
- Firing of AsyncLoginEvent in offline mode
- A few custom kick / other hardcoded messages
As always this build comes with no warranty.
Thanks for your support.
~md_5
2013-12-01 17:16:56 +11:00
md_5
6ba479d591
Stage two done
2013-12-01 16:17:16 +11:00
md_5
341ec013fe
Remove log formatting
2013-12-01 16:02:56 +11:00
md_5
233e23603a
More stuff
2013-12-01 16:00:50 +11:00
md_5
0e6412942d
Progress check
2013-12-01 15:36:32 +11:00
md_5
eb2ab6b421
Update mc-dev etc.
2013-12-01 15:14:03 +11:00
md_5
80da3f0c9b
Stage 1
2013-12-01 14:40:53 +11:00
md_5
71d3b3b5ad
Update orebfuscator on block update.
2013-11-27 22:01:50 +11:00
md_5
cdbe22b7c7
Update master to R2 as well.
2013-11-05 10:46:34 +11:00
md_5
f775c4dbd1
Upstream Merge
2013-10-24 21:23:24 +11:00
md_5
aabaa5c45e
Configure restart message
2013-10-16 19:38:15 +11:00
md_5
f018f1d73f
Arrow despawn rate is now configurable
2013-10-14 19:20:28 +11:00
md_5
d302efeeb7
Fix entity dead check in respawn API
2013-10-11 22:23:25 +11:00
md_5
39c6e1be1f
Properly validate blocks in particle api
2013-10-11 10:17:09 +11:00
md_5
8d428932b4
Fix up patch tree.
2013-10-09 18:22:37 +11:00
md_5
536ed49937
Fix BrewingStands Removing NBT / Potions
2013-10-09 18:20:59 +11:00
Ammar Askar
65e0f8e01f
Pull in respawn API, thanks @ninja-
2013-10-08 18:56:05 +05:00
md_5
8d12b82b81
Remove duplicate newline in report dumping
2013-10-08 16:50:05 +11:00
md_5
d5fa46f3f9
Silly git
2013-10-06 17:41:30 +11:00
md_5
9049cf8101
Better way of doing this without making plugins angry
2013-10-06 17:41:06 +11:00
md_5
f3d31bfdff
Don't Special Case X Move Value
2013-10-06 17:37:54 +11:00
mrapple
5b702d6b9c
Add a fix for clearing potion effects on respawn
2013-10-01 21:15:29 -05:00
md_5
46188f9d1c
Catch all cases of updating with regards to falling blocks and anti xray
2013-09-30 21:55:21 +10:00
Ammar Askar
b2df4dcb6a
Revert snapshot support for the time being
...
This reverts commit c04d3c5f80
.
2013-09-28 19:57:04 +05:00
md_5
c0e1d57c02
Stupid debug stuff
2013-09-28 19:50:25 +10:00
md_5
f6d479b736
Fix stat sending
2013-09-28 18:44:19 +10:00
md_5
c04d3c5f80
Snapshot protocol for latest snapshot
2013-09-28 18:36:05 +10:00
md_5
12f7c09853
Remove update physics patch as it causes issues with physics events
2013-09-25 08:49:47 +10:00
md_5
941af38ac7
Revert "Remove metrics now to avoid issues later on. TODO: Make own metrics."
...
This reverts commit 00dea91d64
.
2013-09-23 10:48:38 +10:00
md_5
00dea91d64
Remove metrics now to avoid issues later on. TODO: Make own metrics.
2013-09-22 19:16:15 +10:00
md_5
01c7aec9a5
Allow configuration of Item Despawn Rate
2013-09-22 19:11:09 +10:00
md_5
fb8af9e2bb
Upstream merge
2013-09-21 13:39:32 +10:00
md_5
b097614299
Don't let it manually re-register a map file
2013-09-21 12:58:36 +10:00
md_5
e116075866
Allow disabling of 1.6.3 structure saving. Use with caution!
2013-09-21 12:38:20 +10:00
md_5
4edd7598b8
Fix decompile error resulting in broken TNT!
2013-09-20 16:02:42 +10:00
md_5
7509839cdf
Update to CraftBukkit 1.6.4
2013-09-20 11:46:45 +10:00
md_5
9550383c78
Really update, thanks EvilTechie for the typo
2013-09-20 08:34:41 +10:00
md_5
30150fba59
Update to Minecraft 1.6.4 (protocol) - real update coming shortly. MOJANG!
2013-09-20 08:26:07 +10:00
md_5
58045e60d1
Fix custom outdated server/client messages
2013-09-19 17:59:24 +10:00
md_5
34677e38da
Finish 1.6.3 - needs testing, use at own risk!
2013-09-19 17:22:55 +10:00
md_5
6822ca0570
Update to Minecraft 1.6.3 - part 1
2013-09-19 17:15:49 +10:00
BlackHole
6d4063f6ef
Add event for fire arrows igniting TNT - pulls Bukkit/CraftBukkit#1203
2013-09-16 10:54:11 +10:00
Dylan Xaldin
3ab9109cdb
Nerf the Zombie Lag issues in MC 1.6 - Fixes MC-17630
2013-09-14 11:03:28 +10:00
md_5
414192b8ee
Update Inventory and Health for PlayerConsumeItemEvent
2013-09-14 10:16:46 +10:00
md_5
e7ca6faddb
Only update Attachable's when applyPhysics is true
2013-09-14 10:11:53 +10:00
Chad Waters
753cb006cc
Update Physics When Updating Attachables
2013-09-13 14:19:31 +10:00
md_5
1b854cbe28
Upstream merge + remove 3 pulled patches.
2013-09-12 10:20:02 +10:00
erocs
f4367af8f5
Re add hopper checks
2013-09-09 14:40:16 +10:00
md_5
378fc7a71f
Netty 4.0.9 is out
2013-09-08 08:45:06 +10:00
md_5
89720fa208
Upstream merge.
2013-09-08 08:42:56 +10:00
Nathan Adams
5c6d64a8b7
Prevent Duplicate Handshakes
2013-09-03 11:17:26 +10:00
Ammar Askar
8875760d7f
Remove Pool Login Verifier Threads patch
2013-09-02 15:41:33 +02:00
md_5
5026435e9a
Manually set nodelay so we can ignore errors
2013-09-01 18:23:51 +10:00
md_5
f99330b2ae
Revert "Fix issue with chunk caching patch"
...
This reverts commit 93d4dc070a
.
2013-08-27 19:22:44 +10:00
md_5
cfc141d731
Subsequently remove hopper check option
2013-08-25 12:25:40 +10:00
md_5
102438e3e7
Revert unjustified changes to hopper behaviour.
2013-08-25 12:22:37 +10:00
md_5
faa23b94b0
Pool Login Verifier Threads
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dem threads are expensive to make
2013-08-23 17:41:15 +10:00
md_5
167757be21
Ensure main thread stack is dumped
2013-08-09 20:34:05 +10:00
md_5
e36ba8dd96
Upstream merge
2013-08-07 17:16:57 +10:00
md_5
cdd3c2f4e5
Oops, fix min speed patch
2013-08-07 07:19:06 +10:00
md_5
8b99287132
Cap min speed not velocity
2013-08-06 11:19:10 +10:00
md_5
5545a5473c
Cap Minimum Velcoity to 0.001. The client flips out at smaller values
2013-08-05 20:18:22 +10:00
Phillip Schichtel
b0888e8231
Update console command completion for improved thread safety
2013-08-04 20:01:08 +10:00
md_5
843c21ddf8
Upstream Merge
2013-08-04 08:51:09 +10:00
Ammar Askar
70a75c0b48
Guard entity list during ticking
2013-08-03 22:04:58 +05:00
Ammar Askar
93d4dc070a
Fix issue with chunk caching patch
2013-08-03 20:34:40 +05:00
Ammar Askar
69cbbd9844
Update entity count code with World.a(Class)'s new stuff
2013-08-03 20:24:33 +05:00
md_5
7db0f5eda8
Get rid of ambiguity
2013-08-03 20:01:12 +10:00
DerFlash
edd0d42995
Add Getter for Entity Invulnerability
2013-08-03 19:54:36 +10:00
md_5
5c9d00bad4
Add task class to timings for more in depth info
2013-08-03 19:39:35 +10:00
md_5
eb882d6111
Pop latest 2 patches to top
2013-08-03 19:35:01 +10:00
agentk20
8e1879bfb5
Fully disable snooper when not required
2013-08-03 19:29:28 +10:00
md_5
5eb704605d
Add Player Collision API. Thanks to @lazertester and @mrapple for the implementation.
2013-08-03 19:27:26 +10:00
md_5
f9c6a78ef4
Dump main server thread first for easier reading of the watchdog dumps and to reduce people unable to read and spamming our forums
2013-08-03 19:15:22 +10:00
md_5
401e57955a
Add more async safeguards
2013-08-03 19:09:09 +10:00
md_5
de06085d4f
Plug world unload memory leak. Thanks @riking for identifying the issue.
2013-08-03 19:03:14 +10:00
md_5
29b89513c5
Please don't use "null" as a spam exclusion. Guard against it anway.
2013-08-03 19:01:50 +10:00
md_5
31e1e0e950
Add outdated client / server messages to config
2013-08-03 18:59:36 +10:00
md_5
381a40a50a
Upstream merge
2013-08-03 18:45:50 +10:00
md_5
5462e4c2bb
Upstream merge
2013-07-30 07:27:59 +10:00
md_5
2fff7d15c5
Sigh. Back to good old fashioned whatever we had before. Can anyone recommend some xray client I can actually use to test this stuff?
2013-07-28 21:47:45 +10:00
md_5
cb44b83822
Damn I hate mode #2
2013-07-28 20:29:49 +10:00
md_5
a8269a5119
Fix engine mode 2, again
2013-07-28 15:58:10 +10:00
md_5
e5b7d37953
Fix engine mode 2
2013-07-28 08:23:08 +10:00
md_5
7e99854246
1,3 can only be expressed as an integer, not a byte! #logic
2013-07-27 11:56:56 +10:00
md_5
e6c808d887
Add new replacements config for use with anti xray mode 2
2013-07-27 11:48:43 +10:00
md_5
ea574d0315
Fix invalid username patch to disconnect correctly
2013-07-25 17:06:35 +10:00
md_5
5d31ee288a
Should probably do an upstream update.
2013-07-24 19:33:10 +10:00
md_5
32eb618d1c
Bump netty versions ._.
2013-07-24 17:43:12 +10:00
md_5
6139802e21
Update to Netty 4.0.3 final!
2013-07-19 19:45:54 +10:00
md_5
3e1ce88947
Update to latest CB
2013-07-19 19:35:05 +10:00
Ammar Askar
83732d4ce1
Simplify contains in LongHashSet along with some other minor tweaks
2013-07-19 13:16:32 +05:00
Ammar Askar
b1fafd6a88
Added simple entity ticking caching
2013-07-16 16:24:37 +05:00
md_5
a144cc905b
[Anti XRay] Don't trigger updates on the clicked block - fixes block lag caused when mining ores quickly.
2013-07-15 14:14:45 +10:00
md_5
e881f8990f
Reset default antixray blocks to remove 1 and 5, to fix block lag people have being seeing. Thanks @andrewkm for the report.
2013-07-13 11:37:21 +10:00
md_5
3005aa33e0
Add additional case for EntityDismountEvent
2013-07-11 16:59:26 +10:00
md_5
c7c08d81ae
Remove CraftHorse patch since it is now covered by upstream
2013-07-11 11:33:09 +10:00
md_5
6b60db4272
Update to latest CraftBukkit and refresh all patch hashes - somehow InventoryClickEvent patch got applied twice.
2013-07-11 11:31:30 +10:00
MonsieurApple
ed79b37aaa
Fix potion effects not being reset on death. Fixes
...
BUKKIT-4515
2013-07-11 10:28:04 +10:00
md_5
bc88549f20
Fix client crash with cannot send chat message
2013-07-10 23:46:31 +10:00
ItsHarry
d69d231845
Fixed StructureGrowEvent.getPlayer(); always returning null regardless of whether bone meal was used or not.
2013-07-10 13:48:26 +02:00
md_5
6b3632e736
Remove patch that prevents piston extend event firing twice - causes pistons to eat blocks on some occasions. Thanks Salaman and his team for debugging.
2013-07-09 13:16:16 +10:00
md_5
5a70ec4f37
PendingConnection.c() -> d()
2013-07-09 10:48:33 +10:00
md_5
9018b1d7ba
Update Spigot to Minecraft 1.6.2
2013-07-09 10:31:10 +10:00
md_5
3ec60528a2
Update Packet44 to take a snapshot of attributes to prevent concurrent modification leading to bad packets or CMEs. This is a REQURIED update to get support.
2013-07-09 08:29:39 +10:00
md_5
d06a613c2f
Change jar name to include 1.6.2
2013-07-08 21:38:44 +10:00
md_5
34c6423083
Minor code cleanup to snapshot protocol - nothing functional
2013-07-08 21:27:56 +10:00
md_5
14d833f8e2
Add missing packet
2013-07-08 21:19:55 +10:00
md_5
b0cbbf81cc
1.6.2 Protocol Support Enabled by Default
2013-07-08 21:17:32 +10:00
md_5
b5ee9871fb
Add 1.6 Potion Effects. Thanks @bloodsplat for pointing this out.
2013-07-08 12:37:44 +10:00
md_5
0bab96762d
Always call dismount events regardless of Vehicle or not
2013-07-08 09:22:29 +10:00
md_5
8674b1053d
Keep CraftServer init early, but make plugins load at approx the same time they do in CraftBukkit - thanks @aadnk for wanting this
2013-07-07 09:33:34 +10:00
md_5
df2ee3e398
Replace MessageList with list, see if we can catch issues.
2013-07-07 09:05:04 +10:00
md_5
a59da621da
Ensure packet hooks are called sync - thanks @aadnk for pointing this out
2013-07-07 09:02:13 +10:00
md_5
cd02250065
Did someone say console command completion? These commits were authored by @quickwango and come from Bukkit/Bukkit#868 and Bukkit/CraftBukkit#1151
2013-07-06 09:40:00 +10:00
md_5
87854c51ab
Add my "fix" for EntityPersistance, I do believe that removing this check is incorrect and the result of a slight hiccup by Bukkit.
2013-07-05 21:56:07 +10:00
md_5
124d4867c7
Add Type Safety checks for............. sanity....?
2013-07-05 13:19:45 +10:00
md_5
3601ca3da5
Pull a series of CraftBukkit patches - see below for summary and credits:
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Bukkit/CraftBukkit#1145 : @Zarius : Don't fire piston extend event twice
Bukkit/CraftBukkit#1174 : @millerkil : Prevent plugins causing ghost players
Bukkit/CraftBukkit#1177 : @jb-aero : Properly set ambient flag for potion effects
2013-07-05 12:22:04 +10:00
Alex Ciuba
693b2872b1
Properly Consume Bonemeal in Dispensers
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Don't consume bonemeal if there is no crop in front. Fixes BUKKIT-3790
Pulls Bukkit/CraftBukkit#1172
2013-07-05 12:22:01 +10:00
Mike Primm
a7014a3eb7
Create CraftHorse Instance for EntityHorse
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Handle creating instance of CraftHorse for EntityHorse instances and spawn()
Pulls Bukkit/CraftBukkit#1185
2013-07-05 12:22:01 +10:00
md_5
81aee9fec2
Prevent crash on dismount, thanks Salaman for the report!
2013-07-05 12:21:49 +10:00
md_5
bc16626761
Include only the bits of netty we need
2013-07-04 20:14:10 +10:00
md_5
26f85d2572
Update Depends
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- All of these changes have been reviewed to be binary compatible and in general contract compatible with previous versions of the libraries.
2013-07-04 20:05:41 +10:00
md_5
6cca81703a
Netty CR9
2013-07-04 19:58:09 +10:00
md_5
fec1763e6d
Switch index length check around to prevent crashes
2013-07-04 12:11:17 +10:00
md_5
1fbd057e42
Wouldn't it be nice if the console was coloured - actually colour console messages instead of just leaving colour codes.
2013-07-04 10:12:57 +10:00
md_5
3c872410f5
Update again - git isn't as smart as he looks
2013-07-03 14:16:28 +10:00
md_5
63116b317c
Update to latest upstream
2013-07-03 14:05:15 +10:00
md_5
d8a5e9ddfd
Close Horse Inventory on Disconnect
2013-07-03 08:35:21 +10:00
Benjamin James Harrison-Sims
3590fce0d3
Close horse inventory on logoff to prevent dupe
2013-07-03 08:31:43 +10:00
md_5
54195222b9
Update to latest CraftBukkit - is this more patches without credit I see?
2013-07-03 08:27:18 +10:00
md_5
ab1e1a2a5a
Add Entity Mount and Dismount Events - very useful for horses! Thanks @lazertester for the idea!
2013-07-02 20:33:10 +10:00
md_5
f76f65a837
[CraftBukkit] Use correct variable when migrating world so as not to screw up rcon and getServerIP
2013-07-02 20:11:09 +10:00
md_5
fe4ec4e7ad
Prevent buffer from being freed prematurely or twice.
2013-07-02 17:31:00 +10:00
md_5
6e333e5df4
Netty errors? What errors? I see no errors.....
2013-07-02 15:33:58 +10:00
md_5
2da1a22e64
Update to netty CR8
2013-07-02 15:31:49 +10:00
md_5
94d29288b5
Fix 1.5 pinging the server - its a bit hacky, but it works!
2013-07-02 15:27:31 +10:00
md_5
f1226f6e13
Fix /reload not functioning - thanks AlexM850 for the report.
2013-07-02 15:14:02 +10:00
md_5
b94f2b8159
Clean nibble arrays patch Packet51 to fix crash bug mentioned by Drumming102 on IRC.
2013-07-02 15:12:49 +10:00
md_5
79d9e36303
Return of the Netty... dun dun dun
2013-07-02 15:06:15 +10:00
md_5
0f94ebdabe
Disable netty always - it will be fixed ASAP
2013-07-02 14:30:13 +10:00
md_5
990b604a30
Fix CraftBukkit bug - Actually Use Results of PingEvent
2013-07-02 14:29:18 +10:00
md_5
0c1676e3d4
Update Spigot to 1.6.1 and disable Netty. Be sure to keep backups, we will not be held responsible for your loss!
2013-07-02 13:57:42 +10:00
md_5
667f4b4655
Spigot 1.6.1 - Those who are aware of the risks will figure out how to compile, testing is underway.
2013-07-02 13:45:51 +10:00
md_5
658ae8b3fa
Remove skeleton bow shoot patch - needs to be updated
2013-07-02 13:41:40 +10:00
md_5
8752e9f61f
Update netty and watchdog
2013-07-02 13:36:58 +10:00