We will now always attempt to mark things unread if this method. If the
conversation's unreadCount gets out of date, set to zero, we will still
do it. If we go through the motions, and nothing is newly marked read,
we will still set the unreadCount to zero.
We queue the job because we often get a whole lot of read receipts at
once, and their markRead calls could very easily overlap given the async
pull from DB.
We also disable read receipts for any message marked read due to a read
receipt. That's a notification explosion we don't need.
FREEBIE
We mark as read everything older than this message - to clean up old
stuff still marked unread in the database. If the user generally doesn't
read in the desktop app, so the desktop app only gets read receipts, we
can very easily end up with messages never marked as read (our previous
early read receipt handling, read receipts never sent because app was
offline).
FREEBIE
This is no longer guaranteed to be true. If you're scrolled up in a
conversation, you may not have read all messages. Setting the
unreadCount to zero will prevent the user from marking any of their
existing messages as unread until something else happens, like receiving
a read receipt or new message.
FREEBIE
- Only mark messages read when scrolling if in focus and visible
- Remove last seen indicator when scrolling to the bottom with scroll
down button
- Update last seen indicator when we don't already have one and we're
scrolled up.
FREEBIE
Check for early read receipts for an incoming messages *after*
processing the expireTimer on that message. Then we can set
expirationStartTime appropriately if an early receipt is found.
Closes#950
// FREEBIE
Bind a single listener to keychange events from the storage interface,
which then looks up relevant conversations and adds notices to them,
with tests.
Previously we would need to instantiate a conversation model in order to
start listening to its key change events. In practice this usually
happens at startup but we shouldn't rely on it, and it incurs higher
overhead since it creates a different listener for each conversation.
// FREEBIE
This reverts commit a768b94471.
d2ddfc7 was enough to fix#989. Removing unregistered members from the
group (as opposed to silently ignorning them) creates greater potential
for getting out of sync with the member lists on other devices.
// FREEBIE
Previously, updateNumbers would throw an Error, so the whole group
update was discarded.
Signal-Android handles this the same way in
GroupMessageProcessor.handleGroupUpdate().
Closes#1056
Don't set lastMessage, let it update itself as needed, such as when
first rendering a conversation list item, and when its messages are
sent, received, or destroyed.
Let received_at be the current time for keychanges. This avoids them
being inserted in the wrong place in the thread.
Use the newmessage event to trigger frontend listeners to add them to
the conversation view if it is open.
There are some cases when we want to initialize a group object without
loading its contacts, such as while processing delivery receipts. We
really only need to load the contacts for a group/convo when we are
rendering it, so let the front end handle those cases (which most of
them do already).
When initialized, or when expiration-related attributes change, expiring
messages will set timers to self-destruct. On self-destruct they trigger
'expired' events so that frontend listeners can clean up any collections
and views referencing them.
At startup, load all messages pending expiration so they can start their
timers even if they haven't been loaded in the frontend yet.
Todo: Remove expired conversation snippets from the left pane.
Move away from inline style attributes for setting contact colors.
Apply colors by name via css classes instead. Also lays groundwork
for syncing contact colors.
// FREEBIE
In some cases, we have already received a read receipt for an incoming
message by the time we go to create a notification about it. In this
case, we should skip the notification.
// FREEBIE
Fixes a session management problem where, after resolving a conflict
with some contact, that contact would get bad mac as a result of us
sending them a new prekey message before processing a pending conflicted
prekey message received from them earlier.
Fixes#806
// FREEBIE
In the case of a double send (same message encrypted and sent twice due
to key conflict bug), we would mark the first instance read twice rather
than marking both instances read. Fix by searching for matching messages
that have not yet been marked read.
// FREEBIE
When deleting all messages in a conversation, the entry in the left pane
should be inserted into the alphabetical portion of the list. To keep it
in this collection, do not nullify active_at.
To ensure the list view is keeping itself correctly sorted, make sure
that resorting behavior is triggered any time a relevant attribute is
changed.
This fixes deleted conversations jumping to the top of the list, and
conversation order scrambling when getting a group or contact sync
message from our master device.
Fixes#734
// FREEBIE
For messages that failed to send due to network errors, this change
allows retrying them directly from the main conversation view rather
than only from the message detail view.
// FREEBIE
Previously, if a message was sent in between the receive time of an
incoming message and the time it is actually added to the conversation's
message collection (which only occurs later after several async
callbacks), the incoming message would be inserted not-at-the-end of the
collection since it is ordered by receive time. This tricked the front
end into assuming the message was an older message instead of a new one.
Fixes#490
// FREEBIE
Remove individual messages from Notifications when marked read.
Previously this was only done from the conversation model when marking
the entire conversation as read.
Fixes#717
// FREEBIE
Don't save the change until we successfully process the message, but
make it first so that the user sees the error disappear when the new key
is accepted.
// FREEBIE
If the replay failed due to a bad mac or other decryption error for some
other reason we still want to clear the conflict. If it failed because
it's still in conflict then the newly returned error will reflect that
and be saved.
// FREEBIE
Since the introduction of infinite scroll, the delete messages function
has only deleted the currently loaded set of messages in a conversation.
To fix this, we should fetch all the messages and then delete them.
Fixes#645
// FREEBIE
Group updates in which nothing change should still display 'Updated the
group'. Previously they would display as empty message bubbles. Fixed by
ensuring that the 'group_update' attribute is set on the model, even if
it is an empty object.
// FREEBIE
Previously, when processing a backlog of sync messages and their
delivery receipts, we would fail to mark some messages as delivered even
though we got a receipt. This was due to an async race condition between
saving a sync message and fetching it after the receipt arrives.
Fix by re-ordering idb requests such that we save the message first and
fetch it after.
Fixes#479
// FREEBIE
Refactor libphonenumber.validateNumber into libphonenumber.parseNumber,
which encapsulates the try-catch pattern used in number parsing and
returns an object of info about the input number rather tha throwing
since we expect to get some invalid number inputs the user is typing.
In the conversation model,
* Separate phone number validation from search token updating.
* Perform token update before save if the number was valid.
* Stop storing unneeded number variants as conversation properties.
// FREEBIE
Search box finds or creates a conversation given a phone number in
local (to the user's region) or international format.
Previously you had to enter e164 format to set up the conversation
correctly.
If the number is not valid, do not open the conversation.
TODO: user feedback on invalid numbers.
// FREEBIE
Previously, libtextsecure would send a sync message automatically
when appropriate. This fails if any recipient has a key conflict
or if our network connection fails mid-send.
Instead, when appropriate, return a the DataMessage encoded as an array
buffer for later syncing. This lets the application choose when to send
it, which we now do after any successful send to a recipient, rather
than after all recipients are successfully sent to.
Eventually we should move the DataMessage protobuf construction and
group sending logic to the application layer entirely, in which case
we wouldn't need libtextsecure to construct the sync message either.
Fixes#408
Only load the most recent messages when initially rendering a
conversation. Scrolling to the top of a message list loads older
messages.
This required some slight refactoring of how we insert message elements
into the dom. If the message is added to the end of the collection,
append it at the end. Otherwise, assume it is an older message and
prepend it.
When adding elements to the top, reset the scrollPosition to its
previous distance from scrollHeight. This keeps the current set of
elements fixed in the viewport.
// FREEBIE
Create a cleaner seperation between generating notifications
and updating frontend conversation views. The former is now
handled by `conversation.notify` while the latter is achieved
by triggering an event on the conversation model, which will
only be acted on if there are any views listening for it.
Additionally, instead of re-fetching the entire message history,
which is overkill, just add or update the new/modified message.
This will help speed up the newmessage event handler and also
help avoid unnecessary re-rendering when resolving key conflicts.
// FREEBIE
Follow up to ddd2e67eb5
but for incoming messages.
* Conflict state sometimes failed to be removed even though the
conflict was resolved.
* Messages failed to re-render after a conflict. We want to
re-render only the error state on outgoing messages, to avoid
flickering attachments. On incoming messages, we need to call
render to populate the message text, avatar, etc...
// FREEBIE
Previously, with a mix of text and media messages in conflict,
asynchronous callbacks aligned so as to fail to remove some of
the conflict objects on messages.
Fix by serializing conflict processing, but making sure to move
on through the message list even if some conflict resolutions fail.
Fixes#370
// FREEBIE
For non text messages (ex: media messages and group updates), the
lastMessage field was being populated with empty string, resulting in an
empty message preview in the conversation list. Instead, display 'Media
message' or 'Updated the group', etc...
// FREEBIE
Using the search field produces a filtered view of all contacts and
groups containing the input. To make this fast and scalable, add an
index on a 'tokens' array containing words from the conversation name
and different forms of phone number.
Closes#365
// FREEBIE
An exception to the previous commit, for incoming messages we should not
show a mysterious empty bubble. Instead there is some generic
non-technical error message.
// FREEBIE
Change how message errors are rendered. Errors associated with a number
will be shown under that number in the detail view rather than piling up
in the message bubble.
// FREEBIE
Fix inconsistency in error format, where we sometimes get an unexpected
Error object and sometimes get a wrapper object containing an Error.
Also start saving network errors.
// FREEBIE