The ssh setup first runs ssh to the real hostname, to probe if a ssh key is
needed. If one is, it generates a mangled hostname that uses a key. This
mangled hostname was being used to ssh into the server to set up the key.
But if the server already had the key set up, and it was locked down, the
setup would fail. This changes it to use the real hostname when sshing in
to set up the key, which avoids the problem.
Note that it will redundantly set up the key on the ssh server. But it's
the same key; the ssh key generation code uses the key if it already
exists.
maximum is partial, so need to ensure the list is not empty.
This lack of associated files would most likely be a problem -- and fsck
fixes it. It could also occur legitimately due to a race.
This is a compromise. I would like to nice every thread except for the
webapp thread, but it's not practical to do so. That would need every
thread to run as a bound thread, which could add significant overhead.
And any forkIO would escape the nice level.
I noticed that when my modem hung up and redialed, my xmpp client was left
sending messages into the void. This will also handle any idle
disconnection issues.
I hope this will be easier to reason about, and less buggy. It was
certianly easier to write!
An immediate benefit is that with a traversable queue of push requests to
select from, the threads can be a lot fairer about choosing which client to
service next.
This will avoid losing any messages received from 1 client when a push
involving another client is running.
Additionally, the handling of push initiation is improved,
it's no longer allowed to run multiples of the same type of push to
the same client.
Still stalls sometimes :(
Observed: With 2 xmpp clients, one would sometimes stop responding
to CanPush messages. Often it was in the middle of a receive-pack
of its own (or was waiting for a failed one to time out).
Now these are always immediately responded to, which is fine; the point
of CanPush is to find out if there's another client out there that's
interested in our push.
Also, in queueNetPushMessage, queue push initiation messages when
we're already running the side of the push they would initiate.
Before, these messages were sent into the netMessagesPush channel,
which was wrong. The xmpp send-pack and receive-pack code discarded
such messages.
This still doesn't make XMPP push 100% robust. In testing, I am seeing
it sometimes try to run two send-packs, or two receive-packs at once
to the same client (probably because the client sent two requests).
Also, I'm seeing rather a lot of cases where it stalls out until it
runs into the 120 second timeout and cancels a push.
And finally, there seems to be a bug in runPush. I have logs that
show it running its setup action, but never its cleanup action.
How is this possible given its use of E.bracket? Either some exception
is finding its way through, or the action somehow stalls forever.
When this happens, one of the 2 clients stops syncing.
As seen in this bug report, the lifted exception handling using the StateT
monad throws away state changes when an action throws an exception.
http://git-annex.branchable.com/bugs/git_annex_fork_bombs_on_gpg_file/
.. Which can result in cached values being redundantly calculated, or other
possibly worse bugs when the annex state gets out of sync with reality.
This switches from a StateT AnnexState to a ReaderT (MVar AnnexState).
All changes to the state go via the MVar. So when an Annex action is
running inside an exception handler, and it makes some changes, they
immediately go into affect in the MVar. If it then throws an exception
(or even crashes its thread!), the state changes are still in effect.
The MonadCatchIO-transformers change is actually only incidental.
I could have kept on using lifted-base for the exception handling.
However, I'd have needed to write a new instance of MonadBaseControl
for the new monad.. and I didn't write the old instance.. I begged Bas
and he kindly sent it to me. Happily, MonadCatchIO-transformers is
able to derive a MonadCatchIO instance for my monad.
This is a deep level change. It passes the test suite! What could it break?
Well.. The most likely breakage would be to code that runs an Annex action
in an exception handler, and *wants* state changes to be thrown away.
Perhaps the state changes leaves the state inconsistent, or wrong. Since
there are relatively few places in git-annex that catch exceptions in the
Annex monad, and the AnnexState is generally just used to cache calculated
data, this is unlikely to be a problem.
Oh yeah, this change also makes Assistant.Types.ThreadedMonad a bit
redundant. It's now entirely possible to run concurrent Annex actions in
different threads, all sharing access to the same state! The ThreadedMonad
just adds some extra work on top of that, with its own MVar, and avoids
such actions possibly stepping on one-another's toes. I have not gotten
rid of it, but might try that later. Being able to run concurrent Annex
actions would simplify parts of the Assistant code.
This fixes a bug with git annex add in direct mode. If some files already
existed in the tree pointing at the same key as a file that was just added,
and their content was not present, add neglected to copy the content to
those files.
I also changed the behavior of moveAnnex slightly: When content is moved
into the annex in direct mode, it does not overwrite any content already
present in direct mode files. That content may be modified after all.