electron/docs/tutorial/notifications.md
Developer-Ecosystem-Engineering d6fc627ba5
feat: replace deprecated NSUserNotifications with User Notifications (#47817)
* refactor: replace deprecated NSUserNotifications with User Notifications

Removes deprecated NSUserNotification API, now using User Notifications

It replaces API calls for generating, scheduling, and receiving native
macOS notifications with equivalent API calls from the new framework,
or functionally equivalent implementations.

To preserve the existing Notification module API, special handling was
required in certain cases:

  - Dynamically declared notification actions
    Typically, notification actions should be declared at app launch time
    when using the User Notifications framework. However, this isn’t
    compatible with Electron’s architecture. Instead, we dynamically
    declare new notifications actions when necessary and carefully manage
    the existing actions registered at runtime.

  - Localizations for ‘Reply’ and ‘Show’ labels
    New translation files are added and processed through GRIT to add
    localizations for “Reply” and “Show” button labels which were
    initially supplied by the NSUserNotification framework.

* Use NotificationImageRetainer pattern from //chrome

* build: fix lint

* build: update config to handle --translate-gender for pak files

* test: also sign on arm64

* fix: add error handling for scheduling notification

* docs: add details to breaking changes

* docs: clarify breaking change details

* docs: add details for notifications tutorial and API documentation

---------

Co-authored-by: Keeley Hammond <khammond@slack-corp.com>
2026-03-05 11:57:19 -08:00

175 lines
6.7 KiB
Markdown

# Notifications
Each operating system has its own mechanism to display notifications to users. Electron's notification
APIs are cross-platform, but are different for each process type.
If you want to use a renderer process API in the main process or vice-versa, consider using
[inter-process communication](./ipc.md).
## Usage
Below are two examples showing how to display notifications for each process type.
### Show notifications in the main process
Main process notifications are displayed using Electron's [Notification module](../api/notification.md).
Notification objects created using this module do not appear unless their `show()` instance
method is called.
```js title='Main Process'
const { Notification } = require('electron')
const NOTIFICATION_TITLE = 'Basic Notification'
const NOTIFICATION_BODY = 'Notification from the Main process'
new Notification({
title: NOTIFICATION_TITLE,
body: NOTIFICATION_BODY
}).show()
```
Here's a full example that you can open with Electron Fiddle:
```fiddle docs/fiddles/features/notifications/main
const { app, BrowserWindow, Notification } = require('electron/main')
function createWindow () {
const win = new BrowserWindow({
width: 800,
height: 600
})
win.loadFile('index.html')
}
const NOTIFICATION_TITLE = 'Basic Notification'
const NOTIFICATION_BODY = 'Notification from the Main process'
function showNotification () {
new Notification({ title: NOTIFICATION_TITLE, body: NOTIFICATION_BODY }).show()
}
app.whenReady().then(createWindow).then(showNotification)
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
if (BrowserWindow.getAllWindows().length === 0) {
createWindow()
}
})
```
### Show notifications in the renderer process
Notifications can be displayed directly from the renderer process with the
[web Notifications API](https://developer.mozilla.org/en-US/docs/Web/API/Notifications_API/Using_the_Notifications_API).
```js title='Renderer Process'
const NOTIFICATION_TITLE = 'Title'
const NOTIFICATION_BODY =
'Notification from the Renderer process. Click to log to console.'
const CLICK_MESSAGE = 'Notification clicked'
new Notification(NOTIFICATION_TITLE, { body: NOTIFICATION_BODY }).onclick =
() => console.log(CLICK_MESSAGE)
```
Here's a full example that you can open with Electron Fiddle:
```fiddle docs/fiddles/features/notifications/renderer|focus=renderer.js
const NOTIFICATION_TITLE = 'Title'
const NOTIFICATION_BODY = 'Notification from the Renderer process. Click to log to console.'
const CLICK_MESSAGE = 'Notification clicked!'
new window.Notification(NOTIFICATION_TITLE, { body: NOTIFICATION_BODY })
.onclick = () => { document.getElementById('output').innerText = CLICK_MESSAGE }
```
## Platform considerations
While code and user experience across operating systems are similar, there
are subtle differences.
### Windows
For notifications on Windows, your Electron app needs to have a Start Menu shortcut with an
[AppUserModelID][app-user-model-id] and a corresponding [ToastActivatorCLSID][toast-activator-clsid].
Electron attempts to automate the work around the AppUserModelID and ToastActivatorCLSID. When
Electron is used together with Squirrel.Windows (e.g. if you're using electron-winstaller),
[shortcuts will automatically be set correctly][squirrel-events].
In production, Electron will also detect that Squirrel was used and will automatically call
`app.setAppUserModelId()` with the correct value. During development, you may have
to call [`app.setAppUserModelId()`][set-app-user-model-id] yourself.
:::info Notifications in development
To quickly bootstrap notifications during development, adding
`node_modules\electron\dist\electron.exe` to your Start Menu also does the
trick. Navigate to the file in Explorer, right-click and 'Pin to Start Menu'.
Then, call `app.setAppUserModelId(process.execPath)` in the main process to see notifications.
:::
#### Use advanced notifications
Windows also allow for advanced notifications with custom templates, images, and other flexible
elements.
To send those notifications from the main process, you can use the userland module
[`electron-windows-notifications`](https://github.com/felixrieseberg/electron-windows-notifications),
which uses native Node addons to send `ToastNotification` and `TileNotification` objects.
While notifications including buttons work with `electron-windows-notifications`,
handling replies requires the use of
[`electron-windows-interactive-notifications`](https://github.com/felixrieseberg/electron-windows-interactive-notifications),
which helps with registering the required COM components and calling your
Electron app with the entered user data.
#### Query notification state
To detect whether or not you're allowed to send a notification, use the
userland module [`windows-notification-state`][windows-notification-state].
This module allows you to determine ahead of time whether or not Windows will silently throw the
notification away.
### macOS
For notifications on macOS, your application will need to be code-signed in order
for notification events to emit correctly. This requirement stems from the underlying
UNNotification API provided by Apple. Unsigned binaries will emit a `failed` event
when notification APIs are called.
Additionally, you should be aware of [Apple's Human Interface guidelines regarding notifications][apple-notification-guidelines].
Note that notifications are limited to 256 bytes in size and will be truncated
if you exceed that limit.
#### Query notification state
To detect whether or not you're allowed to send a notification, use the userland module
[`macos-notification-state`][macos-notification-state].
This module allows you to detect ahead of time whether or not the notification will be displayed.
### Linux
Notifications are sent using `libnotify`, which can show notifications on any
desktop environment that follows [Desktop Notifications Specification][notification-spec],
including Cinnamon, Enlightenment, Unity, GNOME, and KDE.
[notification-spec]: https://specifications.freedesktop.org/notification-spec/notification-spec-latest.html
[app-user-model-id]: https://learn.microsoft.com/en-us/windows/win32/shell/appids
[set-app-user-model-id]: ../api/app.md#appsetappusermodelidid-windows
[squirrel-events]: https://github.com/electron/windows-installer/blob/main/README.md#handling-squirrel-events
[toast-activator-clsid]: https://learn.microsoft.com/en-us/windows/win32/properties/props-system-appusermodel-toastactivatorclsid
[apple-notification-guidelines]: https://developer.apple.com/design/human-interface-guidelines/notifications
[windows-notification-state]: https://github.com/felixrieseberg/windows-notification-state
[macos-notification-state]: https://github.com/felixrieseberg/macos-notification-state