fix javadocs
This commit is contained in:
parent
a73444b0e1
commit
4a0da388da
1 changed files with 5 additions and 5 deletions
|
@ -1,4 +1,4 @@
|
|||
From f3ebc45b923294990f9db2b1514d34d7c9a4840f Mon Sep 17 00:00:00 2001
|
||||
From ef529fe9d2cdb0ba907c3c953e1f09b18492b244 Mon Sep 17 00:00:00 2001
|
||||
From: Aikar <aikar@aikar.co>
|
||||
Date: Mon, 11 Mar 2013 20:04:34 -0400
|
||||
Subject: [PATCH] PlayerDeathEvent#getItemsToKeep
|
||||
|
@ -8,7 +8,7 @@ Exposes a mutable array on items a player should keep on death
|
|||
Example Usage: https://gist.github.com/aikar/5bb202de6057a051a950ce1f29feb0b4
|
||||
|
||||
diff --git a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
|
||||
index 5b0ef1eb..af6070d1 100644
|
||||
index 5b0ef1eb..c96815a4 100644
|
||||
--- a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
|
||||
+++ b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
|
||||
@@ -18,6 +18,40 @@ public class PlayerDeathEvent extends EntityDeathEvent {
|
||||
|
@ -22,8 +22,8 @@ index 5b0ef1eb..af6070d1 100644
|
|||
+ * A mutable collection to add items that the player should retain in their inventory on death (Similar to KeepInventory game rule)
|
||||
+ *
|
||||
+ * You <b>MUST</b> remove the item from the .getDrops() collection too or it will duplicate!
|
||||
+ * <pre>
|
||||
+ * \@EventHandler(ignoreCancelled = true)
|
||||
+ * <pre>{@code
|
||||
+ * @literal @EventHandler(ignoreCancelled = true)
|
||||
+ * public void onPlayerDeath(PlayerDeathEvent event) {
|
||||
+ * for (Iterator<ItemStack> iterator = event.getDrops().iterator(); iterator.hasNext(); ) {
|
||||
+ * ItemStack drop = iterator.next();
|
||||
|
@ -36,7 +36,7 @@ index 5b0ef1eb..af6070d1 100644
|
|||
+ * }
|
||||
+ * }
|
||||
+ * }
|
||||
+ * </pre>
|
||||
+ * }</pre>
|
||||
+ *
|
||||
+ * Adding an item to this list that the player did not previously have will give them the item on death.
|
||||
+ * An example case could be a "Note" that "You died at X/Y/Z coordinates"
|
||||
|
|
Loading…
Reference in a new issue