Take random light updates option into account before relighting a chunk on its first tick.

This commit is contained in:
md_5 2013-12-03 15:51:04 +11:00
parent acf410d391
commit a01054711d

View file

@ -1,9 +1,22 @@
From b2ea34ea89dc267a6d37767a937693c4915a34ae Mon Sep 17 00:00:00 2001
From b41a6f127eb5532a265a8ee45a630d65ce575dc0 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Sat, 22 Jun 2013 16:12:02 +1000
Subject: [PATCH] Allow Disabling of Random Lighting Updates
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 3bcca91..efe7ca5 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -895,7 +895,7 @@ public class Chunk {
}
this.m = true;
- if (!this.lit && this.done) {
+ if (!this.lit && this.done && this.world.spigotConfig.randomLightUpdates) { // Spigot - also use random light updates setting to determine if we should relight
this.p();
}
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 6965e82..6997d03 100644
--- a/src/main/java/net/minecraft/server/World.java