This is more efficient. Note that the peer will get CHANGED messages for
all refs changed since the connection opened, even if those changes
happened before it sent NOTIFYCHANGE.
Added to change notification to P2P protocol.
Switched to a TBChan so that a single long-running thread can be
started, and serve perhaps intermittent requests for change
notifications, without buffering all changes in memory.
The P2P runner currently starts up a new thread each times it waits
for a change, but that should allow later reusing a thread. Although
each connection from a peer will still need a new watcher thread to run.
The dependency on stm-chans is more or less free; some stuff in yesod
uses it, so it was already indirectly pulled in when building with the
webapp.
This commit was sponsored by Francois Marier on Patreon.
The attacker could just send a very lot of data, with no \n and it would
all be buffered in memory until the kernel killed git-annex or perhaps OOM
killed some other more valuable process.
This is a low impact security hole, only affecting communication between
local git-annex and git-annex-shell on the remote system. (With either
able to be the attacker). Only those with the right ssh key can do it. And,
there are probably lots of ways to construct git repositories that make git
use a lot of memory in various ways, which would have similar impact as
this attack.
The fix in P2P/IO.hs would have been higher impact, if it had made it to a
released version, since it would have allowed DOSing the tor hidden
service without needing to authenticate.
(The LockContent and NotifyChanges instances may not be really
exploitable; since the line is read and ignored, it probably gets read
lazily and does not end up staying buffered in memory.)
I'm unsure why this fixed it, but it did. Seems to suggest that the
memory leak is not due to a bug in my code, but that ghc didn't manage
to take full advantage of laziness, or was failing to gc something it
could have.
The switch to hGetMetered subtly changed the laziness of how DATA was
read, and broke git protocol relaying. Fix by sending received data to
the git process's stdin immediately, which ensures that the lazy
bytestring is all read from the peer before going on to process the next
message from the peer.
Display progress meter on send and receive from remote.
Added a new hGetMetered that can read an exact number of bytes (or
less), updating a meter as it goes.
This commit was sponsored by Andreas on Patreon.
This is needed in addition to StoreContent, because retrieveKeyFile can
be used to retrieve to different destination files, not only the tmp
file for a key.
This commit was sponsored by Ole-Morten Duesund on Patreon.
Similar to GCrypt remotes, P2P remotes have an url, so Remote.Git has to
separate them out and handle them, passing off to Remote.P2P.
This commit was sponsored by Ignacio on Patreon.
ReadContent can't update the log, since it reads lazily. This part of
the P2P monad will need to be rethought.
Associated files are heavily sanitized when received from a peer;
they could be an exploit vector.
This commit was sponsored by Jochen Bartl on Patreon.
Untested, and it does not yet update transfer logs.
Verifying transferred content is modeled on git-annex-shell recvkey.
In a direct mode or annex.thin repository, content can change while it's
being transferred. So, verification is always done, even if annex.verify
would normally prevent it.
Note that a WORM or URL key could change in a way the verification
doesn't catch. That can happen in git-annex-shell recvkey too. We don't
worry about it, because those key backends don't guarantee preservation
of data. (Which is to say, I worried about it, and then convinced myself
again it was ok.)
Each worker thread needs to run in the Annex monad, but the
remote-daemon's liftAnnex can only run 1 action at a time. Used
Annex.Concurrent to deal with that.
P2P.Annex is incomplete as of yet.
It's possible, in direct or thin mode, that an object file gets
truncated or appended to as it's being sent. This would break the
protocol badly, so make sure never to send too many bytes, and to
close the protocol connection if too few bytes are available.