5e7a30deea
Per @jlord's recommendations.
116 lines
4.7 KiB
Markdown
116 lines
4.7 KiB
Markdown
# Mac App Store Submission Guide
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Since v0.34.0, Electron allows submitting packaged apps to the Mac App Store
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(MAS). This guide provides information on: how to submit your app and the
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limitations of the MAS build.
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## How to Submit Your App
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The following steps introduce a simple way to submit your app to Mac App Store.
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However, these steps do not ensure sure your app will be approved by Apple; you
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still need to read Apple's [Submitting Your App][submitting-your-app] guide on
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how to meet the Mac App Store requirements.
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### Get Certificate
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To submit your app to the Mac App Store, you first must get a certificate from
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Apple. You can follow these [existing guides][nwjs-guide] on web.
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### Sign Your App
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After getting the certificate from Apple, you can package your app by following
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[Application Distribution](application-distribution.md), and then proceed to
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signing your app. This step is basically the same with other programs, but the
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key is to sign every dependency of Electron one by one.
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First, you need to prepare two entitlements files.
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`child.plist`:
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```xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>com.apple.security.app-sandbox</key>
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<true/>
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<key>com.apple.security.inherit</key>
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<true/>
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</dict>
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</plist>
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```
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`parent.plist`:
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```xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>com.apple.security.app-sandbox</key>
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<true/>
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</dict>
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</plist>
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```
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And then sign your app with the following script:
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```bash
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#!/bin/bash
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# Name of your app.
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APP="YourApp"
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# The path of you app to sign.
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APP_PATH="/path/to/YouApp.app"
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# The path to the location you want to put the signed package.
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RESULT_PATH="~/Desktop/$APP.pkg"
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# The name of certificates you requested.
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APP_KEY="3rd Party Mac Developer Application: Company Name (APPIDENTITY)"
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INSTALLER_KEY="3rd Party Mac Developer Installer: Company Name (APPIDENTITY)"
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FRAMEWORKS_PATH="$APP_PATH/Contents/Frameworks"
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codesign --deep -fs "$APP_KEY" --entitlements child.plist "$FRAMEWORKS_PATH/Electron Framework.framework/Libraries/libnode.dylib"
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codesign --deep -fs "$APP_KEY" --entitlements child.plist "$FRAMEWORKS_PATH/Electron Framework.framework/Electron Framework"
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codesign --deep -fs "$APP_KEY" --entitlements child.plist "$FRAMEWORKS_PATH/Electron Framework.framework/"
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codesign --deep -fs "$APP_KEY" --entitlements child.plist "$FRAMEWORKS_PATH/$APP Helper.app/"
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codesign --deep -fs "$APP_KEY" --entitlements child.plist "$FRAMEWORKS_PATH/$APP Helper EH.app/"
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codesign --deep -fs "$APP_KEY" --entitlements child.plist "$FRAMEWORKS_PATH/$APP Helper NP.app/"
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codesign -fs "$APP_KEY" --entitlements parent.plist "$APP_PATH"
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productbuild --component "$APP_PATH" /Applications --sign "$INSTALLER_KEY" "$APP_PATH"
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```
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a
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If you are new to app sandboxing under OS X, you should also read through
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Apple's [Enabling App Sandbox][enable-app-sandbox] to have a basic idea, then
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add keys for the permissions needed by your app to the entitlements files.
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### Upload Your App and Submit for Review
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After signing your app, you can use Application Loader to upload it to iTunes
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Connect for processing, making sure you have [created a record][create-record]
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before uploading. Then you can [submit your app for review][submit-for-review].
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## Limitations of MAS Build
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In order to satisfy all requirements for app sandboxing, the following modules
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have been disabled in the MAS build:
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* `crash-reporter`
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* `auto-updater`
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and the following behaviors have been changed:
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* Video capture may not work for some machines.
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* Certain accessibility features may not work.
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* Apps will not be aware of DNS changes.
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Also, due to the usage of app sandboxing, the resources which can be accessed by
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the app are strictly limited; you can read [App Sandboxing][app-sandboxing] for
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more information.
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[submitting-your-app]: https://developer.apple.com/library/mac/documentation/IDEs/Conceptual/AppDistributionGuide/SubmittingYourApp/SubmittingYourApp.html
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[nwjs-guide]: https://github.com/nwjs/nw.js/wiki/Mac-App-Store-%28MAS%29-Submission-Guideline#first-steps
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[enable-app-sandbox]: https://developer.apple.com/library/ios/documentation/Miscellaneous/Reference/EntitlementKeyReference/Chapters/EnablingAppSandbox.html
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[create-record]: https://developer.apple.com/library/ios/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/CreatingiTunesConnectRecord.html
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[submit-for-review]: https://developer.apple.com/library/ios/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/SubmittingTheApp.html
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[app-sandboxing]: https://developer.apple.com/app-sandboxing/
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