From 4a0da388dab09f614ef50f1550e0e60cc5c41ee0 Mon Sep 17 00:00:00 2001 From: Aikar Date: Thu, 28 Mar 2019 23:58:09 -0400 Subject: [PATCH] fix javadocs --- .../0181-PlayerDeathEvent-getItemsToKeep.patch | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Spigot-API-Patches/0181-PlayerDeathEvent-getItemsToKeep.patch b/Spigot-API-Patches/0181-PlayerDeathEvent-getItemsToKeep.patch index 7c0e2f94d..f64703cfe 100644 --- a/Spigot-API-Patches/0181-PlayerDeathEvent-getItemsToKeep.patch +++ b/Spigot-API-Patches/0181-PlayerDeathEvent-getItemsToKeep.patch @@ -1,4 +1,4 @@ -From f3ebc45b923294990f9db2b1514d34d7c9a4840f Mon Sep 17 00:00:00 2001 +From ef529fe9d2cdb0ba907c3c953e1f09b18492b244 Mon Sep 17 00:00:00 2001 From: Aikar Date: Mon, 11 Mar 2013 20:04:34 -0400 Subject: [PATCH] PlayerDeathEvent#getItemsToKeep @@ -8,7 +8,7 @@ Exposes a mutable array on items a player should keep on death Example Usage: https://gist.github.com/aikar/5bb202de6057a051a950ce1f29feb0b4 diff --git a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java -index 5b0ef1eb..af6070d1 100644 +index 5b0ef1eb..c96815a4 100644 --- a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java +++ b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java @@ -18,6 +18,40 @@ public class PlayerDeathEvent extends EntityDeathEvent { @@ -22,8 +22,8 @@ index 5b0ef1eb..af6070d1 100644 + * A mutable collection to add items that the player should retain in their inventory on death (Similar to KeepInventory game rule) + * + * You MUST remove the item from the .getDrops() collection too or it will duplicate! -+ *
-+     *    \@EventHandler(ignoreCancelled = true)
++     * 
{@code
++     *    @literal @EventHandler(ignoreCancelled = true)
 +     *     public void onPlayerDeath(PlayerDeathEvent event) {
 +     *         for (Iterator iterator = event.getDrops().iterator(); iterator.hasNext(); ) {
 +     *             ItemStack drop = iterator.next();
@@ -36,7 +36,7 @@ index 5b0ef1eb..af6070d1 100644
 +     *             }
 +     *         }
 +     *     }
-+     * 
++ * }
+ * + * Adding an item to this list that the player did not previously have will give them the item on death. + * An example case could be a "Note" that "You died at X/Y/Z coordinates"