.. |
shader
|
[client] renderers: remove alert handling
|
2021-07-23 20:18:12 +10:00 |
CMakeLists.txt
|
[all] use cmake FindPkgConfig IMPORTED_TARGETs
|
2021-07-24 12:35:48 +10:00 |
cursor.c
|
[client] egl: improve cursor damage logic
|
2021-07-20 11:29:13 +10:00 |
cursor.h
|
[client] egl: improve cursor damage logic
|
2021-07-20 11:29:13 +10:00 |
damage.c
|
[client] egl: make damage overlay support rendering rotated rectangles
|
2021-07-25 16:56:48 +10:00 |
damage.h
|
[client] egl: make damage overlay support rendering rotated rectangles
|
2021-07-25 16:56:48 +10:00 |
desktop.c
|
[client] egl: revert "only copy damaged areas when using dmabuf"
|
2021-07-18 18:48:35 +10:00 |
desktop.h
|
[client] egl: revert "only copy damaged areas when using dmabuf"
|
2021-07-18 18:48:35 +10:00 |
draw.c
|
[all] normalize copyright on all source files
|
2021-06-06 11:53:05 +10:00 |
draw.h
|
[all] normalize copyright on all source files
|
2021-06-06 11:53:05 +10:00 |
egl.c
|
[client] all: make it possible to signal full window invalidation
|
2021-07-25 15:29:29 +10:00 |
egldebug.c
|
[client] egl: use glGetError and codes for errors in gl* functions
|
2021-07-19 19:36:46 +10:00 |
egldebug.h
|
[client] egl: use glGetError and codes for errors in gl* functions
|
2021-07-19 19:36:46 +10:00 |
model.c
|
[client] egl: use vertex array objects in model.c
|
2021-07-18 11:58:47 +10:00 |
model.h
|
[client] egl: properly use OpenGL ES
|
2021-07-18 20:44:32 +10:00 |
shader.c
|
[all] normalize copyright on all source files
|
2021-06-06 11:53:05 +10:00 |
shader.h
|
[client] egl: properly use OpenGL ES
|
2021-07-18 20:44:32 +10:00 |
splash.c
|
[client] egl: properly use OpenGL ES
|
2021-07-18 20:44:32 +10:00 |
splash.h
|
[all] normalize copyright on all source files
|
2021-06-06 11:53:05 +10:00 |
texture.c
|
[client] egl: use glGetError and codes for errors in gl* functions
|
2021-07-19 19:36:46 +10:00 |
texture.h
|
[client] egl: properly use OpenGL ES
|
2021-07-18 20:44:32 +10:00 |