* A number of fixes required for successful build after upgrades
- extract now takes an absolute directory only
- something changed, so we now need to force NODE_ENV=production; we use
electron-is-dev for this
- electron-builder, electron-publisher-s3, and electron-updater are now
updated to their latest available versions
* Add direct dependency on extract-zip, since we use it directly
* Load 'config' module after we've modified NODE_ENV
* Downgrade electron-builder due to bug, downgrade icon-maker too
The latest electron-builder came with a fix for one of our bugs as well
as a new bug that blocks builds on Windows: https://github.com/electron-userland/electron-builder/issues/2462
There's no good reason to upgrade icon-maker. And a good reason to keep at the version on github: https://github.com/jaretburkett/electron-icon-maker/issues/7
* Revamp issue and pull request templates, other docs tweaks
`yarn test` now runs all of our tests.
* Remove generated files from the repository
* Update to new Signal support URL
* Prevent the 'Test failed 2 == 1' from test-release in CI
* Another attempt to fix grunt test-release on Appveyor
* grunt test-release: Fail build if test fails
* Lint fix, and move jshint earlier in CI process
* Re-enable libtextsecure unit tests, get passing, run in CI
* Save prekeys optimistically, track confirmed, new clean behavior
* Eliminate potential conflicts when rotating on startup
* Remove last symlink: get libtextsecure tests running on windows
* Script for beta config; unique data dir, in-app env/type display
To release a beta build, increment the version and add -beta-N to the
end, then go through all the standard release activities.
The prepare-build npm script then updates key bits of the package.json
to ensure that the beta build can be installed alongside a production
build. This includes a new name ('Signal Beta') and a different location
for application data.
Note: Beta builds can be installed alongside production builds.
As part of this, a couple new bits of data are shown across the app:
- Environment (development or test, not shown if production)
- App Instance (disabled in production; used for multiple accounts)
These are shown in:
- The window title - both environment and app instance. You can tell
beta builds because the app name, preceding these data bits, is
different.
- The about window - both environment and app instance. You can tell
beta builds from the version number.
- The header added to the debug log - just environment. The version
number will tell us if it's a beta build, and app instance isn't
helpful.
* Turn on single-window mode in non-production modes
Because it's really frightening when you see 'unable to read from db'
errors in the console.
* aply.sh: More instructions for initial setup and testing
* Gruntfile: Get consistent with use of package.json datas
* Linux: manually update desktop keys, since macros not available
* Use node-fetch instead of xhr
* Remove XMLHttpRequest.js
// FREEBIE
* Avoid calling json() on non json responses
Previously we would catch and swallow JSON parsing errors resulting from an
empty response, though empty responses are normal from a few endpoints, like
requesting sms or voice registration codes.
Since the JSON parsing call is now handled internally by node-fetch, we have to
keep closer track of our expected response type to avoid throwing an exception.
// FREEBIE
* Include about.html in production Electron build
* Remove windows from fetch-release task, fix permissions
We no longer use the pre-built assets from AppVeyor for our Windows
build.
* AppVeyor: Remove capture/upload of built assets
* Ensure that our preload.js setImmediate call finds right function
FREEBIE
* Our own socket close event, better logging, unregistration
FREEBIE
* Return CLOSED for NetworkStatusView if we've fully disconnected
* background.js: Remove messageReceiver = null, log in connect()
A null messageReciever makes the NetworkStatusView think we're online.
FREEBIE
We can't run our tests in a standalone server anymore, so no need for
connect.
Similarly, sauce labs is no longer necessary because all of our tests
are run locally inside of Electron.
FREEBIE
This adds a new copy:deps task into the overall default task, and it
needs to be run before running the product for the first time, and after
upgrading audio-related deps.
FREEBIE
* Add certificate pinning on https service requests
Make https requests to the server using node apis instead of browser apis, so we
can specify our own CA list, which contains only our own CA.
This protects us from MITM by a rogue CA.
As a bonus, this let's us drop the use of non-standard ports and just use good
ol' default 443 all the time, at least for http requests.
// FREEBIE
* Make certificateAuthorities an option on requests
Modify node-based xhr implementation based on driverdan/node-XMLHttpRequest,
adding support for setting certificate authorities on each request.
This allows us to pin our master CA for requests to the server and cdn but not
to the s3 attachment server, for instance. Also fix an exception when sending
binary data in a request: it is submitted as an array buffer, and must be
converted to a node Buffer since we are now using a node based request api.
// FREEBIE
* Import node-based xhr implementation
Add a copy of https://github.com/driverdan/node-XMLHttpRequest@86ff70e, and
expose it to the renderer in the preload script.
In later commits this module will be extended to support custom certificate
authorities.
// FREEBIE
* Support "arraybuffer" responseType on requests
When fetching attachments, we want the result as binary data rather than a utf8
string. This lets our node-based XMLHttpRequest honor the responseType property
if it is set on the xhr.
Note that naively using the raw `.buffer` from a node Buffer won't work, since
it is a reuseable backing buffer that is often much larger than the actual
content defined by the Buffer's offset and length.
Instead, we'll prepare a return buffer based on the response's content length
header, and incrementally write chunks of data into it as they arrive.
// FREEBIE
* Switch to self-signed server endpoint
* Log more error info on failed requests
With the node-based xhr, relevant error info are stored in statusText and
responseText when a request fails.
// FREEBIE
* Add node-based websocket w/ support for custom CA
// FREEBIE
* Support handling array buffers instead of blobs
Our node-based websocket calls onmessage with an arraybuffer instead of a blob.
For robustness (on the off chance we switch or update the socket implementation
agian) I've kept the machinery for converting blobs to array buffers.
// FREEBIE
* Destroy all wacky server ports
// FREEBIE
Without this file, clients would be stranded on the current version forever.
This change extends release-test to verify its presence in a packaged build.
// FREEBIE
Order of operations is now:
- regenerate local assets
- clean the release dir
- download linux/windows releases
- build osx release
- smoke all test releases
// FREEBIE
These modules together allow us to import css files from third party
components without maintaining symlinks that essentially rename them as
sass partials, which doesn't work on windows.
// FREEBIE
Add the buildExpiration config and add it to the renderer's config
object. Use grunt to write the build expiration to
config/local-production.json which will override the default value (no
expiration) in production. Finally, run this grunt task as part of the
build process.
// FREEBIE
There may come a day when we may need to change this url from the server
side. On that day, clients should continue to operate normally. The
service should be able to change attachment server locations without
requiring a client update.
// FREEBIE
Similar in function to an xhr request, a textsecure.SyncRequest object
is initialized from a message sender and receiver pair and initiates a
request for sync from the master device. It later fires a success event
when both contacts and groups are done syncing, or a timeout event after
one minute.
// FREEBIE
1. Update chrome version because v40 fails to clear the session store
2. Add message view to test page and fix bad reference to chrome
3. Update the message view template in tests with new timestmap markup
// FREEBIE
This function dynamically declares a bunch of functions which bind to
its input arguments. Instead, use a new prototypal class to define
these functions within the context of a particular message.
// FREEBIE
Preen is only needed when installing new components so take that out of
the default task.
Dev task was set up to run sass after watch which can't happen since
watch loops forever, watching. Instead, do a rebuild of js and sass
files before starting the watch.
// FREEBIE
Update protobuf definitions and refactor message receive and decrypt
codepath to support new protocol, including various flavors of sync
messages (sent messages, contacts, and groups).
Also cleans up background.js and lets libtextsecure internalize
textsecure.processDecrypted and ensure that it is called before handing
DataMessages off to the application.
The Envelope structure now has a generic content field and a
legacyMessage field for backwards compatibility. We'll send outgoing
messages as legacy messages, and sync messages as "content" while
continuing to support both legacy and non-legacy messages on the receive
side until old clients have a chance to transition.
* Session records are now opaque strings, so treat them that way:
- no more cross checking identity key and session records
- Move hasOpenSession to axolotl wrapper
- Remote registration ids must be fetched async'ly via protocol wrapper
* Implement async AxolotlStore using textsecure.storage
* Add some db stores and move prekeys and signed keys to indexeddb
* Add storage tests
* Rename identityKey storage key from libaxolotl25519KeyidentityKey to
simply identityKey, since it's no longer hardcoded in libaxolotl
* Rework registration and key-generation, keeping logic in libtextsecure
and rendering in options.js.
* Remove key_worker since workers are handled at the libaxolotl level
now
Encapsulate the websocket resources and socket setup process in a
friendly OO class. The MessageReceiver constructor expects an instance
of EventTarget on which to fire message events asynchronously. The
provider of the EventTarget can then add/remove listeners as desired.