52 lines
1.5 KiB
Markdown
52 lines
1.5 KiB
Markdown
## Synopsis
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The `ipc` module allows developers to send asynchronous messages to renderers.
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To avoid possible dead-locks, it's not allowed to send synchronous messages in
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browser.
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## Event: 'message'
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* `processId` Integer
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* `routingId` Integer
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Emitted when renderer sent a message to the browser.
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## Event: 'sync-message'
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* `event` Object
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* `processId` Integer
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* `routingId` Integer
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Emitted when renderer sent a synchronous message to the browser. The receiver
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should store the result in `event.result`.
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**Note:** Due to the limitation of `EventEmitter`, returning value in the
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event handler has no effect, so we have to store the result by using the
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`event` parameter.
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## ipc.send(processId, routingId, [args...])
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* `processId` Integer
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* `routingId` Integer
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Send `args...` to the renderer specified by `processId` and `routingId` and
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return immediately, the renderer should handle the message by listening to the
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`message` event.
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## ipc.sendChannel(processId, routingId, channel, [args...])
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* `processId` Integer
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* `routingId` Integer
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* `channel` String
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This is the same with ipc.send, except that the renderer should listen to the
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`channel` event. The ipc.send(processId, routingId, args...) can be seen as
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ipc.sendChannel(processId, routingId, 'message', args...).
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**Note:** If the the first argument (e.g. `processId`) is a `BrowserWindow`,
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`ipc.sendChannel` would automatically get the `processId` and `routingId`
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from it, so you can send a message to window like this:
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```javascript
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ipc.sendChannel(browserWindow, 'message', ...);
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```
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