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51b9cd4e5a
This is done for consistency with the license strings in appstrings.c.
90 lines
2.3 KiB
C
90 lines
2.3 KiB
C
/**
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* Looking Glass
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* Copyright © 2017-2021 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "interface/overlay.h"
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#include "cimgui.h"
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#include "overlay_utils.h"
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#include "common/debug.h"
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#include "../kb.h"
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#include "../main.h"
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static bool help_init(void ** udata, void * params)
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{
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return true;
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}
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static void help_free(void * udata)
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{
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}
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static int help_render(void * udata, bool interactive, struct Rect * windowRects,
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int maxRects)
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{
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if (!g_state.escapeHelp)
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return 0;
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ImVec2 * screen = overlayGetScreenSize();
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igSetNextWindowBgAlpha(0.6f);
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igSetNextWindowPos((ImVec2) { 0.0f, screen->y }, 0, (ImVec2) { 0.0f, 1.0f });
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igBegin(
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"Help",
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NULL,
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ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
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ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing |
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ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoTitleBar
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);
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if (igBeginTable("Help", 2, 0, (ImVec2) { 0.0f, 0.0f }, 0.0f))
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{
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const char * escapeName = xfree86_to_display[g_params.escapeKey];
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igTableNextColumn();
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igText("%s", escapeName);
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igTableNextColumn();
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igText("Toggle capture mode");
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for (int i = 0; i < KEY_MAX; ++i)
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if (g_state.keyDescription[i])
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{
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igTableNextColumn();
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igText("%s+%s", escapeName, xfree86_to_display[i]);
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igTableNextColumn();
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igText(g_state.keyDescription[i]);
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}
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igEndTable();
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}
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overlayGetImGuiRect(windowRects);
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igEnd();
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return 1;
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}
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struct LG_OverlayOps LGOverlayHelp =
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{
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.name = "Help",
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.init = help_init,
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.free = help_free,
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.render = help_render
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};
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