Finish converting all events to jspecify annotations
This commit is contained in:
parent
ea00be3aaa
commit
ba3c29b92e
82 changed files with 977 additions and 1103 deletions
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@ -10,46 +10,45 @@ This adds a new Builder API which is much friendlier to use.
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diff --git a/src/main/java/com/destroystokyo/paper/ParticleBuilder.java b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c769aca67e
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index 0000000000000000000000000000000000000000..6c405755f4507d6fbc6c3877c611a7191206f3ff
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
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@@ -0,0 +1,609 @@
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@@ -0,0 +1,582 @@
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+package com.destroystokyo.paper;
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+
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+import com.google.common.base.Preconditions;
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+import com.google.common.collect.Lists;
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+import it.unimi.dsi.fastutil.objects.ObjectArrayList;
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+import java.util.Collection;
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+import java.util.List;
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+import org.bukkit.Color;
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+import org.bukkit.Location;
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+import org.bukkit.Particle;
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+import org.bukkit.World;
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+import org.bukkit.entity.Player;
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+import org.bukkit.util.NumberConversions;
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+
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+import java.util.Collection;
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+import java.util.List;
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+import org.jetbrains.annotations.Contract;
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+import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Nullable;
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+import org.jspecify.annotations.NullMarked;
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+import org.jspecify.annotations.Nullable;
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+
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+/**
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+ * Helps prepare a particle to be sent to players.
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+ *
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+ * <p>
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+ * Usage of the builder is preferred over the super long {@link World#spawnParticle(Particle, Location, int, double, double, double, double, Object)} API
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+ */
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+@NullMarked
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+public class ParticleBuilder implements Cloneable {
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+
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+ private Particle particle;
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+ private List<Player> receivers;
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+ private Player source;
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+ private Location location;
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+ private @Nullable List<Player> receivers;
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+ private @Nullable Player source;
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+ private @Nullable Location location;
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+ private int count = 1;
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+ private double offsetX = 0, offsetY = 0, offsetZ = 0;
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+ private double extra = 1;
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+ private Object data;
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+ private @Nullable Object data;
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+ private boolean force = true;
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+
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+ public ParticleBuilder(@NotNull Particle particle) {
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+ public ParticleBuilder(final Particle particle) {
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+ this.particle = particle;
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+ }
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+
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@ -59,14 +58,14 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ *
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder spawn() {
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+ if (this.location == null) {
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+ throw new IllegalStateException("Please specify location for this particle");
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+ }
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+ location.getWorld().spawnParticle(particle, receivers, source,
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+ location.getX(), location.getY(), location.getZ(),
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+ count, offsetX, offsetY, offsetZ, extra, data, force
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+ this.location.getWorld().spawnParticle(
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+ this.particle, this.receivers, this.source,
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+ this.location.getX(), this.location.getY(), this.location.getZ(),
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+ this.count, this.offsetX, this.offsetY, this.offsetZ, this.extra, this.data, this.force
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+ );
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+ return this;
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+ }
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@ -74,9 +73,8 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ /**
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+ * @return The particle going to be sent
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+ */
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+ @NotNull
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+ public Particle particle() {
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+ return particle;
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+ return this.particle;
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+ }
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+
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+ /**
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@ -85,8 +83,7 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * @param particle The particle
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder particle(@NotNull Particle particle) {
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+ public ParticleBuilder particle(final Particle particle) {
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+ this.particle = particle;
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+ return this;
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+ }
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@ -94,32 +91,30 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ /**
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+ * @return List of players who will receive the particle, or null for all in world
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+ */
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+ @Nullable
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+ public List<Player> receivers() {
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+ return receivers;
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+ public @Nullable List<Player> receivers() {
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+ return this.receivers;
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+ }
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+
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+ /**
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+ * Example use:
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+ *
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+ * <p>
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+ * builder.receivers(16); if (builder.hasReceivers()) { sendParticleAsync(builder); }
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+ *
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+ * @return If this particle is going to be sent to someone
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+ */
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+ public boolean hasReceivers() {
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+ return (receivers == null && !location.getWorld().getPlayers().isEmpty()) || (
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+ receivers != null && !receivers.isEmpty());
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+ return (this.receivers == null && this.location != null && !this.location.getWorld().getPlayers().isEmpty()) || (
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+ this.receivers != null && !this.receivers.isEmpty());
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+ }
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+
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+ /**
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+ * Sends this particle to all players in the world. This is rather silly and you should likely not
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+ * Sends this particle to all players in the world. This is rather silly, and you should likely not
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+ * be doing this.
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+ *
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+ * <p>
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+ * Just be a logical person and use receivers by radius or collection.
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+ *
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder allPlayers() {
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+ this.receivers = null;
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+ return this;
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@ -127,11 +122,10 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+
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+ /**
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+ * @param receivers List of players to receive this particle, or null for all players in the
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+ * world
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+ * world
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder receivers(@Nullable List<Player> receivers) {
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+ public ParticleBuilder receivers(final @Nullable List<Player> receivers) {
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+ // Had to keep this as we first made API List<> and not Collection, but removing this may break plugins compiled on older jars
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+ // TODO: deprecate?
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+ this.receivers = receivers != null ? Lists.newArrayList(receivers) : null;
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@ -140,22 +134,20 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+
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+ /**
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+ * @param receivers List of players to receive this particle, or null for all players in the
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+ * world
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+ * world
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder receivers(@Nullable Collection<Player> receivers) {
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+ public ParticleBuilder receivers(final @Nullable Collection<Player> receivers) {
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+ this.receivers = receivers != null ? Lists.newArrayList(receivers) : null;
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+ return this;
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+ }
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+
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+ /**
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+ * @param receivers List of players to be receive this particle, or null for all players in the
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+ * world
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+ * @param receivers List of players to receive this particle, or null for all players in the
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+ * world
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder receivers(@Nullable Player... receivers) {
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+ public ParticleBuilder receivers(final Player @Nullable... receivers) {
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+ this.receivers = receivers != null ? Lists.newArrayList(receivers) : null;
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+ return this;
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+ }
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@ -168,9 +160,8 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * @param radius amount to add on all axis
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder receivers(int radius) {
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+ return receivers(radius, radius);
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+ public ParticleBuilder receivers(final int radius) {
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+ return this.receivers(radius, radius);
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+ }
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+
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+ /**
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@ -178,22 +169,24 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * false, behavior uses cuboid selection the same as {@link #receivers(int, int)} If byDistance is
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+ * true, radius is tested by distance in a spherical shape
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+ *
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+ * @param radius amount to add on each axis
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+ * @param radius amount to add on each axis
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+ * @param byDistance true to use a spherical radius, false to use a cuboid
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder receivers(int radius, boolean byDistance) {
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+ public ParticleBuilder receivers(final int radius, final boolean byDistance) {
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+ if (!byDistance) {
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+ return receivers(radius, radius, radius);
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+ return this.receivers(radius, radius, radius);
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+ } else {
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+ if (this.location == null) {
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+ throw new IllegalStateException("Please set location first");
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+ }
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+ this.receivers = Lists.newArrayList();
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+ for (Player nearbyPlayer : location.getWorld()
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+ .getNearbyPlayers(location, radius, radius, radius)) {
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+ Location loc = nearbyPlayer.getLocation();
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+ double x = NumberConversions.square(location.getX() - loc.getX());
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+ double y = NumberConversions.square(location.getY() - loc.getY());
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+ double z = NumberConversions.square(location.getZ() - loc.getZ());
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+ for (final Player nearbyPlayer : this.location.getWorld()
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+ .getNearbyPlayers(this.location, radius, radius, radius)) {
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+ final Location loc = nearbyPlayer.getLocation();
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+ final double x = NumberConversions.square(this.location.getX() - loc.getX());
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+ final double y = NumberConversions.square(this.location.getY() - loc.getY());
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+ final double z = NumberConversions.square(this.location.getZ() - loc.getZ());
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+ if (Math.sqrt(x + y + z) > radius) {
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+ continue;
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+ }
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@ -210,12 +203,11 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * see {@link #receivers(int, boolean)}
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+ *
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+ * @param xzRadius amount to add on the x/z axis
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+ * @param yRadius amount to add on the y axis
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+ * @param yRadius amount to add on the y axis
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder receivers(int xzRadius, int yRadius) {
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+ return receivers(xzRadius, yRadius, xzRadius);
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+ public ParticleBuilder receivers(final int xzRadius, final int yRadius) {
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+ return this.receivers(xzRadius, yRadius, xzRadius);
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+ }
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+
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+ /**
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@ -223,25 +215,28 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * false, behavior uses cuboid selection the same as {@link #receivers(int, int)} If byDistance is
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+ * true, radius is tested by distance on the y plane and on the x/z plane, in a cylinder shape.
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+ *
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+ * @param xzRadius amount to add on the x/z axis
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+ * @param yRadius amount to add on the y axis
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+ * @param xzRadius amount to add on the x/z axis
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+ * @param yRadius amount to add on the y axis
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+ * @param byDistance true to use a cylinder shape, false to use cuboid
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+ * @return a reference to this object.
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+ * @throws IllegalStateException if a location hasn't been specified yet
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+ */
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+ @NotNull
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+ public ParticleBuilder receivers(int xzRadius, int yRadius, boolean byDistance) {
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+ public ParticleBuilder receivers(final int xzRadius, final int yRadius, final boolean byDistance) {
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+ if (!byDistance) {
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+ return receivers(xzRadius, yRadius, xzRadius);
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+ return this.receivers(xzRadius, yRadius, xzRadius);
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+ } else {
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+ if (this.location == null) {
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+ throw new IllegalStateException("Please set location first");
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+ }
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+ this.receivers = Lists.newArrayList();
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+ for (Player nearbyPlayer : location.getWorld()
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+ .getNearbyPlayers(location, xzRadius, yRadius, xzRadius)) {
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+ Location loc = nearbyPlayer.getLocation();
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+ for (final Player nearbyPlayer : this.location.getWorld()
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+ .getNearbyPlayers(this.location, xzRadius, yRadius, xzRadius)) {
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+ final Location loc = nearbyPlayer.getLocation();
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+ if (Math.abs(loc.getY() - this.location.getY()) > yRadius) {
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+ continue;
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+ }
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+ double x = NumberConversions.square(location.getX() - loc.getX());
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+ double z = NumberConversions.square(location.getZ() - loc.getZ());
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+ final double x = NumberConversions.square(this.location.getX() - loc.getX());
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+ final double z = NumberConversions.square(this.location.getZ() - loc.getZ());
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+ if (x + z > NumberConversions.square(xzRadius)) {
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+ continue;
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+ }
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@ -261,20 +256,18 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * @param zRadius amount to add on the z axis
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder receivers(int xRadius, int yRadius, int zRadius) {
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+ if (location == null) {
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+ public ParticleBuilder receivers(final int xRadius, final int yRadius, final int zRadius) {
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+ if (this.location == null) {
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+ throw new IllegalStateException("Please set location first");
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+ }
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+ return receivers(location.getWorld().getNearbyPlayers(location, xRadius, yRadius, zRadius));
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+ return this.receivers(this.location.getWorld().getNearbyPlayers(this.location, xRadius, yRadius, zRadius));
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+ }
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+
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+ /**
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+ * @return The player considered the source of this particle (for Visibility concerns), or null
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+ */
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+ @Nullable
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+ public Player source() {
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+ return source;
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+ public @Nullable Player source() {
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+ return this.source;
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+ }
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+
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+ /**
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@ -283,8 +276,7 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * @param source The player who is considered the source
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder source(@Nullable Player source) {
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+ public ParticleBuilder source(final @Nullable Player source) {
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+ this.source = source;
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+ return this;
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+ }
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@ -292,9 +284,8 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ /**
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+ * @return Location of where the particle will spawn
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+ */
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+ @Nullable
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+ public Location location() {
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+ return location;
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+ public @Nullable Location location() {
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+ return this.location;
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+ }
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+
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+ /**
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@ -303,8 +294,7 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * @param location The location of the particle
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder location(@NotNull Location location) {
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+ public ParticleBuilder location(final Location location) {
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+ this.location = location.clone();
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+ return this;
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+ }
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@ -313,13 +303,12 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * Sets the location of where to spawn the particle
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+ *
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+ * @param world World to spawn particle in
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+ * @param x X location
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+ * @param y Y location
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+ * @param z Z location
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+ * @param x X location
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+ * @param y Y location
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+ * @param z Z location
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder location(@NotNull World world, double x, double y, double z) {
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+ public ParticleBuilder location(final World world, final double x, final double y, final double z) {
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+ this.location = new Location(world, x, y, z);
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+ return this;
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+ }
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@ -328,7 +317,7 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * @return Number of particles to spawn
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+ */
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+ public int count() {
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+ return count;
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+ return this.count;
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+ }
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+
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+ /**
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@ -337,8 +326,7 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * @param count Number of particles
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder count(int count) {
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+ public ParticleBuilder count(final int count) {
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+ this.count = count;
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+ return this;
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+ }
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@ -349,7 +337,7 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * @return Particle offset X.
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+ */
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+ public double offsetX() {
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+ return offsetX;
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+ return this.offsetX;
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+ }
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+
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+ /**
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@ -358,7 +346,7 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * @return Particle offset Y.
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+ */
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+ public double offsetY() {
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+ return offsetY;
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+ return this.offsetY;
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+ }
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+
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+ /**
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@ -367,7 +355,7 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * @return Particle offset Z.
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+ */
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+ public double offsetZ() {
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+ return offsetZ;
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+ return this.offsetZ;
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+ }
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+
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+ /**
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|
@ -378,8 +366,7 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
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+ * @param offsetZ Particle offset Z
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+ * @return a reference to this object.
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+ */
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+ @NotNull
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+ public ParticleBuilder offset(double offsetX, double offsetY, double offsetZ) {
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+ public ParticleBuilder offset(final double offsetX, final double offsetY, final double offsetZ) {
|
||||
+ this.offsetX = offsetX;
|
||||
+ this.offsetY = offsetY;
|
||||
+ this.offsetZ = offsetZ;
|
||||
|
@ -392,7 +379,7 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
|
|||
+ * @return the extra particle data
|
||||
+ */
|
||||
+ public double extra() {
|
||||
+ return extra;
|
||||
+ return this.extra;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
|
@ -401,8 +388,7 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
|
|||
+ * @param extra the extra particle data
|
||||
+ * @return a reference to this object.
|
||||
+ */
|
||||
+ @NotNull
|
||||
+ public ParticleBuilder extra(double extra) {
|
||||
+ public ParticleBuilder extra(final double extra) {
|
||||
+ this.extra = extra;
|
||||
+ return this;
|
||||
+ }
|
||||
|
@ -413,21 +399,19 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
|
|||
+ * @param <T> The Particle data type
|
||||
+ * @return the ParticleData for this particle
|
||||
+ */
|
||||
+ @Nullable
|
||||
+ public <T> T data() {
|
||||
+ public @Nullable <T> T data() {
|
||||
+ //noinspection unchecked
|
||||
+ return (T) data;
|
||||
+ return (T) this.data;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Sets the particle custom data. Varies by particle on how this is used
|
||||
+ *
|
||||
+ * @param data The new particle data
|
||||
+ * @param <T> The Particle data type
|
||||
+ * @param <T> The Particle data type
|
||||
+ * @return a reference to this object.
|
||||
+ */
|
||||
+ @NotNull
|
||||
+ public <T> ParticleBuilder data(@Nullable T data) {
|
||||
+ public <T> ParticleBuilder data(final @Nullable T data) {
|
||||
+ this.data = data;
|
||||
+ return this;
|
||||
+ }
|
||||
|
@ -436,7 +420,7 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
|
|||
+ * @return whether the particle is forcefully shown to players.
|
||||
+ */
|
||||
+ public boolean force() {
|
||||
+ return force;
|
||||
+ return this.force;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
|
@ -447,8 +431,7 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
|
|||
+ * @param force true to force, false for normal
|
||||
+ * @return a reference to this object.
|
||||
+ */
|
||||
+ @NotNull
|
||||
+ public ParticleBuilder force(boolean force) {
|
||||
+ public ParticleBuilder force(final boolean force) {
|
||||
+ this.force = force;
|
||||
+ return this;
|
||||
+ }
|
||||
|
@ -460,12 +443,11 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
|
|||
+ * @param color the new particle color
|
||||
+ * @return a reference to this object.
|
||||
+ */
|
||||
+ @NotNull
|
||||
+ public ParticleBuilder color(@Nullable Color color) {
|
||||
+ if (particle.getDataType() == Color.class) {
|
||||
+ return data(color);
|
||||
+ public ParticleBuilder color(final @Nullable Color color) {
|
||||
+ if (this.particle.getDataType() == Color.class) {
|
||||
+ return this.data(color);
|
||||
+ }
|
||||
+ return color(color, 1);
|
||||
+ return this.color(color, 1);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
|
@ -473,25 +455,24 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
|
|||
+ * Only valid for particles with a data type of {@link Particle.DustOptions}.
|
||||
+ *
|
||||
+ * @param color the new particle color
|
||||
+ * @param size the size of the particle
|
||||
+ * @param size the size of the particle
|
||||
+ * @return a reference to this object.
|
||||
+ */
|
||||
+ @NotNull
|
||||
+ public ParticleBuilder color(@Nullable Color color, float size) {
|
||||
+ if (particle.getDataType() != Particle.DustOptions.class && color != null) {
|
||||
+ public ParticleBuilder color(final @Nullable Color color, final float size) {
|
||||
+ if (this.particle.getDataType() != Particle.DustOptions.class && color != null) {
|
||||
+ throw new IllegalStateException("The combination of Color and size cannot be set on this particle type.");
|
||||
+ }
|
||||
+
|
||||
+ // We don't officially support reusing these objects, but here we go
|
||||
+ if (color == null) {
|
||||
+ if (data instanceof Particle.DustOptions) {
|
||||
+ return data(null);
|
||||
+ if (this.data instanceof Particle.DustOptions) {
|
||||
+ return this.data(null);
|
||||
+ } else {
|
||||
+ return this;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ return data(new Particle.DustOptions(color, size));
|
||||
+ return this.data(new Particle.DustOptions(color, size));
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
|
@ -503,9 +484,8 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
|
|||
+ * @param b blue color component
|
||||
+ * @return a reference to this object.
|
||||
+ */
|
||||
+ @NotNull
|
||||
+ public ParticleBuilder color(int r, int g, int b) {
|
||||
+ return color(Color.fromRGB(r, g, b));
|
||||
+ public ParticleBuilder color(final int r, final int g, final int b) {
|
||||
+ return this.color(Color.fromRGB(r, g, b));
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
|
@ -519,13 +499,12 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
|
|||
+ * the color is treated as RGB. Otherwise, it is treated as ARGB.
|
||||
+ * @return a reference to this object.
|
||||
+ */
|
||||
+ @NotNull
|
||||
+ public ParticleBuilder color(final int color) {
|
||||
+ int alpha = (color >> 24) & 0xFF;
|
||||
+ final int alpha = (color >> 24) & 0xFF;
|
||||
+ if (alpha == 0) {
|
||||
+ return color(Color.fromRGB(color));
|
||||
+ return this.color(Color.fromRGB(color));
|
||||
+ }
|
||||
+ return color(Color.fromARGB(color));
|
||||
+ return this.color(Color.fromARGB(color));
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
|
@ -538,9 +517,8 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
|
|||
+ * @param b blue color component
|
||||
+ * @return a reference to this object.
|
||||
+ */
|
||||
+ @NotNull
|
||||
+ public ParticleBuilder color(final int a, final int r, final int g, final int b) {
|
||||
+ return color(Color.fromARGB(a, r, g, b));
|
||||
+ return this.color(Color.fromARGB(a, r, g, b));
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
|
@ -548,69 +526,64 @@ index 0000000000000000000000000000000000000000..970084a788ab5547d16a5e08d4e9d9c7
|
|||
+ * Only valid for {@link Particle#DUST_COLOR_TRANSITION}.
|
||||
+ *
|
||||
+ * @param fromColor the new particle from color
|
||||
+ * @param toColor the new particle to color
|
||||
+ * @param toColor the new particle to color
|
||||
+ * @return a reference to this object.
|
||||
+ * @throws IllegalArgumentException if the particle builder's {@link #particle()} isn't {@link Particle#DUST_COLOR_TRANSITION}.
|
||||
+ */
|
||||
+ @NotNull
|
||||
+ public ParticleBuilder colorTransition(@NotNull final Color fromColor, @NotNull final Color toColor) {
|
||||
+ return colorTransition(fromColor, toColor, 1);
|
||||
+ public ParticleBuilder colorTransition(final Color fromColor, final Color toColor) {
|
||||
+ return this.colorTransition(fromColor, toColor, 1);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Sets the particle Color Transition.
|
||||
+ * Only valid for {@link Particle#DUST_COLOR_TRANSITION}.
|
||||
+ *
|
||||
+ * @param fromRed red color component for the from color
|
||||
+ * @param fromGreen green color component for the from color
|
||||
+ * @param fromBlue blue color component for the from color
|
||||
+ * @param toRed red color component for the to color
|
||||
+ * @param toGreen green color component for the to color
|
||||
+ * @param toBlue blue color component for the to color
|
||||
+ * @param fromRed red color component for the "from" color
|
||||
+ * @param fromGreen green color component for the "from" color
|
||||
+ * @param fromBlue blue color component for the "from" color
|
||||
+ * @param toRed red color component for the to color
|
||||
+ * @param toGreen green color component for the to color
|
||||
+ * @param toBlue blue color component for the to color
|
||||
+ * @return a reference to this object.
|
||||
+ * @throws IllegalArgumentException if the particle builder's {@link #particle()} isn't {@link Particle#DUST_COLOR_TRANSITION}.
|
||||
+ */
|
||||
+ @NotNull
|
||||
+ public ParticleBuilder colorTransition(final int fromRed, final int fromGreen, final int fromBlue,
|
||||
+ final int toRed, final int toGreen, final int toBlue) {
|
||||
+ return colorTransition(Color.fromRGB(fromRed, fromGreen, fromBlue), Color.fromRGB(toRed, toGreen, toBlue));
|
||||
+ public ParticleBuilder colorTransition(
|
||||
+ final int fromRed, final int fromGreen, final int fromBlue,
|
||||
+ final int toRed, final int toGreen, final int toBlue
|
||||
+ ) {
|
||||
+ return this.colorTransition(Color.fromRGB(fromRed, fromGreen, fromBlue), Color.fromRGB(toRed, toGreen, toBlue));
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Sets the particle Color Transition.
|
||||
+ * Only valid for {@link Particle#DUST_COLOR_TRANSITION}.
|
||||
+ *
|
||||
+ * @param fromRgb an integer representing the red, green, and blue color components for the from color
|
||||
+ * @param toRgb an integer representing the red, green, and blue color components for the to color
|
||||
+ * @param fromRgb an integer representing the red, green, and blue color components for the "from" color
|
||||
+ * @param toRgb an integer representing the red, green, and blue color components for the "to" color
|
||||
+ * @return a reference to this object.
|
||||
+ * @throws IllegalArgumentException if the particle builder's {@link #particle()} isn't {@link Particle#DUST_COLOR_TRANSITION}.
|
||||
+ */
|
||||
+ @NotNull
|
||||
+ public ParticleBuilder colorTransition(final int fromRgb, final int toRgb) {
|
||||
+ return colorTransition(Color.fromRGB(fromRgb), Color.fromRGB(toRgb));
|
||||
+ return this.colorTransition(Color.fromRGB(fromRgb), Color.fromRGB(toRgb));
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Sets the particle Color Transition and size.
|
||||
+ * Only valid for {@link Particle#DUST_COLOR_TRANSITION}.
|
||||
+ *
|
||||
+ * @param fromColor the new particle color for the from color.
|
||||
+ * @param toColor the new particle color for the to color.
|
||||
+ * @param size the size of the particle
|
||||
+ * @param fromColor the new particle color for the "from" color.
|
||||
+ * @param toColor the new particle color for the "to" color.
|
||||
+ * @param size the size of the particle
|
||||
+ * @return a reference to this object.
|
||||
+ * @throws IllegalArgumentException if the particle builder's {@link #particle()} isn't {@link Particle#DUST_COLOR_TRANSITION}.
|
||||
+ */
|
||||
+ @NotNull
|
||||
+ public ParticleBuilder colorTransition(@NotNull final Color fromColor,
|
||||
+ @NotNull final Color toColor,
|
||||
+ final float size) {
|
||||
+ public ParticleBuilder colorTransition(final Color fromColor, final Color toColor, final float size) {
|
||||
+ Preconditions.checkArgument(fromColor != null, "Cannot define color transition with null fromColor.");
|
||||
+ Preconditions.checkArgument(toColor != null, "Cannot define color transition with null toColor.");
|
||||
+ Preconditions.checkArgument(this.particle() == Particle.DUST_COLOR_TRANSITION, "Can only define a color transition on particle DUST_COLOR_TRANSITION.");
|
||||
+ return data(new Particle.DustTransition(fromColor, toColor, size));
|
||||
+ return this.data(new Particle.DustTransition(fromColor, toColor, size));
|
||||
+ }
|
||||
+
|
||||
+ @NotNull
|
||||
+ @Override
|
||||
+ public ParticleBuilder clone() {
|
||||
+ try {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue