Refactor configuration out into reusable files
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4 changed files with 84 additions and 55 deletions
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@ -1,5 +1,6 @@
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const autoUpdater = require('electron-updater').autoUpdater
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const { dialog } = require('electron');
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const config = require('./config');
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const windowState = require('./window_state');
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@ -9,7 +10,7 @@ const autoUpdaterInterval = hour * 1000;
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const RESTART_BUTTON = 0;
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const LATER_BUTTON = 1;
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function autoUpdateDisabled(config) {
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function autoUpdateDisabled() {
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return process.mas || config.get('disableAutoUpdate');
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}
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@ -45,8 +46,8 @@ function onError(error) {
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console.log("Got an error while updating: ", error.stack);
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}
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function initializeAutoUpdater(config, localeMessages) {
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if (autoUpdateDisabled(config)) {
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function initializeAutoUpdater(localeMessages) {
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if (autoUpdateDisabled()) {
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return;
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}
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41
app/config.js
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41
app/config.js
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@ -0,0 +1,41 @@
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const fs = require('fs');
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const path = require('path');
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console.log('reading package.json');
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const jsonFile = fs.readFileSync(path.join(__dirname, '..', 'package.json'));
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const package_json = JSON.parse(jsonFile, 'utf-8');
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const environment = package_json.environment || process.env.NODE_ENV || 'development';
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console.log('configuring');
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// Set environment vars to configure node-config before requiring it
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process.env.NODE_ENV = environment;
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process.env.NODE_CONFIG_DIR = path.join(__dirname, '..', 'config');
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if (environment === 'production') {
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// harden production config against the local env
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process.env.NODE_CONFIG = '';
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process.env.NODE_CONFIG_STRICT_MODE = true;
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process.env.HOSTNAME = '';
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process.env.NODE_APP_INSTANCE = '';
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process.env.ALLOW_CONFIG_MUTATIONS = '';
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process.env.SUPPRESS_NO_CONFIG_WARNING = '';
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}
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const config = require('config');
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config.environment = environment;
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// Log resulting env vars in use by config
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[
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'NODE_ENV',
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'NODE_CONFIG_DIR',
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'NODE_CONFIG',
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'ALLOW_CONFIG_MUTATIONS',
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'HOSTNAME',
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'NODE_APP_INSTANCE',
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'SUPPRESS_NO_CONFIG_WARNING'
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].forEach(function(s) {
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console.log(s + ' ' + config.util.getEnv(s));
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});
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module.exports = config;
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22
app/user_config.js
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22
app/user_config.js
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@ -0,0 +1,22 @@
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const app = require('electron').app;
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const path = require('path');
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const ElectronConfig = require('electron-config');
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const config = require('./config');
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// use a separate data directory for development
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if (config.has('storageProfile')) {
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const userData = path.join(
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app.getPath('appData'),
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'Signal-' + config.get('storageProfile')
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);
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app.setPath('userData', userData);
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}
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console.log('userData ' + app.getPath('userData'));
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// this needs to be below our update to the appData path
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const userConfig = new ElectronConfig();
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module.exports = userConfig;
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69
main.js
69
main.js
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@ -3,11 +3,9 @@ const app = electron.app
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const BrowserWindow = electron.BrowserWindow
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const path = require('path')
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const url = require('url')
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const fs = require('fs')
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const ipc = electron.ipcMain;
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const Menu = electron.Menu;
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const shell = electron.shell;
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const ElectronConfig = require('electron-config');
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const autoupdate = require('./app/autoupdate');
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const locale = require('./app/locale');
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@ -16,11 +14,13 @@ const windowState = require('./app/window_state');
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console.log('setting AUMID');
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app.setAppUserModelId('org.whispersystems.signal-desktop')
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console.log('reading package.json');
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const package_json = JSON.parse(fs.readFileSync(path.join(__dirname, 'package.json'), 'utf-8'))
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const environment = package_json.environment || process.env.NODE_ENV || 'development';
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// Keep a global reference of the window object, if you don't, the window will
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// be closed automatically when the JavaScript object is garbage collected.
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let mainWindow
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if (environment === 'production' && !process.mas) {
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const config = require("./app/config");
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if (config.environment === 'production' && !process.mas) {
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console.log('making app single instance');
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var shouldQuit = app.makeSingleInstance(function(commandLine, workingDirectory) {
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// Someone tried to run a second instance, we should focus our window
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@ -38,49 +38,10 @@ if (environment === 'production' && !process.mas) {
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}
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}
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console.log('configuring');
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// Set environment vars to configure node-config before requiring it
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process.env.NODE_ENV = environment;
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process.env.NODE_CONFIG_DIR = path.join(__dirname, 'config');
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if (environment === 'production') {
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// harden production config against the local env
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process.env.NODE_CONFIG = '';
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process.env.NODE_CONFIG_STRICT_MODE = true;
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process.env.HOSTNAME = '';
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process.env.NODE_APP_INSTANCE = '';
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process.env.ALLOW_CONFIG_MUTATIONS = '';
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process.env.SUPPRESS_NO_CONFIG_WARNING = '';
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}
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const config = require('config');
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// Log resulting env vars in use by config
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[
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'NODE_ENV',
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'NODE_CONFIG_DIR',
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'NODE_CONFIG',
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'ALLOW_CONFIG_MUTATIONS',
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'HOSTNAME',
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'NODE_APP_INSTANCE',
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'SUPPRESS_NO_CONFIG_WARNING'
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].forEach(function(s) {
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console.log(s + ' ' + config.util.getEnv(s));
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});
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const userConfig = require('./app/user_config');
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// use a separate data directory for development
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if (config.has('storageProfile')) {
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var userData = path.join(app.getPath('appData'), 'Signal-' + config.get('storageProfile'));
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app.setPath('userData', userData);
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}
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console.log('userData ' + app.getPath('userData'));
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// this needs to be below our update to the appData path
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const userConfig = new ElectronConfig();
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// Keep a global reference of the window object, if you don't, the window will
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// be closed automatically when the JavaScript object is garbage collected.
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let mainWindow
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let windowConfig = userConfig.get('window');
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// Load locale - if we can't load messages for the current locale, we
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// default to 'en'
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//
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@ -154,13 +115,13 @@ function createWindow () {
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version: app.getVersion(),
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buildExpiration: config.get('buildExpiration'),
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serverUrl: config.get('serverUrl'),
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environment: environment,
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environment: config.environment,
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node_version: process.versions.node
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}
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})
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}
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if (environment === 'test') {
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if (config.environment === 'test') {
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mainWindow.loadURL(prepareURL([__dirname, 'test', 'index.html']));
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} else {
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mainWindow.loadURL(prepareURL([__dirname, 'background.html']));
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@ -178,6 +139,7 @@ function createWindow () {
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shell.openExternal(url)
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}
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});
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mainWindow.webContents.on('will-navigate', function(e) {
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console.log('will-navigate');
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e.preventDefault();
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@ -185,11 +147,12 @@ function createWindow () {
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// Emitted when the window is about to be closed.
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mainWindow.on('close', function (e) {
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if (process.platform === 'darwin' && !windowState.shouldQuit() && environment !== 'test') {
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if (process.platform === 'darwin' && !windowState.shouldQuit() && config.environment !== 'test') {
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e.preventDefault();
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mainWindow.hide();
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}
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});
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// Emitted when the window is closed.
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mainWindow.on('closed', function () {
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// Dereference the window object, usually you would store windows
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@ -209,7 +172,7 @@ function createWindow () {
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app.on('ready', function() {
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console.log('app ready');
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autoupdate.initializeAutoUpdater(config, messages);
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autoupdate.initializeAutoUpdater(messages);
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createWindow();
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@ -219,9 +182,9 @@ app.on('ready', function() {
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mainWindow.show();
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};
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}
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const menu = Menu.buildFromTemplate(template);
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Menu.setApplicationMenu(menu);
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})
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app.on('before-quit', function() {
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@ -232,7 +195,7 @@ app.on('before-quit', function() {
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app.on('window-all-closed', function () {
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// On OS X it is common for applications and their menu bar
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// to stay active until the user quits explicitly with Cmd + Q
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if (process.platform !== 'darwin' || environment === 'test') {
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if (process.platform !== 'darwin' || config.environment === 'test') {
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app.quit()
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}
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})
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@ -253,6 +216,7 @@ app.on('activate', function () {
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ipc.on('set-badge-count', function(event, count) {
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app.setBadgeCount(count);
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});
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ipc.on('draw-attention', function(event, count) {
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if (process.platform === 'darwin') {
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app.dock.bounce();
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@ -263,6 +227,7 @@ ipc.on('draw-attention', function(event, count) {
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}, 1000);
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}
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});
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ipc.on('restart', function(event) {
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app.relaunch();
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app.quit();
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