Historically, we've been passing in all MessageBox parameters individually, which makes augmenting or improving MessageBox functionality challenging because to change or add even one argument requires a huge cascade of argument changes that leaves room for errors.
For other file dialog related APIs, we use a struct (DialogSettings), and so this PR takes a similar approach and refactors MessageBox parameters into a struct (MessageBoxSettings) which we then use to simplify argument passing and which will enable us to more quickly iterate and improve upon functionality in the future.
* Initial changes to use crashpad for windows
* Remove crashpad patch
* Report error when failed to connect pipe
* Allow crashpad to communicate with named pipe
* Add patch to make crashpad named pipe work
* Windows also needs crashReporter on main process
* Call SetUnhandledExceptionFilter in node process
Node can also use crash reporter.
* Do not treat node process as browser process
* No more need to manually start crash service
* Use base::StringPrintf for better readbility
* Print error when pipe name not available
* Make sure pipe name is updated
Note that the crashpad may be started after renderer process gets
created.
* Fix some tests
* Update node
* Exclude crashpad files on Linux and MAS
* Fix lint warning
* Remove unused checks
* kCrashpadPipeName is only available on Windows
* Fix uploadToServer tests
* Fix extra params tests
* Fix getCrashesDirectory tests
* Run crashReporter tests on CI
* Style fixes
* Update crashreporter docs
* Rename InitBreakpad to Init
* Add comment for process_type_.empty() and UTF16ToASCII to UTF16ToUTF8.
* Update build.gn include crashpad headers
* Address comment https://github.com/electron/electron/pull/18483#discussion_r290887898
* Avoid using api::WebContents
* Put kRunAsNode in atom_constants
* Remove duplicate settings on upload params
* Fix building on macOS
* Update description for crashpad_pid_check.patch
Previously we loaded both fs and child_process and then hooked into
the returned value, relying on the module cache to keep our modifications
and give them to everyone.
Loading child_process took in excess of 20ms though so instead of loading
it and then hooking in. We intercept all Module load requests, and when
the first one for `child_process` comes in, we wrap the appropriate methods
and then never touch it again.
* refactor: bundle the browser and renderer process electron code
* Bundles browser/init and renderer/init
* Improves load performance of main process by ~40%
* Improves load performance of renderer process by ~30%
* Prevents users from importing our "requiring" our internal logic such
as ipc-main-internal. This makes those message buses safer as they are
less accessible, there is still some more work to be done though to lock
down those buses completely.
* The electron.asar file now only contains 2 files, as a future
improvement maybe we can use atom_natives to ship these two files
embedded in the binary
* This also removes our dependency on browserify which had some strange
edge cases that caused us to have to hack around require-order and
stopped us using certain ES6/7 features we should have been able to use
(async / await in some files in the sandboxed renderer init script)
TLDR: Things are faster and better :)
* fix: I really do not want to talk about it
* chore: add performance improvements from debugging
* fix: resolve the provided path so webpack thinks it is absolute
* chore: fixup per PR review
* fix: use webpacks ProvidePlugin to keep global, process and Buffer alive after deletion from global scope for use in internal code
* fix: bundle worker/init as well to make node-in-workers work
* chore: update wording as per feedback
* chore: make the timers hack work when yarn is not used