Minor optimisation, but a win in every case, except for a couple where
it's a wash.
Note that replaceFile still takes a FilePath, because it needs to
operate on Chars to truncate unicode filenames properly.
Works around this bug in unix-compat:
https://github.com/jacobstanley/unix-compat/issues/56
getFileStatus and other FilePath using functions in unix-compat do not do
UNC conversion on Windows.
Made Utility.RawFilePath use convertToWindowsNativeNamespace to do the
necessary conversion on windows to support long filenames.
Audited all imports of System.PosixCompat.Files to make sure that no
functions that operate on FilePath were imported from it. Instead, use
the equvilants from Utility.RawFilePath. In particular the
re-export of that module in Common had to be removed, which led to lots
of other changes throughout the code.
The changes to Build.Configure, Build.DesktopFile, and Build.TestConfig
make Utility.Directory not be needed to build setup. And so let it use
Utility.RawFilePath, which depends on unix, which cannot be in
setup-depends.
Sponsored-by: Dartmouth College's Datalad project
9cb250f7be got the ones in RawFilePath,
but there were others that used the one from unix-compat, which fails at
runtime on windows. To avoid this,
import System.PosixCompat.Files hiding removeLink
This commit was sponsored by Ethan Aubin.
nukeFile replaced with removeWhenExistsWith removeLink, which allows
using RawFilePath. Utility.Directory cannot use RawFilePath since setup
does not depend on posix.
This commit was sponsored by Graham Spencer on Patreon.
Since it was used on both worktree and .git/annex files, split into
multiple functions.
In passing, this also improves permissions of created directories in
.git/annex, using createAnnexDirectory on those.
git-annex find is now RawFilePath end to end, no string conversions.
So is git-annex get when it does not need to get anything.
So this is a major milestone on optimisation.
Benchmarks indicate around 30% speedup in both commands.
Probably many other performance improvements. All or nearly all places
where a file is statted use RawFilePath now.
Finally builds (oh the agoncy of making it build), but still very
unmergable, only Command.Find is included and lots of stuff is badly
hacked to make it compile.
Benchmarking vs master, this git-annex find is significantly faster!
Specifically:
num files old new speedup
48500 4.77 3.73 28%
12500 1.36 1.02 66%
20 0.075 0.074 0% (so startup time is unchanged)
That's without really finishing the optimization. Things still to do:
* Eliminate all the fromRawFilePath, toRawFilePath, encodeBS,
decodeBS conversions.
* Use versions of IO actions like getFileStatus that take a RawFilePath.
* Eliminate some Data.ByteString.Lazy.toStrict, which is a slow copy.
* Use ByteString for parsing git config to speed up startup.
It's likely several of those will speed up git-annex find further.
And other commands will certianly benefit even more.
When dropping an unlocked file, preserve its mtime, which avoids git status
unncessarily running the clean filter on the file.
If the index file has close to the same mtime as a work tree file, git will
not trust the index to be up-to-date, and re-runs the clean filter
unncessarily. Preserving the mtime when depopulating a pointer file avoids
git status doing a little (or maybe a lot) of unncessary work.
There are other places that the mtime could be preserved, including other
places where pointer files are written perhaps, but also
populatePointerFile. But, I don't know of cases where those lead to git
status doing unncessary work, so I just fixed the one I'm aware of for now.
This does not change the overall license of the git-annex program, which
was already AGPL due to a number of sources files being AGPL already.
Legally speaking, I'm adding a new license under which these files are
now available; I already released their current contents under the GPL
license. Now they're dual licensed GPL and AGPL. However, I intend
for all my future changes to these files to only be released under the
AGPL license, and I won't be tracking the dual licensing status, so I'm
simply changing the license statement to say it's AGPL.
(In some cases, others wrote parts of the code of a file and released it
under the GPL; but in all cases I have contributed a significant portion
of the code in each file and it's that code that is getting the AGPL
license; the GPL license of other contributors allows combining with
AGPL code.)
If a pointer file is being populated and something modifies it at the
same time, there was a race there the modified file's InodeCache
could get added into the keys database.
Note that replaceFile normally renames the temp file into place, so the
inode cache caculated for the temp file will still be good. If it has to
fall back to a copy, the worktree file won't be put in the inode cache.
This has the same result as if the worktree file gets touched, and will
be handled the same way. Eg, when dropping, isUnmodified will do an
expensive comparison and notice that the worktree file does have the
same content, and so drop it.
This commit was supported by the NSF-funded DataLad project.