When an automatic upgrade completes, or when the user clicks on the upgrade
button in one webapp, but also has it open in another browser window/tab,
we have a problem: The current web server is going to stop running in
minutes, but there is no way to send a redirect to the web browser to the
new url.
To solve this, used long polling, so the webapp is always listening for
urls it should redirect to. This allows globally redirecting every open
webapp. Works great! Tested with 2 web browsers with 2 tabs each.
May be useful for other purposes later too, dunno.
The overhead is 2 http requests per page load in the webapp. Due to yesod's
speed, this does not seem to noticibly delay it. Only 1 of the requests
could possibly block the page load, the other is async.
Made alerts be able to have multiple buttons, so the alerts about upgrading
can have a button that enables automatic upgrades.
Implemented automatic upgrading when the program file has changed.
Note that when an automatic upgrade happens, the webapp displays an alert
about it for a few minutes, and then closes. This still needs work.
The webapp will check twice a day, when the network is connected, to see if
it can download a distributon upgrade file. If a newer version is found,
display an upgrade alert.
This will need the autobuilders to set UPGRADE_LOCATION to the url
it can be downloaded from when building git-annex. Only builds with that
set need automatic upgrade alerts.
Currently, the upgrade page just requests the user manually download
and upgrade it. But, all the info is provided to do automated upgrades
in the future.
Note that urls used will need to all be https.
This commit was sponsored by Dirk Kraft.
When starting up the assistant, it'll remind about the current
repository, if it doesn't have checks. And when a removable drive
is plugged in, it will remind if a repository on it lacks checks.
Since that might be annoying, the reminders can be turned off.
This commit was sponsored by Nedialko Andreev.
Added a RemoteChecker thread, that waits for problems to be reported with
remotes, and checks if their git repository is in need of repair.
Currently, only failures to sync with the remote cause a problem to be
reported. This seems enough, but we'll see.
Plugging in a removable drive with a repository on it that is corrupted
does automatically repair the repository, as long as the corruption causes
git push or git pull to fail. Some types of corruption do not, eg
missing/corrupt objects for blobs that git push doesn't need to look at.
So, this is not really a replacement for scheduled git repository fscking.
But it does make the assistant more robust.
This commit is sponsored by Fernando Jimenez.
Extends the index.lock handling to other git lock files. I surveyed
all lock files used by git, and found more than I expected. All are
handled the same in git; it leaves them open while doing the operation,
possibly writing the new file content to the lock file, and then closes
them when done.
The gc.pid file is excluded because it won't affect the normal operation
of the assistant, and waiting for a gc to finish on startup wouldn't be
good.
All threads except the webapp thread wait on the new startup sanity checker
thread to complete, so they won't try to do things with git that fail
due to stale lock files. The webapp thread mostly avoids doing that kind of
thing itself. A few configurators might fail on lock files, but only if the
user is explicitly trying to run them. The webapp needs to start
immediately when the user has opened it, even if there are stale lock
files.
Arranging for the threads to wait on the startup sanity checker was a bit
of a bear. Have to get all the NotificationHandles set up before the
startup sanity checker runs, or they won't see its signal. Perhaps
the NotificationBroadcaster is not the best interface to have used for
this. Oh well, it works.
This commit was sponsored by Michael Jakl
I hope this will be easier to reason about, and less buggy. It was
certianly easier to write!
An immediate benefit is that with a traversable queue of push requests to
select from, the threads can be a lot fairer about choosing which client to
service next.
This will avoid losing any messages received from 1 client when a push
involving another client is running.
Additionally, the handling of push initiation is improved,
it's no longer allowed to run multiples of the same type of push to
the same client.
Still stalls sometimes :(
Observed: With 2 xmpp clients, one would sometimes stop responding
to CanPush messages. Often it was in the middle of a receive-pack
of its own (or was waiting for a failed one to time out).
Now these are always immediately responded to, which is fine; the point
of CanPush is to find out if there's another client out there that's
interested in our push.
Also, in queueNetPushMessage, queue push initiation messages when
we're already running the side of the push they would initiate.
Before, these messages were sent into the netMessagesPush channel,
which was wrong. The xmpp send-pack and receive-pack code discarded
such messages.
This still doesn't make XMPP push 100% robust. In testing, I am seeing
it sometimes try to run two send-packs, or two receive-packs at once
to the same client (probably because the client sent two requests).
Also, I'm seeing rather a lot of cases where it stalls out until it
runs into the 120 second timeout and cancels a push.
And finally, there seems to be a bug in runPush. I have logs that
show it running its setup action, but never its cleanup action.
How is this possible given its use of E.bracket? Either some exception
is finding its way through, or the action somehow stalls forever.
When this happens, one of the 2 clients stops syncing.
(Except for the actual streaming of receive-pack through XMPP, which
can only run once we've gotten an appropriate uuid in a push initiation
message.)
Pushes are now only initiated when the initiation message comes from a
known uuid. This allows multiple distinct repositories to use the same xmpp
address.
Note: This probably breaks initial push after xmpp pairing, because at that
point we may not know about the paired uuid, and so reject the push from
it. It won't break in simple cases, because the annex-uuid of the remote
is checked. However, when there are multiple clients behind a single xmpp
address, only uuid of the first is recorded in annex-uuid, and so any
pushes from the others will be rejected (unless the first remote pushes their
uuids to us beforehand.
If an add failed, we should lose the KeySource, since it, presumably,
differs due to a change that was made to the file.
(The locked down file is already deleted.)
Making this a tset of lists of Changes, rather than a tset of Changes
makes refilling it, in batch mode, much more efficient. Rather than needing
to add every Change it's collected one at a time, it can add them in one
fast batch operation.
It would be more efficient yet to use a Set, but that would need an Eq
instance for InodeCache.
This cleaned up the code quite a bit; now the committer just looks at the
Change to see if it's a change that needs to have a transfer queued for it.
If I later want to add dropping keys for files that were removed, or
something like that, this should make it straightforward.
This also fixes a bug. In direct mode, moving a file out of an archive
directory failed to start a transfer to get its content. The problem
was that the file had not been committed to git yet, and so the transfer
code didn't want to touch it, since fileKey failed to get its key.
Only starting transfers after a commit avoids this problem.
Noticed that, At startup or network reconnect, git push messages were sent,
often before presence info has been gathered, so were not sent to any
buddies.
To fix this, keep track of which buddies have seen such messages,
and when new presence is received from a buddy that has not yet seen it,
resend.
This is done only for push initiation messages, so very little data needs
to be stored.
This fixes the issue mentioned in the last commit.
Turns out just collecting UUID of clients behind a XMPP remote is
insufficient (although I should probably still do it for other reasons),
because a single remote repo might be connected via both XMPP and local
pairing. So a way is needed to know when a push was received from any
client using a given XMPP remote over XMPP, as opposed to via ssh.