aebb56cb33
* docs: revised Notifications feature page * docs: fixed mentions and updated content according to style guide in the notifications feature page * docs: fixed lint errors in the notifications feature page * docs: slightly improved consistency of steps in the notifications feature page * docs: fixed mentions in the notifications feature page
165 lines
6.6 KiB
Markdown
165 lines
6.6 KiB
Markdown
# Notifications (Windows, Linux, macOS)
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## Overview
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All three operating systems provide means for applications to send
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notifications to the user. The technique of showing notifications is different
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for the Main and Renderer processes.
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For the Renderer process, Electron conveniently allows developers to send
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notifications with the [HTML5 Notification API](https://notifications.spec.whatwg.org/),
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using the currently running operating system's native notification APIs
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to display it.
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To show notifications in the Main process, you need to use the
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[Notification](../api/notification.md) module.
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## Example
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### Show notifications in the Renderer process
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Assuming you have a working Electron application from the
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[Quick Start Guide](quick-start.md), add the following line to the
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`index.html` file before the closing `</body>` tag:
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```html
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<script src="renderer.js"></script>
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```
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and add the `renderer.js` file:
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```js
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const myNotification = new Notification('Title', {
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body: 'Notification from the Renderer process'
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})
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myNotification.onclick = () => {
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console.log('Notification clicked')
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}
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```
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After launching the Electron application, you should see the notification:
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![Notification in the Renderer process](../images/notification-renderer.png)
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If you open the Console and then click the notification, you will see the
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message that was generated after triggering the `onclick` event:
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![Onclick message for the notification](../images/message-notification-renderer.png)
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### Show notifications in the Main process
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Starting with a working application from the
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[Quick Start Guide](quick-start.md), update the `main.js` file with the following lines:
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```js
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const { Notification } = require('electron')
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function showNotification () {
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const notification = {
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title: 'Basic Notification',
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body: 'Notification from the Main process'
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}
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new Notification(notification).show()
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}
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app.whenReady().then(createWindow).then(showNotification)
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```
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After launching the Electron application, you should see the notification:
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![Notification in the Main process](../images/notification-main.png)
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## Additional information
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While code and user experience across operating systems are similar, there
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are subtle differences.
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### Windows
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* On Windows 10, a shortcut to your app with an
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[Application User Model ID][app-user-model-id] must be installed to the
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Start Menu. This can be overkill during development, so adding
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`node_modules\electron\dist\electron.exe` to your Start Menu also does the
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trick. Navigate to the file in Explorer, right-click and 'Pin to Start Menu'.
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You will then need to add the line `app.setAppUserModelId(process.execPath)` to
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your main process to see notifications.
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* On Windows 8.1 and Windows 8, a shortcut to your app with an [Application User
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Model ID][app-user-model-id] must be installed to the Start screen. Note,
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however, that it does not need to be pinned to the Start screen.
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* On Windows 7, notifications work via a custom implementation which visually
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resembles the native one on newer systems.
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Electron attempts to automate the work around the Application User Model ID. When
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Electron is used together with the installation and update framework Squirrel,
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[shortcuts will automatically be set correctly][squirrel-events]. Furthermore,
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Electron will detect that Squirrel was used and will automatically call
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`app.setAppUserModelId()` with the correct value. During development, you may have
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to call [`app.setAppUserModelId()`][set-app-user-model-id] yourself.
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Furthermore, in Windows 8, the maximum length for the notification body is 250
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characters, with the Windows team recommending that notifications should be kept
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to 200 characters. That said, that limitation has been removed in Windows 10, with
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the Windows team asking developers to be reasonable. Attempting to send gigantic
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amounts of text to the API (thousands of characters) might result in instability.
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#### Advanced Notifications
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Later versions of Windows allow for advanced notifications, with custom templates,
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images, and other flexible elements. To send those notifications (from either the
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main process or the renderer process), use the userland module
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[electron-windows-notifications](https://github.com/felixrieseberg/electron-windows-notifications),
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which uses native Node addons to send `ToastNotification` and `TileNotification` objects.
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While notifications including buttons work with `electron-windows-notifications`,
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handling replies requires the use of
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[`electron-windows-interactive-notifications`](https://github.com/felixrieseberg/electron-windows-interactive-notifications),
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which helps with registering the required COM components and calling your
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Electron app with the entered user data.
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#### Quiet Hours / Presentation Mode
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To detect whether or not you're allowed to send a notification, use the
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userland module [electron-notification-state](https://github.com/felixrieseberg/electron-notification-state).
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This allows you to determine ahead of time whether or not Windows will
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silently throw the notification away.
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### macOS
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Notifications are straight-forward on macOS, but you should be aware of
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[Apple's Human Interface guidelines regarding notifications][apple-notification-guidelines].
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Note that notifications are limited to 256 bytes in size and will be truncated
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if you exceed that limit.
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[apple-notification-guidelines]: https://developer.apple.com/macos/human-interface-guidelines/system-capabilities/notifications/
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#### Advanced Notifications
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Later versions of macOS allow for notifications with an input field, allowing the user
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to quickly reply to a notification. In order to send notifications with an input field,
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use the userland module [node-mac-notifier][node-mac-notifier].
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[node-mac-notifier]: https://github.com/CharlieHess/node-mac-notifier
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#### Do not disturb / Session State
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To detect whether or not you're allowed to send a notification, use the userland module
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[electron-notification-state][electron-notification-state].
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This will allow you to detect ahead of time whether or not the notification will be displayed.
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[electron-notification-state]: https://github.com/felixrieseberg/electron-notification-state
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### Linux
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Notifications are sent using `libnotify` which can show notifications on any
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desktop environment that follows [Desktop Notifications
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Specification][notification-spec], including Cinnamon, Enlightenment, Unity,
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GNOME, KDE.
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[notification-spec]: https://developer.gnome.org/notification-spec/
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[app-user-model-id]: https://msdn.microsoft.com/en-us/library/windows/desktop/dd378459(v=vs.85).aspx
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[set-app-user-model-id]: ../api/app.md#appsetappusermodelidid-windows
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[squirrel-events]: https://github.com/electron/windows-installer/blob/master/README.md#handling-squirrel-events
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