Fix entity dead check in respawn API
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1 changed files with 3 additions and 3 deletions
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@ -1,11 +1,11 @@
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From 555ab8ce507ae4a847914d9682608f40dbae92cc Mon Sep 17 00:00:00 2001
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From 2fafbcfb32166ba0814f976c91e48cf435047a7d Mon Sep 17 00:00:00 2001
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From: ninja- <xninja@openmailbox.org>
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Date: Tue, 8 Oct 2013 14:34:49 +0200
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Subject: [PATCH] Implement respawn API.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 33674b1..2c607aa 100644
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index 33674b1..ed93040 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1135,6 +1135,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@ -16,7 +16,7 @@ index 33674b1..2c607aa 100644
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+ @Override
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+ public void respawn()
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+ {
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+ if ( entity.dead )
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+ if ( getHealth() <= 0 )
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+ {
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+ server.getServer().getPlayerList().moveToWorld( getHandle(), 0, false );
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+ }
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