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https://github.com/gnif/LookingGlass.git
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[client] opengl: refactor to use project naming standards
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parent
266ad27998
commit
2141046da9
1 changed files with 27 additions and 27 deletions
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@ -162,8 +162,8 @@ struct Inst
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struct IntRect mousePos;
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};
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static bool _check_gl_error(unsigned int line, const char * name);
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#define check_gl_error(name) _check_gl_error(__LINE__, name)
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static bool _checkGLError(unsigned int line, const char * name);
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#define check_gl_error(name) _checkGLError(__LINE__, name)
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enum ConfigStatus
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{
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@ -174,10 +174,10 @@ enum ConfigStatus
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static void deconfigure(struct Inst * this);
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static enum ConfigStatus configure(struct Inst * this);
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static void update_mouse_shape(struct Inst * this, bool * newShape);
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static bool draw_frame(struct Inst * this);
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static void draw_mouse(struct Inst * this);
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static void render_wait(struct Inst * this);
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static void updateMouseShape(struct Inst * this, bool * newShape);
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static bool drawFrame(struct Inst * this);
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static void drawMouse(struct Inst * this);
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static void renderWait(struct Inst * this);
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const char * opengl_getName(void)
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{
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@ -469,7 +469,7 @@ bool opengl_render(LG_Renderer * renderer, LG_RendererRotate rotate, const bool
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case CONFIG_STATUS_NOOP :
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case CONFIG_STATUS_OK :
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if (!draw_frame(this))
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if (!drawFrame(this))
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return false;
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}
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@ -477,16 +477,16 @@ bool opengl_render(LG_Renderer * renderer, LG_RendererRotate rotate, const bool
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glClear(GL_COLOR_BUFFER_BIT);
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if (this->waiting)
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render_wait(this);
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renderWait(this);
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else
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{
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bool newShape;
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update_mouse_shape(this, &newShape);
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updateMouseShape(this, &newShape);
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glCallList(this->texList + this->texRIndex);
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draw_mouse(this);
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drawMouse(this);
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if (!this->waitDone)
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render_wait(this);
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renderWait(this);
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}
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if (app_renderOverlay(NULL, 0) != 0)
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@ -508,7 +508,7 @@ bool opengl_render(LG_Renderer * renderer, LG_RendererRotate rotate, const bool
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return true;
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}
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void draw_torus(float x, float y, float inner, float outer, unsigned int pts)
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void drawTorus(float x, float y, float inner, float outer, unsigned int pts)
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{
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glBegin(GL_QUAD_STRIP);
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for (unsigned int i = 0; i <= pts; ++i)
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@ -520,7 +520,7 @@ void draw_torus(float x, float y, float inner, float outer, unsigned int pts)
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glEnd();
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}
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void draw_torus_arc(float x, float y, float inner, float outer, unsigned int pts, float s, float e)
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void drawTorusArc(float x, float y, float inner, float outer, unsigned int pts, float s, float e)
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{
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glBegin(GL_QUAD_STRIP);
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for (unsigned int i = 0; i <= pts; ++i)
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@ -532,7 +532,7 @@ void draw_torus_arc(float x, float y, float inner, float outer, unsigned int pts
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glEnd();
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}
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static void render_wait(struct Inst * this)
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static void renderWait(struct Inst * this)
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{
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float a;
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if (this->waiting)
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@ -572,11 +572,11 @@ static void render_wait(struct Inst * this)
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glColor4f(1.0f, 1.0f, 1.0f, a);
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glScalef (2.0f, 2.0f, 1.0f);
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draw_torus ( 0, 0, 40, 42, 60);
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draw_torus ( 0, 0, 32, 34, 60);
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draw_torus (-50, -3, 2, 4, 30);
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draw_torus ( 50, -3, 2, 4, 30);
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draw_torus_arc( 0, 0, 51, 49, 60, 0.0f, M_PI);
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drawTorus ( 0, 0, 40, 42, 60);
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drawTorus ( 0, 0, 32, 34, 60);
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drawTorus (-50, -3, 2, 4, 30);
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drawTorus ( 50, -3, 2, 4, 30);
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drawTorusArc( 0, 0, 51, 49, 60, 0.0f, M_PI);
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glBegin(GL_QUADS);
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glVertex2f(-1 , 50);
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@ -593,8 +593,8 @@ static void render_wait(struct Inst * this)
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glVertex2f( 21, 83);
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glEnd();
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draw_torus_arc(-14, 83, 5, 7, 10, M_PI , M_PI / 2.0f);
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draw_torus_arc( 14, 83, 5, 7, 10, M_PI * 1.5f, M_PI / 2.0f);
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drawTorusArc(-14, 83, 5, 7, 10, M_PI , M_PI / 2.0f);
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drawTorusArc( 14, 83, 5, 7, 10, M_PI * 1.5f, M_PI / 2.0f);
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//FIXME: draw the diagnoal marks on the circle
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@ -621,7 +621,7 @@ const LG_RendererOps LGR_OpenGL =
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.render = opengl_render
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};
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static bool _check_gl_error(unsigned int line, const char * name)
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static bool _checkGLError(unsigned int line, const char * name)
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{
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GLenum error = glGetError();
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if (error == GL_NO_ERROR)
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@ -884,7 +884,7 @@ static void deconfigure(struct Inst * this)
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this->configured = false;
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}
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static void update_mouse_shape(struct Inst * this, bool * newShape)
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static void updateMouseShape(struct Inst * this, bool * newShape)
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{
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LG_LOCK(this->mouseLock);
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*newShape = this->newShape;
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@ -1029,7 +1029,7 @@ static void update_mouse_shape(struct Inst * this, bool * newShape)
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LG_UNLOCK(this->mouseLock);
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}
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static bool opengl_buffer_fn(void * opaque, const void * data, size_t size)
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static bool opengl_bufferFn(void * opaque, const void * data, size_t size)
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{
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struct Inst * this = (struct Inst *)opaque;
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@ -1046,7 +1046,7 @@ static bool opengl_buffer_fn(void * opaque, const void * data, size_t size)
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return true;
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}
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static bool draw_frame(struct Inst * this)
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static bool drawFrame(struct Inst * this)
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{
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if (glIsSync(this->fences[this->texWIndex]))
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{
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@ -1099,7 +1099,7 @@ static bool draw_frame(struct Inst * this)
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this->format.width,
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bpp,
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this->format.pitch,
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opengl_buffer_fn,
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opengl_bufferFn,
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this
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);
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@ -1154,7 +1154,7 @@ static bool draw_frame(struct Inst * this)
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return true;
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}
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static void draw_mouse(struct Inst * this)
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static void drawMouse(struct Inst * this)
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{
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if (!this->mouseVisible)
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return;
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