looking-glass/client/renderers/EGL
2023-11-10 06:28:05 +11:00
..
shader [client] EGL: stop unpacking data across rows 2023-11-10 06:28:05 +11:00
CMakeLists.txt [client] implement support for RGB24 packed data 2023-11-10 06:28:05 +11:00
cursor.c [client] implement support for RGB24 packed data 2023-11-10 06:28:05 +11:00
cursor.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
damage.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
damage.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
desktop.c [client] implement support for RGB24 packed data 2023-11-10 06:28:05 +11:00
desktop.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
desktop_rects.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
desktop_rects.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
egl.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
egl.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
egldebug.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
egldebug.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
egltypes.h [client] implement support for RGB24 packed data 2023-11-10 06:28:05 +11:00
ffx.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
ffx.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
filter.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
filter.h [client] implement support for RGB24 packed data 2023-11-10 06:28:05 +11:00
filter_bgr_bgra.c [client] egl: fix bgr filter re-init if DMA mode changes 2023-11-10 06:28:05 +11:00
filter_downscale.c [client] implement support for RGB24 packed data 2023-11-10 06:28:05 +11:00
filter_ffx_cas.c [client] implement support for RGB24 packed data 2023-11-10 06:28:05 +11:00
filter_ffx_fsr1.c [client] implement support for RGB24 packed data 2023-11-10 06:28:05 +11:00
filters.h [client] implement support for RGB24 packed data 2023-11-10 06:28:05 +11:00
framebuffer.c [client] implement support for RGB24 packed data 2023-11-10 06:28:05 +11:00
framebuffer.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
glsl.include.awk [client] egl: ensure the preprocessed files have a null terminator 2023-03-09 09:15:39 +11:00
model.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
model.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
postprocess.c [client] implement support for RGB24 packed data 2023-11-10 06:28:05 +11:00
postprocess.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
shader.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
shader.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
texture.c [client] implement support for RGB24 packed data 2023-11-10 06:28:05 +11:00
texture.h [client] implement support for RGB24 packed data 2023-11-10 06:28:05 +11:00
texture_buffer.c [client] egl: remove deprecated BGR members and logic 2023-11-10 06:28:05 +11:00
texture_buffer.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
texture_dmabuf.c [client] egl: remove deprecated BGR members and logic 2023-11-10 06:28:05 +11:00
texture_framebuffer.c [client] egl: only scale damage rects if it's packed BGR 2023-11-10 06:28:05 +11:00
texture_util.c [client] egl: remove deprecated BGR members and logic 2023-11-10 06:28:05 +11:00
texture_util.h [client] egl: remove deprecated BGR members and logic 2023-11-10 06:28:05 +11:00