If you had an inaccurate unread count due to previously broken unread
tracking, it's possible to go negative and never fully recover. Fixed
by clamping to zero.
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Messages that are received in the active conversation while the window
is focused, are automatically marked as read.
The conversation appears as unread for a split second as the incoming message
arrives but it gets marked as read as soon as the message is displayed.
The window title now shows the global number of unread messages as
"Signal (1)". This way the user can see the number of unread messages
in the task bar and when alt-tabbing.
Resolves: #384
Fixed the global counting of unread messages. This makes the "unreadCount"
variable in storage to stay in sync with the sum of unread messages in each
conversation. To achieve this, the controller_view updates the global
variable whenever messages are received or read.
encryptMessageFor now requires an array buffer instead of a protobuf.
By converting the message to an array buffer outside the Promise.all, we
avoid allocating a new copy for each device.
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We don't need to keep them in memory if we're done viewing them,
plus it avoids having to re-render a large collection when we re-open a
conversation. Now that we only load a sensible number of messages at a
time, caching them between usages is less valuable. Removing them from
the collection should free them for garbage collection.
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Messages with images or media were causing the scroll position to jump
around when they loaded, because rendering them changed the height of their
elements from 0 to full-height sometime after they were inserted into
the DOM.
Now when rendering attachments, we wait for them to load so they can
render at full height immediately, then warn our parent message list
before and after a potential height change, so the scroll position can
be saved and reset.
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Only load the most recent messages when initially rendering a
conversation. Scrolling to the top of a message list loads older
messages.
This required some slight refactoring of how we insert message elements
into the dom. If the message is added to the end of the collection,
append it at the end. Otherwise, assume it is an older message and
prepend it.
When adding elements to the top, reset the scrollPosition to its
previous distance from scrollHeight. This keeps the current set of
elements fixed in the viewport.
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Add db adapter support for clean cursor termination when passing
options.index and options.limit together. Previously this would cause a
crash because options.conditions was undefined.
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Bubbles are limited to 30em to facilitate comfortable reading length.
The width of the message list is limited to aid visual threading
of the conversation. The overall layout is restricted to 1300px and
centered if the window is much wider.
The header avatar resizes responsively to save room when the window
gets narrow
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Renames extension.windows.beforeUnload to onSuspend, to match the
underlying chrome api call. onClosed fires when the frontend app window
is closed, while onSuspend fires when the background page is closed or
refreshed (which amounts to an app restart).
Frontend views are initialized iff the inbox window is opened, and so
should always be listening to onClosed in order to know when they are no
longer needed.
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1. Update chrome version because v40 fails to clear the session store
2. Add message view to test page and fix bad reference to chrome
3. Update the message view template in tests with new timestmap markup
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* Make everything bigger and bolder to account for inverse (light on
dark) text.
* Give links better hover/focus state for the sake of tab navigation.
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Create a cleaner seperation between generating notifications
and updating frontend conversation views. The former is now
handled by `conversation.notify` while the latter is achieved
by triggering an event on the conversation model, which will
only be acted on if there are any views listening for it.
Additionally, instead of re-fetching the entire message history,
which is overkill, just add or update the new/modified message.
This will help speed up the newmessage event handler and also
help avoid unnecessary re-rendering when resolving key conflicts.
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Follow up to b0da4910. When inferring membership of the sender in an
unknown group, remember to save and return the group members.
Generally, this should only effect standalone clients unless someone
managed to clear their groups db table, since linked clients get group
info synced at registration.
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If you're the last member of the group, it doesn't make sense to send
messages to it. Previously, we would wait forever for a callback,
causing a stuck pending state indicator.
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Follow up to ddd2e67eb5
but for incoming messages.
* Conflict state sometimes failed to be removed even though the
conflict was resolved.
* Messages failed to re-render after a conflict. We want to
re-render only the error state on outgoing messages, to avoid
flickering attachments. On incoming messages, we need to call
render to populate the message text, avatar, etc...
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