When clicking on a notification in Windows when a window had been stuck
to one side of the screen using Snap, the window would be repositioned.
Fixes#1453
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* main.js: check for truthiness of mainwindow, not === null
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* background.js: Connect to websocket even if we are unlinked
We know registration isn't done, but it has been done before. So instead
of sitting tight, we connect to the socket to start everything up and
attempt to the websocket once more.
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* Add certificate pinning on https service requests
Make https requests to the server using node apis instead of browser apis, so we
can specify our own CA list, which contains only our own CA.
This protects us from MITM by a rogue CA.
As a bonus, this let's us drop the use of non-standard ports and just use good
ol' default 443 all the time, at least for http requests.
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* Make certificateAuthorities an option on requests
Modify node-based xhr implementation based on driverdan/node-XMLHttpRequest,
adding support for setting certificate authorities on each request.
This allows us to pin our master CA for requests to the server and cdn but not
to the s3 attachment server, for instance. Also fix an exception when sending
binary data in a request: it is submitted as an array buffer, and must be
converted to a node Buffer since we are now using a node based request api.
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* Import node-based xhr implementation
Add a copy of https://github.com/driverdan/node-XMLHttpRequest@86ff70e, and
expose it to the renderer in the preload script.
In later commits this module will be extended to support custom certificate
authorities.
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* Support "arraybuffer" responseType on requests
When fetching attachments, we want the result as binary data rather than a utf8
string. This lets our node-based XMLHttpRequest honor the responseType property
if it is set on the xhr.
Note that naively using the raw `.buffer` from a node Buffer won't work, since
it is a reuseable backing buffer that is often much larger than the actual
content defined by the Buffer's offset and length.
Instead, we'll prepare a return buffer based on the response's content length
header, and incrementally write chunks of data into it as they arrive.
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* Switch to self-signed server endpoint
* Log more error info on failed requests
With the node-based xhr, relevant error info are stored in statusText and
responseText when a request fails.
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* Add node-based websocket w/ support for custom CA
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* Support handling array buffers instead of blobs
Our node-based websocket calls onmessage with an arraybuffer instead of a blob.
For robustness (on the off chance we switch or update the socket implementation
agian) I've kept the machinery for converting blobs to array buffers.
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* Destroy all wacky server ports
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Just send an event from the main process to the renderer,
The latter routes it the appropriate view method.
For now it's a no-op unless the main window exists and it is showing the inbox,
which will be addressed in a future commit.
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It seems that makeSingleInstance will always return true in the MAS
build.* Luckily, OSX mostly enforces single-instance for us when opening
the app from Finder. If the user attempts to run a second instance from
the command line, it will create a window but fail to load.
*TODO: Revisit why makeSingleInstance is broken in the MAS build.
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Traditionally, NODE_ENV refers to an environment variable. For clarity,
let's keep it that way and don't reuse it in the renderer. Also, add a
note about explicitly overriding env vars for node-config.
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Add the buildExpiration config and add it to the renderer's config
object. Use grunt to write the build expiration to
config/local-production.json which will override the default value (no
expiration) in production. Finally, run this grunt task as part of the
build process.
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We only set the environment in package.json when it is packaged for
deployment. When we do that, we don't want to allow a local environment
variable to override it.
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Add environment-specific configs under `./config` and integrate with the
build system. Also changes package.json `files` from blacklist to
whitelist.
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