[client] egl: fix bgr filter re-init if DMA mode changes

This commit is contained in:
Geoffrey McRae 2023-11-07 21:52:10 +11:00
parent f991f994f0
commit ad13928c73

View file

@ -130,7 +130,8 @@ static bool egl_filterBGRtoBGRASetup(EGL_Filter * filter,
this->uOutputSize.location =
egl_shaderGetUniform(this->shader, "outputSize");
this->useDMA = useDMA;
this->useDMA = useDMA;
this->prepared = false;
}
if (this->prepared &&