677 lines
21 KiB
Markdown
677 lines
21 KiB
Markdown
# app
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> Control your application's event lifecycle.
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The following example shows how to quit the application when the last window is
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closed:
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```javascript
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const {app} = require('electron');
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app.on('window-all-closed', () => {
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app.quit();
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});
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```
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## Events
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The `app` object emits the following events:
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### Event: 'will-finish-launching'
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Emitted when the application has finished basic startup. On Windows and Linux,
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the `will-finish-launching` event is the same as the `ready` event; on macOS,
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this event represents the `applicationWillFinishLaunching` notification of
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`NSApplication`. You would usually set up listeners for the `open-file` and
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`open-url` events here, and start the crash reporter and auto updater.
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In most cases, you should just do everything in the `ready` event handler.
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### Event: 'ready'
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Emitted when Electron has finished initialization.
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### Event: 'window-all-closed'
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Emitted when all windows have been closed.
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If you do not subscribe to this event and all windows are closed, the default
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behavior is to quit the app; however, if you subscribe, you control whether the
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app quits or not. If the user pressed `Cmd + Q`, or the developer called
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`app.quit()`, Electron will first try to close all the windows and then emit the
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`will-quit` event, and in this case the `window-all-closed` event would not be
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emitted.
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### Event: 'before-quit'
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Returns:
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* `event` Event
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Emitted before the application starts closing its windows.
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Calling `event.preventDefault()` will prevent the default behaviour, which is
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terminating the application.
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### Event: 'will-quit'
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Returns:
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* `event` Event
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Emitted when all windows have been closed and the application will quit.
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Calling `event.preventDefault()` will prevent the default behaviour, which is
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terminating the application.
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See the description of the `window-all-closed` event for the differences between
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the `will-quit` and `window-all-closed` events.
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### Event: 'quit'
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Returns:
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* `event` Event
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* `exitCode` Integer
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Emitted when the application is quitting.
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### Event: 'open-file' _macOS_
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Returns:
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* `event` Event
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* `path` String
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Emitted when the user wants to open a file with the application. The `open-file`
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event is usually emitted when the application is already open and the OS wants
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to reuse the application to open the file. `open-file` is also emitted when a
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file is dropped onto the dock and the application is not yet running. Make sure
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to listen for the `open-file` event very early in your application startup to
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handle this case (even before the `ready` event is emitted).
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You should call `event.preventDefault()` if you want to handle this event.
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On Windows, you have to parse `process.argv` (in the main process) to get the
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filepath.
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### Event: 'open-url' _macOS_
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Returns:
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* `event` Event
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* `url` String
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Emitted when the user wants to open a URL with the application. The URL scheme
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must be registered to be opened by your application.
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You should call `event.preventDefault()` if you want to handle this event.
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### Event: 'activate' _macOS_
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Returns:
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* `event` Event
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* `hasVisibleWindows` Boolean
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Emitted when the application is activated, which usually happens when the user
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clicks on the application's dock icon.
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### Event: 'continue-activity' _macOS_
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Returns:
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* `event` Event
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* `type` String - A string identifying the activity. Maps to
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[`NSUserActivity.activityType`][activity-type].
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* `userInfo` Object - Contains app-specific state stored by the activity on
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another device.
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Emitted during [Handoff][handoff] when an activity from a different device wants
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to be resumed. You should call `event.preventDefault()` if you want to handle
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this event.
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A user activity can be continued only in an app that has the same developer Team
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ID as the activity's source app and that supports the activity's type.
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Supported activity types are specified in the app's `Info.plist` under the
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`NSUserActivityTypes` key.
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### Event: 'browser-window-blur'
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Returns:
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* `event` Event
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* `window` BrowserWindow
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Emitted when a [browserWindow](browser-window.md) gets blurred.
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### Event: 'browser-window-focus'
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Returns:
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* `event` Event
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* `window` BrowserWindow
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Emitted when a [browserWindow](browser-window.md) gets focused.
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### Event: 'browser-window-created'
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Returns:
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* `event` Event
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* `window` BrowserWindow
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Emitted when a new [browserWindow](browser-window.md) is created.
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### Event: 'web-contents-created'
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Returns:
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* `event` Event
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* `webContents` WebContents
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Emitted when a new [webContents](web-contents.md) is created.
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### Event: 'certificate-error'
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Returns:
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* `event` Event
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* `webContents` [WebContents](web-contents.md)
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* `url` URL
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* `error` String - The error code
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* `certificate` Object
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* `data` Buffer - PEM encoded data
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* `issuerName` String
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* `callback` Function
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Emitted when failed to verify the `certificate` for `url`, to trust the
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certificate you should prevent the default behavior with
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`event.preventDefault()` and call `callback(true)`.
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```javascript
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app.on('certificate-error', (event, webContents, url, error, certificate, callback) => {
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if (url === 'https://github.com') {
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// Verification logic.
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event.preventDefault();
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callback(true);
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} else {
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callback(false);
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}
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});
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```
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### Event: 'select-client-certificate'
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Returns:
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* `event` Event
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* `webContents` [WebContents](web-contents.md)
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* `url` URL
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* `certificateList` [Objects]
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* `data` Buffer - PEM encoded data
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* `issuerName` String - Issuer's Common Name
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* `callback` Function
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Emitted when a client certificate is requested.
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The `url` corresponds to the navigation entry requesting the client certificate
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and `callback` needs to be called with an entry filtered from the list. Using
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`event.preventDefault()` prevents the application from using the first
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certificate from the store.
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```javascript
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app.on('select-client-certificate', (event, webContents, url, list, callback) => {
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event.preventDefault();
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callback(list[0]);
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});
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```
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### Event: 'login'
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Returns:
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* `event` Event
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* `webContents` [WebContents](web-contents.md)
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* `request` Object
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* `method` String
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* `url` URL
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* `referrer` URL
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* `authInfo` Object
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* `isProxy` Boolean
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* `scheme` String
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* `host` String
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* `port` Integer
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* `realm` String
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* `callback` Function
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Emitted when `webContents` wants to do basic auth.
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The default behavior is to cancel all authentications, to override this you
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should prevent the default behavior with `event.preventDefault()` and call
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`callback(username, password)` with the credentials.
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```javascript
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app.on('login', (event, webContents, request, authInfo, callback) => {
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event.preventDefault();
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callback('username', 'secret');
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});
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```
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### Event: 'gpu-process-crashed'
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Emitted when the gpu process crashes.
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## Methods
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The `app` object has the following methods:
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**Note:** Some methods are only available on specific operating systems and are
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labeled as such.
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### `app.quit()`
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Try to close all windows. The `before-quit` event will be emitted first. If all
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windows are successfully closed, the `will-quit` event will be emitted and by
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default the application will terminate.
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This method guarantees that all `beforeunload` and `unload` event handlers are
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correctly executed. It is possible that a window cancels the quitting by
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returning `false` in the `beforeunload` event handler.
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### `app.exit(exitCode)`
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* `exitCode` Integer
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Exits immediately with `exitCode`.
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All windows will be closed immediately without asking user and the `before-quit`
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and `will-quit` events will not be emitted.
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### `app.relaunch([options])`
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* `options` Object (optional)
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* `args` Array (optional)
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* `execPath` String (optional)
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Relaunches the app when current instance exits.
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By default the new instance will use the same working directory and command line
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arguments with current instance. When `args` is specified, the `args` will be
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passed as command line arguments instead. When `execPath` is specified, the
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`execPath` will be executed for relaunch instead of current app.
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Note that this method does not quit the app when executed, you have to call
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`app.quit` or `app.exit` after calling `app.relaunch` to make the app restart.
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When `app.relaunch` is called for multiple times, multiple instances will be
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started after current instance exited.
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An example of restarting current instance immediately and adding a new command
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line argument to the new instance:
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```javascript
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app.relaunch({args: process.argv.slice(1) + ['--relaunch']})
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app.exit(0)
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```
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### `app.focus()`
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On Linux, focuses on the first visible window. On macOS, makes the application
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the active app. On Windows, focuses on the application's first window.
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### `app.hide()` _macOS_
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Hides all application windows without minimizing them.
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### `app.show()` _macOS_
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Shows application windows after they were hidden. Does not automatically focus
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them.
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### `app.getAppPath()`
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Returns the current application directory.
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### `app.getPath(name)`
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* `name` String
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Retrieves a path to a special directory or file associated with `name`. On
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failure an `Error` is thrown.
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You can request the following paths by the name:
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* `home` User's home directory.
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* `appData` Per-user application data directory, which by default points to:
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* `%APPDATA%` on Windows
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* `$XDG_CONFIG_HOME` or `~/.config` on Linux
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* `~/Library/Application Support` on macOS
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* `userData` The directory for storing your app's configuration files, which by
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default it is the `appData` directory appended with your app's name.
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* `temp` Temporary directory.
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* `exe` The current executable file.
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* `module` The `libchromiumcontent` library.
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* `desktop` The current user's Desktop directory.
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* `documents` Directory for a user's "My Documents".
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* `downloads` Directory for a user's downloads.
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* `music` Directory for a user's music.
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* `pictures` Directory for a user's pictures.
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* `videos` Directory for a user's videos.
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* `pepperFlashSystemPlugin` Full path to the system version of the Pepper Flash plugin.
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### `app.setPath(name, path)`
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* `name` String
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* `path` String
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Overrides the `path` to a special directory or file associated with `name`. If
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the path specifies a directory that does not exist, the directory will be
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created by this method. On failure an `Error` is thrown.
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You can only override paths of a `name` defined in `app.getPath`.
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By default, web pages' cookies and caches will be stored under the `userData`
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directory. If you want to change this location, you have to override the
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`userData` path before the `ready` event of the `app` module is emitted.
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### `app.getVersion()`
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Returns the version of the loaded application. If no version is found in the
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application's `package.json` file, the version of the current bundle or
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executable is returned.
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### `app.getName()`
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Returns the current application's name, which is the name in the application's
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`package.json` file.
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Usually the `name` field of `package.json` is a short lowercased name, according
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to the npm modules spec. You should usually also specify a `productName`
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field, which is your application's full capitalized name, and which will be
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preferred over `name` by Electron.
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### `app.setName(name)`
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* `name` String
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Overrides the current application's name.
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### `app.getLocale()`
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Returns the current application locale. Possible return values are documented [here](../faq/app-locale.md)
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**Note:** When distributing your packaged app, you have to also ship the
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`locales` folder.
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**Note:** On Windows you have to call it after the `ready` events gets emitted.
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### `app.addRecentDocument(path)` _macOS_ _Windows_
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* `path` String
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Adds `path` to the recent documents list.
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This list is managed by the OS. On Windows you can visit the list from the task
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bar, and on macOS you can visit it from dock menu.
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### `app.clearRecentDocuments()` _macOS_ _Windows_
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Clears the recent documents list.
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### `app.setAsDefaultProtocolClient(protocol)` _macOS_ _Windows_
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* `protocol` String - The name of your protocol, without `://`. If you want your
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app to handle `electron://` links, call this method with `electron` as the
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parameter.
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This method sets the current executable as the default handler for a protocol
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(aka URI scheme). It allows you to integrate your app deeper into the operating
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system. Once registered, all links with `your-protocol://` will be opened with
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the current executable. The whole link, including protocol, will be passed to
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your application as a parameter.
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**Note:** On macOS, you can only register protocols that have been added to
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your app's `info.plist`, which can not be modified at runtime. You can however
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change the file with a simple text editor or script during build time.
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Please refer to [Apple's documentation][CFBundleURLTypes] for details.
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The API uses the Windows Registry and LSSetDefaultHandlerForURLScheme internally.
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### `app.removeAsDefaultProtocolClient(protocol)` _macOS_ _Windows_
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* `protocol` String - The name of your protocol, without `://`.
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This method checks if the current executable as the default handler for a
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protocol (aka URI scheme). If so, it will remove the app as the default handler.
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### `app.isDefaultProtocolClient(protocol)` _macOS_ _Windows_
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* `protocol` String - The name of your protocol, without `://`.
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This method checks if the current executable is the default handler for a protocol
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(aka URI scheme). If so, it will return true. Otherwise, it will return false.
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**Note:** On macOS, you can use this method to check if the app has been
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registered as the default protocol handler for a protocol. You can also verify
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this by checking `~/Library/Preferences/com.apple.LaunchServices.plist` on the
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macOS machine. Please refer to
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[Apple's documentation][LSCopyDefaultHandlerForURLScheme] for details.
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The API uses the Windows Registry and LSCopyDefaultHandlerForURLScheme internally.
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### `app.setUserTasks(tasks)` _Windows_
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* `tasks` Array - Array of `Task` objects
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Adds `tasks` to the [Tasks][tasks] category of the JumpList on Windows.
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`tasks` is an array of `Task` objects in the following format:
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`Task` Object:
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* `program` String - Path of the program to execute, usually you should
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specify `process.execPath` which opens the current program.
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* `arguments` String - The command line arguments when `program` is
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executed.
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* `title` String - The string to be displayed in a JumpList.
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* `description` String - Description of this task.
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* `iconPath` String - The absolute path to an icon to be displayed in a
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JumpList, which can be an arbitrary resource file that contains an icon. You
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can usually specify `process.execPath` to show the icon of the program.
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* `iconIndex` Integer - The icon index in the icon file. If an icon file
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consists of two or more icons, set this value to identify the icon. If an
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icon file consists of one icon, this value is 0.
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### `app.makeSingleInstance(callback)`
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* `callback` Function
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This method makes your application a Single Instance Application - instead of
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allowing multiple instances of your app to run, this will ensure that only a
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single instance of your app is running, and other instances signal this
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instance and exit.
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`callback` will be called with `callback(argv, workingDirectory)` when a second
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instance has been executed. `argv` is an Array of the second instance's command
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line arguments, and `workingDirectory` is its current working directory. Usually
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applications respond to this by making their primary window focused and
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non-minimized.
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The `callback` is guaranteed to be executed after the `ready` event of `app`
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gets emitted.
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This method returns `false` if your process is the primary instance of the
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application and your app should continue loading. And returns `true` if your
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process has sent its parameters to another instance, and you should immediately
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quit.
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On macOS the system enforces single instance automatically when users try to open
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a second instance of your app in Finder, and the `open-file` and `open-url`
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events will be emitted for that. However when users start your app in command
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line the system's single instance mechanism will be bypassed and you have to
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use this method to ensure single instance.
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An example of activating the window of primary instance when a second instance
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starts:
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```javascript
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let myWindow = null;
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const shouldQuit = app.makeSingleInstance((commandLine, workingDirectory) => {
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// Someone tried to run a second instance, we should focus our window.
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if (myWindow) {
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if (myWindow.isMinimized()) myWindow.restore();
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myWindow.focus();
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}
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});
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if (shouldQuit) {
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app.quit();
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return;
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}
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// Create myWindow, load the rest of the app, etc...
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app.on('ready', () => {
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});
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```
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### `app.releaseSingleInstance()`
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Releases all locks that were created by `makeSingleInstance`. This will allow
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multiple instances of the application to once again run side by side.
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### `app.setUserActivity(type, userInfo[, webpageURL])` _macOS_
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* `type` String - Uniquely identifies the activity. Maps to
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[`NSUserActivity.activityType`][activity-type].
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* `userInfo` Object - App-specific state to store for use by another device.
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* `webpageURL` String - The webpage to load in a browser if no suitable app is
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installed on the resuming device. The scheme must be `http` or `https`.
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Creates an `NSUserActivity` and sets it as the current activity. The activity
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||
is eligible for [Handoff][handoff] to another device afterward.
|
||
|
||
### `app.getCurrentActivityType()` _macOS_
|
||
|
||
Returns the type of the currently running activity.
|
||
|
||
### `app.setAppUserModelId(id)` _Windows_
|
||
|
||
* `id` String
|
||
|
||
Changes the [Application User Model ID][app-user-model-id] to `id`.
|
||
|
||
### `app.importCertificate(options, callback)` _LINUX_
|
||
|
||
* `options` Object
|
||
* `certificate` String - Path for the pkcs12 file.
|
||
* `password` String - Passphrase for the certificate.
|
||
* `callback` Function
|
||
* `result` Integer - Result of import.
|
||
|
||
Imports the certificate in pkcs12 format into the platform certificate store.
|
||
`callback` is called with the `result` of import operation, a value of `0`
|
||
indicates success while any other value indicates failure according to chromium [net_error_list](https://code.google.com/p/chromium/codesearch#chromium/src/net/base/net_error_list.h).
|
||
|
||
### `app.disableHardwareAcceleration()`
|
||
|
||
Disables hardware acceleration for current app.
|
||
|
||
This method can only be called before app is ready.
|
||
|
||
### `app.setBadgeCount(count)` _Linux_ _macOS_
|
||
|
||
* `count` Integer
|
||
|
||
Sets the counter badge for current app. Setting the count to `0` will hide the
|
||
badge. Returns `true` when the call succeeded, otherwise returns `false`.
|
||
|
||
On macOS it shows on the dock icon. On Linux it only works for Unity launcher,
|
||
|
||
**Note:** Unity launcher requires the exsistence of a `.desktop` file to work,
|
||
for more information please read [Desktop Environment Integration][unity-requiremnt].
|
||
|
||
### `app.getBadgeCount()` _Linux_ _macOS_
|
||
|
||
Returns the current value displayed in the counter badge.
|
||
|
||
### `app.isUnityRunning()` _Linux_
|
||
|
||
Returns whether current desktop environment is Unity launcher.
|
||
|
||
### `app.commandLine.appendSwitch(switch[, value])`
|
||
|
||
Append a switch (with optional `value`) to Chromium's command line.
|
||
|
||
**Note:** This will not affect `process.argv`, and is mainly used by developers
|
||
to control some low-level Chromium behaviors.
|
||
|
||
### `app.commandLine.appendArgument(value)`
|
||
|
||
Append an argument to Chromium's command line. The argument will be quoted
|
||
correctly.
|
||
|
||
**Note:** This will not affect `process.argv`.
|
||
|
||
### `app.dock.bounce([type])` _macOS_
|
||
|
||
* `type` String (optional) - Can be `critical` or `informational`. The default is
|
||
`informational`
|
||
|
||
When `critical` is passed, the dock icon will bounce until either the
|
||
application becomes active or the request is canceled.
|
||
|
||
When `informational` is passed, the dock icon will bounce for one second.
|
||
However, the request remains active until either the application becomes active
|
||
or the request is canceled.
|
||
|
||
Returns an ID representing the request.
|
||
|
||
### `app.dock.cancelBounce(id)` _macOS_
|
||
|
||
* `id` Integer
|
||
|
||
Cancel the bounce of `id`.
|
||
|
||
### `app.dock.downloadFinished(filePath)` _macOS_
|
||
|
||
* `filePath` String
|
||
|
||
Bounces the Downloads stack if the filePath is inside the Downloads folder.
|
||
|
||
### `app.dock.setBadge(text)` _macOS_
|
||
|
||
* `text` String
|
||
|
||
Sets the string to be displayed in the dock’s badging area.
|
||
|
||
### `app.dock.getBadge()` _macOS_
|
||
|
||
Returns the badge string of the dock.
|
||
|
||
### `app.dock.hide()` _macOS_
|
||
|
||
Hides the dock icon.
|
||
|
||
### `app.dock.show()` _macOS_
|
||
|
||
Shows the dock icon.
|
||
|
||
### `app.dock.setMenu(menu)` _macOS_
|
||
|
||
* `menu` [Menu](menu.md)
|
||
|
||
Sets the application's [dock menu][dock-menu].
|
||
|
||
### `app.dock.setIcon(image)` _macOS_
|
||
|
||
* `image` [NativeImage](native-image.md)
|
||
|
||
Sets the `image` associated with this dock icon.
|
||
|
||
[dock-menu]:https://developer.apple.com/library/mac/documentation/Carbon/Conceptual/customizing_docktile/concepts/dockconcepts.html#//apple_ref/doc/uid/TP30000986-CH2-TPXREF103
|
||
[tasks]:http://msdn.microsoft.com/en-us/library/windows/desktop/dd378460(v=vs.85).aspx#tasks
|
||
[app-user-model-id]: https://msdn.microsoft.com/en-us/library/windows/desktop/dd378459(v=vs.85).aspx
|
||
[CFBundleURLTypes]: https://developer.apple.com/library/ios/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html#//apple_ref/doc/uid/TP40009249-102207-TPXREF115
|
||
[LSCopyDefaultHandlerForURLScheme]: https://developer.apple.com/library/mac/documentation/Carbon/Reference/LaunchServicesReference/#//apple_ref/c/func/LSCopyDefaultHandlerForURLScheme
|
||
[handoff]: https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/Handoff/HandoffFundamentals/HandoffFundamentals.html
|
||
[activity-type]: https://developer.apple.com/library/ios/documentation/Foundation/Reference/NSUserActivity_Class/index.html#//apple_ref/occ/instp/NSUserActivity/activityType
|
||
[unity-requiremnt]: ../tutorial/desktop-environment-integration.md#unity-launcher-shortcuts-linux
|