diff --git a/client/renderers/OpenGL/opengl.c b/client/renderers/OpenGL/opengl.c index d80ca10f..49663512 100644 --- a/client/renderers/OpenGL/opengl.c +++ b/client/renderers/OpenGL/opengl.c @@ -162,8 +162,8 @@ struct Inst struct IntRect mousePos; }; -static bool _check_gl_error(unsigned int line, const char * name); -#define check_gl_error(name) _check_gl_error(__LINE__, name) +static bool _checkGLError(unsigned int line, const char * name); +#define check_gl_error(name) _checkGLError(__LINE__, name) enum ConfigStatus { @@ -174,10 +174,10 @@ enum ConfigStatus static void deconfigure(struct Inst * this); static enum ConfigStatus configure(struct Inst * this); -static void update_mouse_shape(struct Inst * this, bool * newShape); -static bool draw_frame(struct Inst * this); -static void draw_mouse(struct Inst * this); -static void render_wait(struct Inst * this); +static void updateMouseShape(struct Inst * this, bool * newShape); +static bool drawFrame(struct Inst * this); +static void drawMouse(struct Inst * this); +static void renderWait(struct Inst * this); const char * opengl_getName(void) { @@ -469,7 +469,7 @@ bool opengl_render(LG_Renderer * renderer, LG_RendererRotate rotate, const bool case CONFIG_STATUS_NOOP : case CONFIG_STATUS_OK : - if (!draw_frame(this)) + if (!drawFrame(this)) return false; } @@ -477,16 +477,16 @@ bool opengl_render(LG_Renderer * renderer, LG_RendererRotate rotate, const bool glClear(GL_COLOR_BUFFER_BIT); if (this->waiting) - render_wait(this); + renderWait(this); else { bool newShape; - update_mouse_shape(this, &newShape); + updateMouseShape(this, &newShape); glCallList(this->texList + this->texRIndex); - draw_mouse(this); + drawMouse(this); if (!this->waitDone) - render_wait(this); + renderWait(this); } if (app_renderOverlay(NULL, 0) != 0) @@ -508,7 +508,7 @@ bool opengl_render(LG_Renderer * renderer, LG_RendererRotate rotate, const bool return true; } -void draw_torus(float x, float y, float inner, float outer, unsigned int pts) +void drawTorus(float x, float y, float inner, float outer, unsigned int pts) { glBegin(GL_QUAD_STRIP); for (unsigned int i = 0; i <= pts; ++i) @@ -520,7 +520,7 @@ void draw_torus(float x, float y, float inner, float outer, unsigned int pts) glEnd(); } -void draw_torus_arc(float x, float y, float inner, float outer, unsigned int pts, float s, float e) +void drawTorusArc(float x, float y, float inner, float outer, unsigned int pts, float s, float e) { glBegin(GL_QUAD_STRIP); for (unsigned int i = 0; i <= pts; ++i) @@ -532,7 +532,7 @@ void draw_torus_arc(float x, float y, float inner, float outer, unsigned int pts glEnd(); } -static void render_wait(struct Inst * this) +static void renderWait(struct Inst * this) { float a; if (this->waiting) @@ -572,11 +572,11 @@ static void render_wait(struct Inst * this) glColor4f(1.0f, 1.0f, 1.0f, a); glScalef (2.0f, 2.0f, 1.0f); - draw_torus ( 0, 0, 40, 42, 60); - draw_torus ( 0, 0, 32, 34, 60); - draw_torus (-50, -3, 2, 4, 30); - draw_torus ( 50, -3, 2, 4, 30); - draw_torus_arc( 0, 0, 51, 49, 60, 0.0f, M_PI); + drawTorus ( 0, 0, 40, 42, 60); + drawTorus ( 0, 0, 32, 34, 60); + drawTorus (-50, -3, 2, 4, 30); + drawTorus ( 50, -3, 2, 4, 30); + drawTorusArc( 0, 0, 51, 49, 60, 0.0f, M_PI); glBegin(GL_QUADS); glVertex2f(-1 , 50); @@ -593,8 +593,8 @@ static void render_wait(struct Inst * this) glVertex2f( 21, 83); glEnd(); - draw_torus_arc(-14, 83, 5, 7, 10, M_PI , M_PI / 2.0f); - draw_torus_arc( 14, 83, 5, 7, 10, M_PI * 1.5f, M_PI / 2.0f); + drawTorusArc(-14, 83, 5, 7, 10, M_PI , M_PI / 2.0f); + drawTorusArc( 14, 83, 5, 7, 10, M_PI * 1.5f, M_PI / 2.0f); //FIXME: draw the diagnoal marks on the circle @@ -621,7 +621,7 @@ const LG_RendererOps LGR_OpenGL = .render = opengl_render }; -static bool _check_gl_error(unsigned int line, const char * name) +static bool _checkGLError(unsigned int line, const char * name) { GLenum error = glGetError(); if (error == GL_NO_ERROR) @@ -884,7 +884,7 @@ static void deconfigure(struct Inst * this) this->configured = false; } -static void update_mouse_shape(struct Inst * this, bool * newShape) +static void updateMouseShape(struct Inst * this, bool * newShape) { LG_LOCK(this->mouseLock); *newShape = this->newShape; @@ -1029,7 +1029,7 @@ static void update_mouse_shape(struct Inst * this, bool * newShape) LG_UNLOCK(this->mouseLock); } -static bool opengl_buffer_fn(void * opaque, const void * data, size_t size) +static bool opengl_bufferFn(void * opaque, const void * data, size_t size) { struct Inst * this = (struct Inst *)opaque; @@ -1046,7 +1046,7 @@ static bool opengl_buffer_fn(void * opaque, const void * data, size_t size) return true; } -static bool draw_frame(struct Inst * this) +static bool drawFrame(struct Inst * this) { if (glIsSync(this->fences[this->texWIndex])) { @@ -1099,7 +1099,7 @@ static bool draw_frame(struct Inst * this) this->format.width, bpp, this->format.pitch, - opengl_buffer_fn, + opengl_bufferFn, this ); @@ -1154,7 +1154,7 @@ static bool draw_frame(struct Inst * this) return true; } -static void draw_mouse(struct Inst * this) +static void drawMouse(struct Inst * this) { if (!this->mouseVisible) return;