textsecure.MessageSender takes server url and credentials and returns
a message sending interface configured for that server.
Used a wrapper function to insert a TextSecureServer instance into
sendmessage.js code at runtime. This will result in function duplication
between different MessageSender objects, pending further refactoring to
use prototypal inheritence.
// FREEBIE
Following the pattern from previous commit, let the server class accept
a url and login credentials from the caller. Then integrate into
MessageReceiver and AccountManager.
// FREEBIE
An exception to the previous commit, for incoming messages we should not
show a mysterious empty bubble. Instead there is some generic
non-technical error message.
// FREEBIE
Change how message errors are rendered. Errors associated with a number
will be shown under that number in the detail view rather than piling up
in the message bubble.
// FREEBIE
Fix inconsistency in error format, where we sometimes get an unexpected
Error object and sometimes get a wrapper object containing an Error.
Also start saving network errors.
// FREEBIE
Refactor outgoing message error handling to use the same success and
error handlers. This creates a somewhat strange pattern, where we call
send and pass in the promise that resolves when sending is complete, but
there's enough variety in the libtextsecure syntax for different message
sending routines that it belongs at the conversation level and only the
post-processing stuff is really shared by all messages.
// FREEBIE
There is no in-window navigation in the chrome app environment, so nix
the first if-clause here. Also make it programmatically reloadable and
fix indentation.
// FREEBIE
1. This is nonstandard behavior, not supported by any other clients. It
may help sometimes but will also cause bugs (see 2)
2. iOS doesn't handle group updates with missing fields. all fields must
be populated, and libtextsecure doesn't have any knowledge of the group
name or avatar, so these updates will clobber group state on iOS.
// FREEBIE
This one's been around since forever, but only manifests when someone
leaves the group and comes back. In that case we fail to reinit their
numberRegistrationId object, which causes a npe when we try to send
send them group messages.
Affected parties must ask their fickle friends to leave/join again.
// FREEBIE