mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-14 21:17:54 +00:00
6882e5c59f
If the texture has a post-processing filter that has scaled the texture, the desktop fragment shader needs to know this if it's doing linear scaling. |
||
---|---|---|
.. | ||
EGL | ||
OpenGL | ||
CMakeLists.txt |