635 lines
21 KiB
JavaScript
635 lines
21 KiB
JavaScript
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
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// Starting point for browserify and throws important objects into the window object
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var Service = require('./service');
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var MockServer = require('./mock-server');
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var MockSocket = require('./mock-socket');
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var globalContext = require('./helpers/global-context');
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globalContext.SocketService = Service;
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globalContext.MockSocket = MockSocket;
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globalContext.MockServer = MockServer;
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},{"./helpers/global-context":3,"./mock-server":7,"./mock-socket":8,"./service":9}],2:[function(require,module,exports){
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var globalContext = require('./global-context');
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/*
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* This delay allows the thread to finish assigning its on* methods
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* before invoking the delay callback. This is purely a timing hack.
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* http://geekabyte.blogspot.com/2014/01/javascript-effect-of-setting-settimeout.html
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*
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* @param {callback: function} the callback which will be invoked after the timeout
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* @parma {context: object} the context in which to invoke the function
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*/
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function delay(callback, context) {
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globalContext.setTimeout(function(context) {
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callback.call(context);
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}, 4, context);
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}
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module.exports = delay;
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},{"./global-context":3}],3:[function(require,module,exports){
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(function (global){
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/*
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* Determines the global context. This should be either window (in the)
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* case where we are in a browser) or global (in the case where we are in
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* node)
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*/
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var globalContext;
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if(typeof window === 'undefined') {
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globalContext = global;
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}
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else {
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globalContext = window;
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}
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if (!globalContext) {
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throw new Error('Unable to set the global context to either window or global.');
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}
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module.exports = globalContext;
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}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
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},{}],4:[function(require,module,exports){
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/*
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* This is a mock websocket event message that is passed into the onopen,
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* opmessage, etc functions.
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*
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* @param {name: string} The name of the event
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* @param {data: *} The data to send.
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* @param {origin: string} The url of the place where the event is originating.
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*/
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function socketEventMessage(name, data, origin) {
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var ports = null;
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var source = null;
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var bubbles = false;
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var cancelable = false;
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var lastEventId = '';
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var targetPlacehold = null;
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try {
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var messageEvent = new MessageEvent(name);
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messageEvent.initMessageEvent(name, bubbles, cancelable, data, origin, lastEventId);
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Object.defineProperties(messageEvent, {
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target: {
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get: function() { return targetPlacehold; },
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set: function(value) { targetPlacehold = value; }
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},
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srcElement: {
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get: function() { return this.target; }
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},
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currentTarget: {
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get: function() { return this.target; }
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}
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});
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}
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catch (e) {
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// We are unable to create a MessageEvent Object. This should only be happening in PhantomJS.
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var messageEvent = {
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type : name,
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bubbles : bubbles,
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cancelable : cancelable,
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data : data,
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origin : origin,
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lastEventId : lastEventId,
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source : source,
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ports : ports,
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defaultPrevented : false,
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returnValue : true,
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clipboardData : undefined
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};
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Object.defineProperties(messageEvent, {
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target: {
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get: function() { return targetPlacehold; },
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set: function(value) { targetPlacehold = value; }
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},
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srcElement: {
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get: function() { return this.target; }
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},
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currentTarget: {
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get: function() { return this.target; }
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}
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});
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}
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return messageEvent;
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}
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module.exports = socketEventMessage;
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},{}],5:[function(require,module,exports){
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/*
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* The native websocket object will transform urls without a pathname to have just a /.
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* As an example: ws://localhost:8080 would actually be ws://localhost:8080/ but ws://example.com/foo would not
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* change. This function does this transformation to stay inline with the native websocket implementation.
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*
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* @param {url: string} The url to transform.
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*/
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function urlTransform(url) {
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var urlPath = urlParse('path', url);
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var urlQuery = urlParse('?', url);
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urlQuery = (urlQuery) ? '?' + urlQuery : '';
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if(urlPath === '') {
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return url.split('?')[0] + '/' + urlQuery;
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}
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return url;
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}
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/*
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* The following functions (isNumeric & urlParse) was taken from
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* https://github.com/websanova/js-url/blob/764ed8d94012a79bfa91026f2a62fe3383a5a49e/url.js
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* which is shared via the MIT license with minimal modifications.
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*/
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function isNumeric(arg) {
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return !isNaN(parseFloat(arg)) && isFinite(arg);
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}
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function urlParse(arg, url) {
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var _ls = url || window.location.toString();
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if (!arg) { return _ls; }
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else { arg = arg.toString(); }
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if (_ls.substring(0,2) === '//') { _ls = 'http:' + _ls; }
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else if (_ls.split('://').length === 1) { _ls = 'http://' + _ls; }
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url = _ls.split('/');
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var _l = {auth:''}, host = url[2].split('@');
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if (host.length === 1) { host = host[0].split(':'); }
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else { _l.auth = host[0]; host = host[1].split(':'); }
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_l.protocol=url[0];
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_l.hostname=host[0];
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_l.port=(host[1] || ((_l.protocol.split(':')[0].toLowerCase() === 'https') ? '443' : '80'));
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_l.pathname=( (url.length > 3 ? '/' : '') + url.slice(3, url.length).join('/').split('?')[0].split('#')[0]);
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var _p = _l.pathname;
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if (_p.charAt(_p.length-1) === '/') { _p=_p.substring(0, _p.length-1); }
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var _h = _l.hostname, _hs = _h.split('.'), _ps = _p.split('/');
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if (arg === 'hostname') { return _h; }
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else if (arg === 'domain') {
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if (/^(([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])\.){3}([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])$/.test(_h)) { return _h; }
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return _hs.slice(-2).join('.');
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}
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//else if (arg === 'tld') { return _hs.slice(-1).join('.'); }
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else if (arg === 'sub') { return _hs.slice(0, _hs.length - 2).join('.'); }
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else if (arg === 'port') { return _l.port; }
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else if (arg === 'protocol') { return _l.protocol.split(':')[0]; }
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else if (arg === 'auth') { return _l.auth; }
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else if (arg === 'user') { return _l.auth.split(':')[0]; }
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else if (arg === 'pass') { return _l.auth.split(':')[1] || ''; }
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else if (arg === 'path') { return _l.pathname; }
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else if (arg.charAt(0) === '.') {
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arg = arg.substring(1);
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if(isNumeric(arg)) {arg = parseInt(arg, 10); return _hs[arg < 0 ? _hs.length + arg : arg-1] || ''; }
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}
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else if (isNumeric(arg)) { arg = parseInt(arg, 10); return _ps[arg < 0 ? _ps.length + arg : arg] || ''; }
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else if (arg === 'file') { return _ps.slice(-1)[0]; }
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else if (arg === 'filename') { return _ps.slice(-1)[0].split('.')[0]; }
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else if (arg === 'fileext') { return _ps.slice(-1)[0].split('.')[1] || ''; }
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else if (arg.charAt(0) === '?' || arg.charAt(0) === '#') {
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var params = _ls, param = null;
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if(arg.charAt(0) === '?') { params = (params.split('?')[1] || '').split('#')[0]; }
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else if(arg.charAt(0) === '#') { params = (params.split('#')[1] || ''); }
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if(!arg.charAt(1)) { return params; }
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arg = arg.substring(1);
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params = params.split('&');
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for(var i=0,ii=params.length; i<ii; i++) {
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param = params[i].split('=');
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if(param[0] === arg) { return param[1] || ''; }
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}
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return null;
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}
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return '';
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}
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module.exports = urlTransform;
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},{}],6:[function(require,module,exports){
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/*
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* This defines four methods: onopen, onmessage, onerror, and onclose. This is done this way instead of
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* just placing the methods on the prototype because we need to capture the callback when it is defined like so:
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*
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* mockSocket.onopen = function() { // this is what we need to store };
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*
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* The only way is to capture the callback via the custom setter below and then place them into the correct
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* namespace so they get invoked at the right time.
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*
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* @param {websocket: object} The websocket object which we want to define these properties onto
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*/
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function webSocketProperties(websocket) {
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var eventMessageSource = function(callback) {
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return function(event) {
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event.target = websocket;
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callback.apply(websocket, arguments);
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}
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};
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Object.defineProperties(websocket, {
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onopen: {
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enumerable: true,
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get: function() { return this._onopen; },
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set: function(callback) {
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this._onopen = eventMessageSource(callback);
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this.service.setCallbackObserver('clientOnOpen', this._onopen, websocket);
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}
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},
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onmessage: {
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enumerable: true,
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get: function() { return this._onmessage; },
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set: function(callback) {
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this._onmessage = eventMessageSource(callback);
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this.service.setCallbackObserver('clientOnMessage', this._onmessage, websocket);
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}
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},
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onclose: {
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enumerable: true,
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get: function() { return this._onclose; },
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set: function(callback) {
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this._onclose = eventMessageSource(callback);
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this.service.setCallbackObserver('clientOnclose', this._onclose, websocket);
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}
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},
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onerror: {
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enumerable: true,
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get: function() { return this._onerror; },
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set: function(callback) {
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this._onerror = eventMessageSource(callback);
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this.service.setCallbackObserver('clientOnError', this._onerror, websocket);
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}
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}
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});
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};
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module.exports = webSocketProperties;
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},{}],7:[function(require,module,exports){
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var Service = require('./service');
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var delay = require('./helpers/delay');
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var urlTransform = require('./helpers/url-transform');
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var socketMessageEvent = require('./helpers/message-event');
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var globalContext = require('./helpers/global-context');
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function MockServer(url) {
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var service = new Service();
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this.url = urlTransform(url);
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globalContext.MockSocket.services[this.url] = service;
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this.service = service;
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service.server = this;
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}
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MockServer.prototype = {
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service: null,
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/*
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* This is the main function for the mock server to subscribe to the on events.
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*
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* ie: mockServer.on('connection', function() { console.log('a mock client connected'); });
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*
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* @param {type: string}: The event key to subscribe to. Valid keys are: connection, message, and close.
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* @param {callback: function}: The callback which should be called when a certain event is fired.
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*/
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on: function(type, callback) {
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var observerKey;
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if(typeof callback !== 'function' || typeof type !== 'string') {
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return false;
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}
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switch(type) {
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case 'connection':
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observerKey = 'clientHasJoined';
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break;
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case 'message':
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observerKey = 'clientHasSentMessage';
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break;
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case 'close':
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observerKey = 'clientHasLeft';
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break;
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}
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// Make sure that the observerKey is valid before observing on it.
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if(typeof observerKey === 'string') {
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this.service.clearAll(observerKey);
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this.service.setCallbackObserver(observerKey, callback, this);
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}
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},
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/*
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* This send function will notify all mock clients via their onmessage callbacks that the server
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* has a message for them.
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*
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* @param {data: *}: Any javascript object which will be crafted into a MessageObject.
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*/
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send: function(data) {
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delay(function() {
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this.service.sendMessageToClients(socketMessageEvent('message', data, this.url));
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}, this);
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},
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/*
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* Notifies all mock clients that the server is closing and their onclose callbacks should fire.
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*/
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close: function() {
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delay(function() {
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this.service.closeConnectionFromServer(socketMessageEvent('close', null, this.url));
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}, this);
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}
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};
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module.exports = MockServer;
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},{"./helpers/delay":2,"./helpers/global-context":3,"./helpers/message-event":4,"./helpers/url-transform":5,"./service":9}],8:[function(require,module,exports){
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var delay = require('./helpers/delay');
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var urlTransform = require('./helpers/url-transform');
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var socketMessageEvent = require('./helpers/message-event');
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var globalContext = require('./helpers/global-context');
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var webSocketProperties = require('./helpers/websocket-properties');
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function MockSocket(url) {
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this.binaryType = 'blob';
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this.url = urlTransform(url);
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this.readyState = globalContext.MockSocket.CONNECTING;
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this.service = globalContext.MockSocket.services[this.url];
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webSocketProperties(this);
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delay(function() {
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// Let the service know that we are both ready to change our ready state and that
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// this client is connecting to the mock server.
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this.service.clientIsConnecting(this, this._updateReadyState);
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}, this);
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}
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MockSocket.CONNECTING = 0;
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MockSocket.OPEN = 1;
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MockSocket.CLOSING = 2;
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MockSocket.LOADING = 3;
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MockSocket.CLOSED = 4;
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MockSocket.services = {};
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MockSocket.prototype = {
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/*
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* Holds the on*** callback functions. These are really just for the custom
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* getters that are defined in the helpers/websocket-properties. Accessing these properties is not advised.
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*/
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_onopen : null,
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_onmessage : null,
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_onerror : null,
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_onclose : null,
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/*
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* This holds reference to the service object. The service object is how we can
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* communicate with the backend via the pub/sub model.
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*
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* The service has properties which we can use to observe or notifiy with.
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* this.service.notify('foo') & this.service.observe('foo', callback, context)
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*/
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service: null,
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/*
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* This is a mock for the native send function found on the WebSocket object. It notifies the
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* service that it has sent a message.
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*
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* @param {data: *}: Any javascript object which will be crafted into a MessageObject.
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*/
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send: function(data) {
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delay(function() {
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this.service.sendMessageToServer(socketMessageEvent('message', data, this.url));
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}, this);
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},
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/*
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* This is a mock for the native close function found on the WebSocket object. It notifies the
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* service that it is closing the connection.
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*/
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close: function() {
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delay(function() {
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this.service.closeConnectionFromClient(socketMessageEvent('close', null, this.url), this);
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}, this);
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},
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/*
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* This is a private method that can be used to change the readyState. This is used
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* like this: this.protocol.subject.observe('updateReadyState', this._updateReadyState, this);
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* so that the service and the server can change the readyState simply be notifing a namespace.
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*
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* @param {newReadyState: number}: The new ready state. Must be 0-4
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*/
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_updateReadyState: function(newReadyState) {
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if(newReadyState >= 0 && newReadyState <= 4) {
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this.readyState = newReadyState;
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}
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}
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};
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module.exports = MockSocket;
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},{"./helpers/delay":2,"./helpers/global-context":3,"./helpers/message-event":4,"./helpers/url-transform":5,"./helpers/websocket-properties":6}],9:[function(require,module,exports){
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var socketMessageEvent = require('./helpers/message-event');
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var globalContext = require('./helpers/global-context');
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function SocketService() {
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this.list = {};
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}
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SocketService.prototype = {
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server: null,
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/*
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* This notifies the mock server that a client is connecting and also sets up
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* the ready state observer.
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*
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* @param {client: object} the context of the client
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* @param {readyStateFunction: function} the function that will be invoked on a ready state change
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*/
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clientIsConnecting: function(client, readyStateFunction) {
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this.observe('updateReadyState', readyStateFunction, client);
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// if the server has not been set then we notify the onclose method of this client
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if(!this.server) {
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this.notify(client, 'updateReadyState', globalContext.MockSocket.CLOSED);
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this.notifyOnlyFor(client, 'clientOnError');
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return false;
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}
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this.notifyOnlyFor(client, 'updateReadyState', globalContext.MockSocket.OPEN);
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this.notify('clientHasJoined', this.server);
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this.notifyOnlyFor(client, 'clientOnOpen', socketMessageEvent('open', null, this.server.url));
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},
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/*
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* Closes a connection from the server's perspective. This should
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* close all clients.
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*
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* @param {messageEvent: object} the mock message event.
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*/
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closeConnectionFromServer: function(messageEvent) {
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this.notify('updateReadyState', globalContext.MockSocket.CLOSING);
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this.notify('clientOnclose', messageEvent);
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this.notify('updateReadyState', globalContext.MockSocket.CLOSED);
|
|
this.notify('clientHasLeft');
|
|
},
|
|
|
|
/*
|
|
* Closes a connection from the clients perspective. This
|
|
* should only close the client who initiated the close and not
|
|
* all of the other clients.
|
|
*
|
|
* @param {messageEvent: object} the mock message event.
|
|
* @param {client: object} the context of the client
|
|
*/
|
|
closeConnectionFromClient: function(messageEvent, client) {
|
|
if(client.readyState === globalContext.MockSocket.OPEN) {
|
|
this.notifyOnlyFor(client, 'updateReadyState', globalContext.MockSocket.CLOSING);
|
|
this.notifyOnlyFor(client, 'clientOnclose', messageEvent);
|
|
this.notifyOnlyFor(client, 'updateReadyState', globalContext.MockSocket.CLOSED);
|
|
this.notify('clientHasLeft');
|
|
}
|
|
},
|
|
|
|
|
|
/*
|
|
* Notifies the mock server that a client has sent a message.
|
|
*
|
|
* @param {messageEvent: object} the mock message event.
|
|
*/
|
|
sendMessageToServer: function(messageEvent) {
|
|
this.notify('clientHasSentMessage', messageEvent.data, messageEvent);
|
|
},
|
|
|
|
/*
|
|
* Notifies all clients that the server has sent a message
|
|
*
|
|
* @param {messageEvent: object} the mock message event.
|
|
*/
|
|
sendMessageToClients: function(messageEvent) {
|
|
this.notify('clientOnMessage', messageEvent);
|
|
},
|
|
|
|
/*
|
|
* Setup the callback function observers for both the server and client.
|
|
*
|
|
* @param {observerKey: string} either: connection, message or close
|
|
* @param {callback: function} the callback to be invoked
|
|
* @param {server: object} the context of the server
|
|
*/
|
|
setCallbackObserver: function(observerKey, callback, server) {
|
|
this.observe(observerKey, callback, server);
|
|
},
|
|
|
|
/*
|
|
* Binds a callback to a namespace. If notify is called on a namespace all "observers" will be
|
|
* fired with the context that is passed in.
|
|
*
|
|
* @param {namespace: string}
|
|
* @param {callback: function}
|
|
* @param {context: object}
|
|
*/
|
|
observe: function(namespace, callback, context) {
|
|
|
|
// Make sure the arguments are of the correct type
|
|
if( typeof namespace !== 'string' || typeof callback !== 'function' || (context && typeof context !== 'object')) {
|
|
return false;
|
|
}
|
|
|
|
// If a namespace has not been created before then we need to "initialize" the namespace
|
|
if(!this.list[namespace]) {
|
|
this.list[namespace] = [];
|
|
}
|
|
|
|
this.list[namespace].push({callback: callback, context: context});
|
|
},
|
|
|
|
/*
|
|
* Remove all observers from a given namespace.
|
|
*
|
|
* @param {namespace: string} The namespace to clear.
|
|
*/
|
|
clearAll: function(namespace) {
|
|
|
|
if(!this.verifyNamespaceArg(namespace)) {
|
|
return false;
|
|
}
|
|
|
|
this.list[namespace] = [];
|
|
},
|
|
|
|
/*
|
|
* Notify all callbacks that have been bound to the given namespace.
|
|
*
|
|
* @param {namespace: string} The namespace to notify observers on.
|
|
* @param {namespace: url} The url to notify observers on.
|
|
*/
|
|
notify: function(namespace) {
|
|
|
|
// This strips the namespace from the list of args as we dont want to pass that into the callback.
|
|
var argumentsForCallback = Array.prototype.slice.call(arguments, 1);
|
|
|
|
if(!this.verifyNamespaceArg(namespace)) {
|
|
return false;
|
|
}
|
|
|
|
// Loop over all of the observers and fire the callback function with the context.
|
|
for(var i = 0, len = this.list[namespace].length; i < len; i++) {
|
|
this.list[namespace][i].callback.apply(this.list[namespace][i].context, argumentsForCallback);
|
|
}
|
|
},
|
|
|
|
/*
|
|
* Notify only the callback of the given context and namespace.
|
|
*
|
|
* @param {context: object} the context to match against.
|
|
* @param {namespace: string} The namespace to notify observers on.
|
|
*/
|
|
notifyOnlyFor: function(context, namespace) {
|
|
|
|
// This strips the namespace from the list of args as we dont want to pass that into the callback.
|
|
var argumentsForCallback = Array.prototype.slice.call(arguments, 2);
|
|
|
|
if(!this.verifyNamespaceArg(namespace)) {
|
|
return false;
|
|
}
|
|
|
|
// Loop over all of the observers and fire the callback function with the context.
|
|
for(var i = 0, len = this.list[namespace].length; i < len; i++) {
|
|
if(this.list[namespace][i].context === context) {
|
|
this.list[namespace][i].callback.apply(this.list[namespace][i].context, argumentsForCallback);
|
|
}
|
|
}
|
|
},
|
|
|
|
/*
|
|
* Verifies that the namespace is valid.
|
|
*
|
|
* @param {namespace: string} The namespace to verify.
|
|
*/
|
|
verifyNamespaceArg: function(namespace) {
|
|
if(typeof namespace !== 'string' || !this.list[namespace]) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
module.exports = SocketService;
|
|
|
|
},{"./helpers/global-context":3,"./helpers/message-event":4}]},{},[1]);
|