307 lines
		
	
	
	
		
			9.1 KiB
			
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			307 lines
		
	
	
	
		
			9.1 KiB
			
		
	
	
	
		
			Markdown
		
	
	
	
	
	
# nativeImage
 | 
						|
 | 
						|
> Create tray, dock, and application icons using PNG or JPG files.
 | 
						|
 | 
						|
Process: [Main](../glossary.md#main-process), [Renderer](../glossary.md#renderer-process)
 | 
						|
 | 
						|
In Electron, for the APIs that take images, you can pass either file paths or
 | 
						|
`NativeImage` instances. An empty image will be used when `null` is passed.
 | 
						|
 | 
						|
For example, when creating a tray or setting a window's icon, you can pass an
 | 
						|
image file path as a `String`:
 | 
						|
 | 
						|
```javascript
 | 
						|
const {BrowserWindow, Tray} = require('electron')
 | 
						|
 | 
						|
const appIcon = new Tray('/Users/somebody/images/icon.png')
 | 
						|
let win = new BrowserWindow({icon: '/Users/somebody/images/window.png'})
 | 
						|
console.log(appIcon, win)
 | 
						|
```
 | 
						|
 | 
						|
Or read the image from the clipboard which returns a `NativeImage`:
 | 
						|
 | 
						|
```javascript
 | 
						|
const {clipboard, Tray} = require('electron')
 | 
						|
const image = clipboard.readImage()
 | 
						|
const appIcon = new Tray(image)
 | 
						|
console.log(appIcon)
 | 
						|
```
 | 
						|
 | 
						|
## Supported Formats
 | 
						|
 | 
						|
Currently `PNG` and `JPEG` image formats are supported. `PNG` is recommended
 | 
						|
because of its support for transparency and lossless compression.
 | 
						|
 | 
						|
On Windows, you can also load `ICO` icons from file paths. For best visual
 | 
						|
quality it is recommended to include at least the following sizes in the:
 | 
						|
 | 
						|
* Small icon
 | 
						|
 * 16x16 (100% DPI scale)
 | 
						|
 * 20x20 (125% DPI scale)
 | 
						|
 * 24x24 (150% DPI scale)
 | 
						|
 * 32x32 (200% DPI scale)
 | 
						|
* Large icon
 | 
						|
 * 32x32 (100% DPI scale)
 | 
						|
 * 40x40 (125% DPI scale)
 | 
						|
 * 48x48 (150% DPI scale)
 | 
						|
 * 64x64 (200% DPI scale)
 | 
						|
* 256x256
 | 
						|
 | 
						|
Check the *Size requirements* section in [this article][icons].
 | 
						|
 | 
						|
[icons]:https://msdn.microsoft.com/en-us/library/windows/desktop/dn742485(v=vs.85).aspx
 | 
						|
 | 
						|
## High Resolution Image
 | 
						|
 | 
						|
On platforms that have high-DPI support such as Apple Retina displays, you can
 | 
						|
append `@2x` after image's base filename to mark it as a high resolution image.
 | 
						|
 | 
						|
For example if `icon.png` is a normal image that has standard resolution, then
 | 
						|
`icon@2x.png` will be treated as a high resolution image that has double DPI
 | 
						|
density.
 | 
						|
 | 
						|
If you want to support displays with different DPI densities at the same time,
 | 
						|
you can put images with different sizes in the same folder and use the filename
 | 
						|
without DPI suffixes. For example:
 | 
						|
 | 
						|
```text
 | 
						|
images/
 | 
						|
├── icon.png
 | 
						|
├── icon@2x.png
 | 
						|
└── icon@3x.png
 | 
						|
```
 | 
						|
 | 
						|
 | 
						|
```javascript
 | 
						|
const {Tray} = require('electron')
 | 
						|
let appIcon = new Tray('/Users/somebody/images/icon.png')
 | 
						|
console.log(appIcon)
 | 
						|
```
 | 
						|
 | 
						|
Following suffixes for DPI are also supported:
 | 
						|
 | 
						|
* `@1x`
 | 
						|
* `@1.25x`
 | 
						|
* `@1.33x`
 | 
						|
* `@1.4x`
 | 
						|
* `@1.5x`
 | 
						|
* `@1.8x`
 | 
						|
* `@2x`
 | 
						|
* `@2.5x`
 | 
						|
* `@3x`
 | 
						|
* `@4x`
 | 
						|
* `@5x`
 | 
						|
 | 
						|
## Template Image
 | 
						|
 | 
						|
Template images consist of black and an alpha channel.
 | 
						|
Template images are not intended to be used as standalone images and are usually
 | 
						|
mixed with other content to create the desired final appearance.
 | 
						|
 | 
						|
The most common case is to use template images for a menu bar icon so it can
 | 
						|
adapt to both light and dark menu bars.
 | 
						|
 | 
						|
**Note:** Template image is only supported on macOS.
 | 
						|
 | 
						|
To mark an image as a template image, its filename should end with the word
 | 
						|
`Template`. For example:
 | 
						|
 | 
						|
* `xxxTemplate.png`
 | 
						|
* `xxxTemplate@2x.png`
 | 
						|
 | 
						|
## Methods
 | 
						|
 | 
						|
The `nativeImage` module has the following methods, all of which return
 | 
						|
an instance of the `NativeImage` class:
 | 
						|
 | 
						|
### `nativeImage.createEmpty()`
 | 
						|
 | 
						|
Returns `NativeImage`
 | 
						|
 | 
						|
Creates an empty `NativeImage` instance.
 | 
						|
 | 
						|
### `nativeImage.createFromPath(path)`
 | 
						|
 | 
						|
* `path` String
 | 
						|
 | 
						|
Returns `NativeImage`
 | 
						|
 | 
						|
Creates a new `NativeImage` instance from a file located at `path`. This method
 | 
						|
returns an empty image if the `path` does not exist, cannot be read, or is not
 | 
						|
a valid image.
 | 
						|
 | 
						|
```javascript
 | 
						|
const nativeImage = require('electron').nativeImage
 | 
						|
 | 
						|
let image = nativeImage.createFromPath('/Users/somebody/images/icon.png')
 | 
						|
console.log(image)
 | 
						|
```
 | 
						|
 | 
						|
### `nativeImage.createFromBuffer(buffer[, options])`
 | 
						|
 | 
						|
* `buffer` [Buffer][buffer]
 | 
						|
* `options` Object (optional)
 | 
						|
  * `width` Integer (optional) - Required for bitmap buffers.
 | 
						|
  * `height` Integer (optional) - Required for bitmap buffers.
 | 
						|
  * `scaleFactor` Double (optional) - Defaults to 1.0.
 | 
						|
 | 
						|
Returns `NativeImage`
 | 
						|
 | 
						|
Creates a new `NativeImage` instance from `buffer`.
 | 
						|
 | 
						|
### `nativeImage.createFromDataURL(dataURL)`
 | 
						|
 | 
						|
* `dataURL` String
 | 
						|
 | 
						|
Returns `NativeImage`
 | 
						|
 | 
						|
Creates a new `NativeImage` instance from `dataURL`.
 | 
						|
 | 
						|
### `nativeImage.createFromNamedImage(imageName[, hslShift])` _macOS_
 | 
						|
 | 
						|
* `imageName` String
 | 
						|
* `hslShift` Number[]
 | 
						|
 | 
						|
Returns `NativeImage`
 | 
						|
 | 
						|
Creates a new `NativeImage` instance from the NSImage that maps to the
 | 
						|
given image name. See [`NSImageName`](https://developer.apple.com/documentation/appkit/nsimagename?language=objc)
 | 
						|
for a list of possible values.
 | 
						|
 | 
						|
The `hslShift` is applied to the image with the following rules
 | 
						|
* `hsl_shift[0]` (hue): The absolute hue value for the image - 0 and 1 map
 | 
						|
     to 0 and 360 on the hue color wheel (red).
 | 
						|
* `hsl_shift[1]` (saturation): A saturation shift for the image, with the
 | 
						|
    following key values:
 | 
						|
    0 = remove all color.
 | 
						|
    0.5 = leave unchanged.
 | 
						|
    1 = fully saturate the image.
 | 
						|
* `hsl_shift[2]` (lightness): A lightness shift for the image, with the
 | 
						|
    following key values:
 | 
						|
    0 = remove all lightness (make all pixels black).
 | 
						|
    0.5 = leave unchanged.
 | 
						|
    1 = full lightness (make all pixels white).
 | 
						|
 | 
						|
This means that `[-1, 0, 1]` will make the image completely white and
 | 
						|
`[-1, 1, 0]` will make the image completely black.
 | 
						|
 | 
						|
## Class: NativeImage
 | 
						|
 | 
						|
> Natively wrap images such as tray, dock, and application icons.
 | 
						|
 | 
						|
Process: [Main](../glossary.md#main-process), [Renderer](../glossary.md#renderer-process)
 | 
						|
 | 
						|
### Instance Methods
 | 
						|
 | 
						|
The following methods are available on instances of the `NativeImage` class:
 | 
						|
 | 
						|
#### `image.toPNG([options])`
 | 
						|
 | 
						|
* `options` Object (optional)
 | 
						|
  * `scaleFactor` Double (optional) - Defaults to 1.0.
 | 
						|
 | 
						|
Returns `Buffer` - A [Buffer][buffer] that contains the image's `PNG` encoded data.
 | 
						|
 | 
						|
#### `image.toJPEG(quality)`
 | 
						|
 | 
						|
* `quality` Integer (**required**) - Between 0 - 100.
 | 
						|
 | 
						|
Returns `Buffer` - A [Buffer][buffer] that contains the image's `JPEG` encoded data.
 | 
						|
 | 
						|
#### `image.toBitmap([options])`
 | 
						|
 | 
						|
* `options` Object (optional)
 | 
						|
  * `scaleFactor` Double (optional) - Defaults to 1.0.
 | 
						|
 | 
						|
Returns `Buffer` - A [Buffer][buffer] that contains a copy of the image's raw bitmap pixel
 | 
						|
data.
 | 
						|
 | 
						|
#### `image.toDataURL([options])`
 | 
						|
 | 
						|
* `options` Object (optional)
 | 
						|
  * `scaleFactor` Double (optional) - Defaults to 1.0.
 | 
						|
 | 
						|
Returns `String` - The data URL of the image.
 | 
						|
 | 
						|
#### `image.getBitmap([options])`
 | 
						|
 | 
						|
* `options` Object (optional)
 | 
						|
  * `scaleFactor` Double (optional) - Defaults to 1.0.
 | 
						|
 | 
						|
Returns `Buffer` - A [Buffer][buffer] that contains the image's raw bitmap pixel data.
 | 
						|
 | 
						|
The difference between `getBitmap()` and `toBitmap()` is, `getBitmap()` does not
 | 
						|
copy the bitmap data, so you have to use the returned Buffer immediately in
 | 
						|
current event loop tick, otherwise the data might be changed or destroyed.
 | 
						|
 | 
						|
#### `image.getNativeHandle()` _macOS_
 | 
						|
 | 
						|
Returns `Buffer` - A [Buffer][buffer] that stores C pointer to underlying native handle of
 | 
						|
the image. On macOS, a pointer to `NSImage` instance would be returned.
 | 
						|
 | 
						|
Notice that the returned pointer is a weak pointer to the underlying native
 | 
						|
image instead of a copy, so you _must_ ensure that the associated
 | 
						|
`nativeImage` instance is kept around.
 | 
						|
 | 
						|
#### `image.isEmpty()`
 | 
						|
 | 
						|
Returns `Boolean` - Whether the image is empty.
 | 
						|
 | 
						|
#### `image.getSize()`
 | 
						|
 | 
						|
Returns [`Size`](structures/size.md)
 | 
						|
 | 
						|
#### `image.setTemplateImage(option)`
 | 
						|
 | 
						|
* `option` Boolean
 | 
						|
 | 
						|
Marks the image as a template image.
 | 
						|
 | 
						|
#### `image.isTemplateImage()`
 | 
						|
 | 
						|
Returns `Boolean` - Whether the image is a template image.
 | 
						|
 | 
						|
#### `image.crop(rect)`
 | 
						|
 | 
						|
* `rect` [Rectangle](structures/rectangle.md) - The area of the image to crop.
 | 
						|
 | 
						|
Returns `NativeImage` - The cropped image.
 | 
						|
 | 
						|
#### `image.resize(options)`
 | 
						|
 | 
						|
* `options` Object
 | 
						|
  * `width` Integer (optional) - Defaults to the image's width.
 | 
						|
  * `height` Integer (optional) - Defaults to the image's height.
 | 
						|
  * `quality` String (optional) - The desired quality of the resize image.
 | 
						|
    Possible values are `good`, `better` or `best`. The default is `best`.
 | 
						|
    These values express a desired quality/speed tradeoff. They are translated
 | 
						|
    into an algorithm-specific method that depends on the capabilities
 | 
						|
    (CPU, GPU) of the underlying platform. It is possible for all three methods
 | 
						|
    to be mapped to the same algorithm on a given platform.
 | 
						|
 | 
						|
Returns `NativeImage` - The resized image.
 | 
						|
 | 
						|
If only the `height` or the `width` are specified then the current aspect ratio
 | 
						|
will be preserved in the resized image.
 | 
						|
 | 
						|
#### `image.getAspectRatio()`
 | 
						|
 | 
						|
Returns `Float` - The image's aspect ratio.
 | 
						|
 | 
						|
#### `image.addRepresentation(options)`
 | 
						|
 | 
						|
* `options` Object
 | 
						|
  * `scaleFactor` Double - The scale factor to add the image representation for.
 | 
						|
  * `width` Integer (optional) - Defaults to 0. Required if a bitmap buffer
 | 
						|
    is specified as `buffer`.
 | 
						|
  * `height` Integer (optional) - Defaults to 0. Required if a bitmap buffer
 | 
						|
    is specified as `buffer`.
 | 
						|
  * `buffer` Buffer (optional) - The buffer containing the raw image data.
 | 
						|
  * `dataURL` String (optional) - The data URL containing either a base 64
 | 
						|
    encoded PNG or JPEG image.
 | 
						|
 | 
						|
Add an image representation for a specific scale factor. This can be used
 | 
						|
to explicitly add different scale factor representations to an image. This
 | 
						|
can be called on empty images.
 | 
						|
 | 
						|
[buffer]: https://nodejs.org/api/buffer.html#buffer_class_buffer
 |