Quite a few other fixes, including:
- Sending to contact with no avatar yet (not synced from mobile)
- Left pane doesn't update quickly or at all on new message
- Left pane doesn't show sent or error status
Also:
- Contributing.md: Ensure set of linux dev dependencies is complete
Class: `ConversationController`.
This function should not be used in application code as it creates potentially
invalid `Conversation` instances in our global conversation collection. We keep
making it available for testing purposes.
This commit adds a badge to the tray icon that displays the number of
unread messages, if there is any. It is implemented by providing
alternative versions of the icon, that replace the default image when a
message is received.
The badge is rendered graphically as a red circle containing the number
of unread messages. Since a different icon file is needed for each
possible number of unread messages, but this number is clearly
unbounded, only the numbers from 1 to 9 are provided. If there are 10 or
more unread messages, a single badge (depicted as "9+") is used.
Resolves#1917
* api.js: HttpError now preserves more of original error info
* Allow invalid conversation to be added to ConversationController
If a number we don't believe is valid comes in as part of a group, we
fall apart. We event prevent display of that conversation. Because we
have 'isValid()' protections in place for the places we create contacts
from user input in desktop (the search bar), we can temporarily add an
invalid contact to our collection (not saving it to the database) to
unblock this group scenario.
Still investigating what kind of phone number is valid in a mobile app
but not valid for us.
* Finish the debuggable error support
* Fix logging in the case of an invalid number
* Script for beta config; unique data dir, in-app env/type display
To release a beta build, increment the version and add -beta-N to the
end, then go through all the standard release activities.
The prepare-build npm script then updates key bits of the package.json
to ensure that the beta build can be installed alongside a production
build. This includes a new name ('Signal Beta') and a different location
for application data.
Note: Beta builds can be installed alongside production builds.
As part of this, a couple new bits of data are shown across the app:
- Environment (development or test, not shown if production)
- App Instance (disabled in production; used for multiple accounts)
These are shown in:
- The window title - both environment and app instance. You can tell
beta builds because the app name, preceding these data bits, is
different.
- The about window - both environment and app instance. You can tell
beta builds from the version number.
- The header added to the debug log - just environment. The version
number will tell us if it's a beta build, and app instance isn't
helpful.
* Turn on single-window mode in non-production modes
Because it's really frightening when you see 'unable to read from db'
errors in the console.
* aply.sh: More instructions for initial setup and testing
* Gruntfile: Get consistent with use of package.json datas
* Linux: manually update desktop keys, since macros not available
* Fetch all conversations on startup of app, not on inbox load
A recent change to fetch conversations less didn't take into account all
that can happen in the app without the inbox loaded. That only happens
when the window is shown, and messages can come in with the app in the
background. In that case, the conversation wouldn't have been loaded
from the database, but would be saved to the database anyway, losing
data.
This change fetches all conversations as soon as the the data store is
ready for a fetch. It also introduces failsafe throws to ensure that
synchronous ConversationController accesses don't happen until the
initial fetch is complete. A new getUnsafe() method was required to
account for some of the model setup that happens during that initial
conversation fetch.
Fixes#1428
FREEBIE
* Fix tests: ConversationController.load() required before get()
FREEBIE
* Fetch conversations once, clean up ConversationController API
Race conditions around re-fetching have caused some problems recently,
so this removes the need to re-fetch conversations. They are fetched
once or saved once, and that is it. All interaction goes through the
ConversationController, which is the central source of truth.
We have two rules for Conversations:
1. If a conversation is in the ConversationController it doesn't need
to be fetched, but its initial fetch/save might be in progress. You
can wait for that fetch/save with conversation.initialPromise.
2. If a conversation is not already in the ConversationController, it's
not yet in the database. It needs to be added to the
ConversationController and saved to the database.
FREEBIE
* Remove Conversation.fetch() call in Message.handleDataMessage()
FREEBIE
* ConversationController.API cleanup: Fix two missing spots
FREEBIE
When deleting all messages in a conversation, the entry in the left pane
should be inserted into the alphabetical portion of the list. To keep it
in this collection, do not nullify active_at.
To ensure the list view is keeping itself correctly sorted, make sure
that resorting behavior is triggered any time a relevant attribute is
changed.
This fixes deleted conversations jumping to the top of the list, and
conversation order scrambling when getting a group or contact sync
message from our master device.
Fixes#734
// FREEBIE
Order conversation list by timestamp instead of active_at. The former is
the send time of the most recent message. The latter is typically the
receive time of that message. This can cause mis-ordering if you send a
message while processing a backlog of incoming messages.
Fixes#617
// FREEBIE
If you had an inaccurate unread count due to previously broken unread
tracking, it's possible to go negative and never fully recover. Fixed
by clamping to zero.
// FREEBIE
Messages that are received in the active conversation while the window
is focused, are automatically marked as read.
The conversation appears as unread for a split second as the incoming message
arrives but it gets marked as read as soon as the message is displayed.
Fixed the global counting of unread messages. This makes the "unreadCount"
variable in storage to stay in sync with the sum of unread messages in each
conversation. To achieve this, the controller_view updates the global
variable whenever messages are received or read.
Encapsulate the global conversation cache collection against accidental
access, avoiding the data-clobbering bug fixed in previous commit.
Also move some one-off program initialization code from panel controller
to background.js
// FREEBIE