3.2 KiB
NativeImage
In atom-shell for the APIs that take images, you can pass either file paths or
NativeImage instances. When passing null, an empty image will be used.
For example when creating tray or setting window's icon, you can pass image's
file path as String to represent an image:
var appIcon = new Tray('/Users/somebody/images/icon.png');
var window = new BrowserWindow({icon: '/Users/somebody/images/window.png'});
Or read the image from clipboard:
var clipboard = require('clipboard');
var image = clipboard.readImage();
var appIcon = new Tray(image);
Supported formats
Currently PNG and JPEG are supported, and it is recommended to use PNG
because it supports alpha channel and image is usually not compressed.
High resolution image
On platforms that have high-DPI support, you can append @2x after image's
file name's base name to mark it as a high resolution image.
For example if icon.png is a normal image that has standard resolution, the
icon@2x.png would be treated as a high resolution image that has double DPI
dense.
If you want to support displays with different DPI denses at the same time, you can put images with different sizes in the same folder, and use the filename without DPI suffixes, like this:
images/
├── icon.png
├── icon@2x.png
└── icon@3x.png
var appIcon = new Tray('/Users/somebody/images/icon.png');
Following suffixes as DPI denses are also supported:
@1x@1.25x@1.33x@1.4x@1.5x@1.8x@2x@2.5x@3x@4x@5x
Template image
Template images consist of black and clear colors (and an alpha channel). Template images are not intended to be used as standalone images and are usually mixed with other content to create the desired final appearance.
The most common case is to use template image for menu bar icon so it can adapt to both light and dark menu bars.
Template image is only supported on Mac.
To mark an image as template image, its filename should end with the word
Template, examples are:
xxxTemplate.pngxxxTemplate@2x.png
nativeImage.createEmpty()
Creates an empty NativeImage instance.
nativeImage.createFromPath(path)
pathString
Creates a new NativeImage instance from file located at path.
nativeImage.createFromBuffer(buffer[, scaleFactor])
bufferBufferscaleFactorDouble
Creates a new NativeImage instance from buffer. The scaleFactor is 1.0 by
default.
nativeImage.createFromDataUrl(dataUrl)
dataUrlString
Creates a new NativeImage instance from dataUrl.
Class: NativeImage
This class is used to represent an image.
NativeImage.toPng()
Returns a Buffer that contains image's PNG encoded data.
NativeImage.toJpeg(quality)
qualityInteger
Returns a Buffer that contains image's JPEG encoded data.
NativeImage.toDataUrl()
Returns the data URL of image.
NativeImage.isEmpty()
Returns whether the image is empty.
NativeImage.getSize()
Returns the size of the image.
NativeImage.setTemplateImage(option)
optionBoolean
Marks the image as template image.