Quantum
ac926e4458
[client] egl: support debug contexts on older EGL versions
2021-09-04 13:24:45 +10:00
Quantum
26d2feb4d8
[client] egl: remove warning disabling in ffx.c
2021-09-04 13:24:34 +10:00
Quantum
ffabdd348c
[common] cpuinfo: trim trailing whitespace from model name on Windows
2021-08-31 20:57:34 +10:00
Geoffrey McRae
5fc561fa63
[common] cpuinfo: trim any trailing whitespace from CPU model
2021-08-31 20:20:11 +10:00
Quantum
977a4f6323
[client] egl: remove useless comment in filter_downscale.c
2021-08-31 20:14:39 +10:00
Quantum
8514f35474
[common] windebug: handle FormatMessage failure
2021-08-31 20:14:29 +10:00
Quantum
e05bb196f0
[host] app: print CPU information on startup
2021-08-31 20:14:10 +10:00
Quantum
c7666b065a
[client] main: print out CPU information on startup
2021-08-31 20:14:10 +10:00
Quantum
0faafbff47
[common] cpuinfo: implement for Windows
2021-08-31 20:14:10 +10:00
Quantum
34fb2f9076
[common] cpuinfo: implement lgDebugCPU
...
This is a helper function that can be run at startup to quickly generate
a debug print containing CPU information.
2021-08-31 20:14:10 +10:00
Quantum
a6112feddb
[common] cpuinfo: implement for linux by parsing /proc/cpuinfo
2021-08-31 20:14:10 +10:00
Quantum
815aac28fb
[common] cpuinfo: add common library
2021-08-31 20:14:10 +10:00
Quantum
79a9127c04
[client] imgui: use consistent modal background colours
...
The translucent white modal background sort of cancels out the dark
background we apply to the overlay, which is undesirable. It should
instead further darken the background.
For consistency, we now use igGetColorU32Col(ImGuiCol_ModalWindowDimBg)
to draw the overlay background, to avoid hardcoding the same colour in
multiple places.
2021-08-31 09:09:26 +10:00
Quantum
31249da533
[client] imgui: run animations at consistent speeds
...
Currently, this is visible through how fast the cursor blinks, with it
blinking faster at higher refresh rates. This commit makes the timing
consistent.
2021-08-31 08:16:07 +10:00
Quantum
f4df690d9f
[client] egl: fix preset tooltip always showing
2021-08-30 18:47:48 +10:00
Quantum
239cb6a92b
[client] egl: add separator after presets
2021-08-30 18:45:21 +10:00
Quantum
876a4125bf
[client] egl: correctly select the preset when saving over it
2021-08-30 18:45:21 +10:00
Quantum
ffbf6cd8b4
[client] egl: make preset UI more intuitive
...
This commit makes selecting a preset load it, and changes "Create preset" to
"Save preset as...".
2021-08-30 18:45:21 +10:00
Quantum
39e42ba735
[common] option: change option_dump to option_dump_preset
...
This new function dumps all options marked as preset instead of dumping
individual sections. This should allow filter options to not be all grouped
into the [eglFilter] section.
2021-08-30 18:32:16 +10:00
Quantum
3345ff8448
[client] egl: mark all preset-only options as such
2021-08-30 18:21:54 +10:00
Quantum
44850f1699
[common] option: add preset-only options that don't show up in help
2021-08-30 18:21:54 +10:00
Quantum
8a2ae6860e
[client] egl: warn when attempting to save without preset selected
2021-08-30 18:21:54 +10:00
Quantum
1717555187
[client] egl: implement preset deletion
2021-08-30 18:21:54 +10:00
Quantum
dc27638025
[client] egl: implement loading and saving of filter order
2021-08-30 18:21:54 +10:00
Quantum
c85cc7d668
[client] egl: show preset errors as modal dialogs
2021-08-30 18:21:54 +10:00
Quantum
311f7241c6
[client] egl: implement preset loading/saving logic
2021-08-30 18:21:54 +10:00
Quantum
b7b93f624c
[client] egl: implement options loading/saving for downscale
2021-08-30 18:21:54 +10:00
Quantum
084837b936
[client] egl: add loadState and saveState for filters
2021-08-30 18:21:54 +10:00
Quantum
4adb425337
[client] egl: add UI for presets list
2021-08-30 18:21:54 +10:00
Quantum
e11246d46e
[common] stringlist: implement item removal
2021-08-30 18:21:54 +10:00
Quantum
f0beedb5ba
[common] vector: implement item removal
2021-08-30 18:21:54 +10:00
Quantum
bbd39b8185
[common] option: implement the ability to set option values
...
This can then be used to update the options from EGL filters, and then
dumping them to files.
2021-08-30 18:21:54 +10:00
Quantum
f0624ccf89
[common] option: implement ability to dump config into ini
...
This is intended to be used for saving filter options into an ini file.
2021-08-30 18:21:54 +10:00
Tudor Brindus
e22a070dd3
[common] appstrings: add blurb for xyene
2021-08-30 17:46:24 +10:00
Quantum
0c27111260
[common] option: return NAN when float option doesn't exist
...
false is not a float value.
2021-08-30 17:40:35 +10:00
Quantum
5225d2e97f
[client] egl: fix framebuffer leaking textures
2021-08-28 19:17:24 +10:00
Quantum
e5f2b3079e
[common] stringlist: use vector for storage
2021-08-28 19:17:15 +10:00
Quantum
e6df0acad9
[common] vector: eliminate double allocation when possible
...
This commit creates two constructor/destructor pairs for vector:
* vector_alloc/vector_free dynamically allocates the vector itself
* vector_create/vector_destroy uses existing Vector objects
2021-08-28 19:17:15 +10:00
Quantum
ba527761ef
[common] vector: inline common operations
2021-08-28 19:17:15 +10:00
Quantum
ceff9dca9b
[client] egl: simplify filter moving logic with memmove
...
This avoids duplicating the entire array of filters.
2021-08-25 05:35:50 +10:00
Quantum
e040b88bf0
[common] ivshmem: switch to using vectors
2021-08-24 22:10:36 +10:00
Quantum
7c7eff8dba
[client] egl: make texture_dmabuf.c use vector
...
This replaces the custom memory management code.
2021-08-24 22:10:36 +10:00
Quantum
377757e743
[common] vector: add indexed iteration modes
2021-08-24 22:10:36 +10:00
Quantum
53b4b4818b
[common] vector: allow inplace construction with vector_push
...
This makes vector_push return a pointer to the pushed element.
It also allows the user to push a NULL pointer, which means allocating the
memory for the element but do not copy anything into it.
2021-08-24 22:10:36 +10:00
Quantum
07d3d6cbe7
[common] vector: implement a clear operation
2021-08-24 22:10:36 +10:00
Quantum
b71838a530
[common] vector: allow vector_free to be used with NULL
...
This is done for consistency with free.
2021-08-24 22:10:36 +10:00
Geoffrey McRae
b118c3b681
[client] egl: implement nicer drag & drop re-ordering of filters
2021-08-24 22:05:46 +10:00
Quantum
e5e76d784e
[client] egl: allow postprocessing filters to be reordered by dragging
2021-08-22 21:36:13 +10:00
Quantum
99761b195f
[client] egl: switch postprocessing filters to use vectors
...
This will allow them to be reordered much more easily.
2021-08-22 21:36:13 +10:00
Quantum
24e0343156
[common] vector: add new data structure
2021-08-22 21:36:13 +10:00