* Initial changes to use crashpad for windows
* Remove crashpad patch
* Report error when failed to connect pipe
* Allow crashpad to communicate with named pipe
* Add patch to make crashpad named pipe work
* Windows also needs crashReporter on main process
* Call SetUnhandledExceptionFilter in node process
Node can also use crash reporter.
* Do not treat node process as browser process
* No more need to manually start crash service
* Use base::StringPrintf for better readbility
* Print error when pipe name not available
* Make sure pipe name is updated
Note that the crashpad may be started after renderer process gets
created.
* Fix some tests
* Update node
* Exclude crashpad files on Linux and MAS
* Fix lint warning
* Remove unused checks
* kCrashpadPipeName is only available on Windows
* Fix uploadToServer tests
* Fix extra params tests
* Fix getCrashesDirectory tests
* Run crashReporter tests on CI
* Style fixes
* Update crashreporter docs
* Rename InitBreakpad to Init
* Add comment for process_type_.empty() and UTF16ToASCII to UTF16ToUTF8.
* Update build.gn include crashpad headers
* Address comment https://github.com/electron/electron/pull/18483#discussion_r290887898
* Avoid using api::WebContents
* Put kRunAsNode in atom_constants
* Remove duplicate settings on upload params
* Fix building on macOS
* Update description for crashpad_pid_check.patch
Previously we loaded both fs and child_process and then hooked into
the returned value, relying on the module cache to keep our modifications
and give them to everyone.
Loading child_process took in excess of 20ms though so instead of loading
it and then hooking in. We intercept all Module load requests, and when
the first one for `child_process` comes in, we wrap the appropriate methods
and then never touch it again.
* refactor: bundle the browser and renderer process electron code
* Bundles browser/init and renderer/init
* Improves load performance of main process by ~40%
* Improves load performance of renderer process by ~30%
* Prevents users from importing our "requiring" our internal logic such
as ipc-main-internal. This makes those message buses safer as they are
less accessible, there is still some more work to be done though to lock
down those buses completely.
* The electron.asar file now only contains 2 files, as a future
improvement maybe we can use atom_natives to ship these two files
embedded in the binary
* This also removes our dependency on browserify which had some strange
edge cases that caused us to have to hack around require-order and
stopped us using certain ES6/7 features we should have been able to use
(async / await in some files in the sandboxed renderer init script)
TLDR: Things are faster and better :)
* fix: I really do not want to talk about it
* chore: add performance improvements from debugging
* fix: resolve the provided path so webpack thinks it is absolute
* chore: fixup per PR review
* fix: use webpacks ProvidePlugin to keep global, process and Buffer alive after deletion from global scope for use in internal code
* fix: bundle worker/init as well to make node-in-workers work
* chore: update wording as per feedback
* chore: make the timers hack work when yarn is not used
* fix: add boringssl backport to support node upgrade
* fix: Update node_includes.h, add DCHECK macros
* fix: Update node Debug Options parser usage
* fix: Fix asar setup
* fix: using v8Util in isolated context
* fix: make "process" available in preload scripts
* fix: use proper options parser and remove setting of _breakFirstLine
_breakFirstLine was being set on the process, but that has changed in node 12 and so is no longer needed. Node will handle it properly when --inspect-brk is provided
* chore: update node dep sha
* fix: process.binding => _linkedBinding in sandboxed isolated preload
* fix: make original-fs work with streams
* build: override node module version
* fix: use _linkedBinding in content_script/init.js
* chore: update node ref in DEPS
* build: node_module_version should be 73
* refactor: load electron builtin modules with process._linkedBinding
NODE_BUILTING_MODULE_CONTEXT_AWARE and process.binding are
removed in https://github.com/nodejs/node/pull/25829. This changes
uses the alternative available without any functionality change.
* chore: roll node
* chore: refactor browser IPC into typescript
* chore: refactor app.ts into Typescript
* Refactors app.dock into cpp
* Removes app.launcher which has not existed for 3 years
* Removes 2 deprecated APIs (that have been deprecated for more than one
major)
* Refactors deprecate.ts as well
This PR better preserves existing behavior in `deprecate.promisify()` in the cases where the promise fails. Previously, if a callback was only called with `data` instead of `err, data` and the promise was rejected, `data` would be populated with `err`, which could be confusing to users. This makes it such that `err` is called back on promise rejection if a callback is called with `err, data` a la Node.js.
* perf: use an internal module resolver instead of relative requires
* perf: memoize the results of getting exported Electron properties
* perf: make internal module changes consistent across sandboxed / bundled files
* chore: replace standard with eslint-config-standard
This adds support for --cache so linting JS only takes ~1 second and only lints things that changed
It also allows us to add custom linting rules
* chore: add eslint-plugin-mocha and enable the no-exclusive-tests rule
This will block anyone from pushing / merging a `.only` test or describe
* remove obsolete tests
* remove unused deprecate API
* make a warnOnce helper for the deprecate methods
* misc. copyediting, e.g. variable names, whitespace
* test that any deprecation warns once at most
* use strict
* chore: reformat code
* refactor: getOrCreateArchive() for ASARs
- store cached archive in a Map
- return `null` instead of `false` on failures
* refactor: splitPath() for ASARs
- store custom extension in a constant
- remove magic numbers
- add comments
* refactor: explicitly use assert() for a developer error
* chore: remove console.log() calls
* refactor: replace "p" arguments with "pathArgument"
"path" would be a better name, but it is already taken
but the "path" Node module.
* refactor: createError() for ASARs
- return an `Error` instance
- use enum for error types
- minor improvements
* refactor: use more meaningful name for an arg than just "arg"
* feat: deprecate default value of nodeIntegration
* Use DeprecationStatus::Stable as the default instead of shadowing
* change wording of deprecations
* chore: also deprecate kWebviewTag and kContextIsolation
* chore: do as we preach, lets be secure-by-default in the default app
due to change in node.js(https://github.com/nodejs/node/issues/17076)
internalModuleReadFile has been renamed to internalModuleReadJSON, and
in vendor/node/lib/internal/modules/cjs/loader.js it will call
internalModuleReadJSON and result in can't read the package.json file.
* Don't use JSON to send the result of `ipcRenderer.sendSync`.
- Change the return type of AtomViewHostMsg_Message_Sync from `base::string16`
to `base::ListValue`
- Adjust lib/browser/api/web-contents.js and /lib/renderer/api/ipc-renderer.js
to wrap/unwrap return values to/from array, instead of
serializing/deserializing JSON.
This change can greatly improve `ipcRenderer.sendSync` calls where the return
value contains Buffer instances, because those are converted to Array before
being serialized to JSON(which has no efficient way of representing byte
arrays).
A simple benchmark where remote.require('fs') was used to read a 16mb file got
at least 5x faster, not to mention it used a lot less memory. This difference
tends increases with larger buffers.
* Don't base64 encode Buffers
* Don't allocate V8ValueConverter on the heap
* Replace hidden global.sandbox with NodeBindings::IsInitialized()
* Refactoring: check NodeBindings::IsInitialized() in V8ValueConverter
* Refactor problematic test to make it more reliable
* Add tests for NaN and Infinity
- Adapt node.cc code that implements `process.binding` to create a similar
object in AtomSandboxedRendererClient.
- Replace the ipc binding object passed to `lib/sandboxed_renderer/init.js` by
the new binding object.
- Refactor the initialization script to use this new object to fetch the ipc
binding and store as a hidden value using the `v8_util` module.
This change also required applying a patch to node.js, so the submodule commit
was updated.