109 lines
5.5 KiB
Markdown
109 lines
5.5 KiB
Markdown
# Debugging on Windows
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If you experience crashes or issues in Electron that you believe are not caused
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by your JavaScript application, but instead by Electron itself, debugging can
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be a little bit tricky, especially for developers not used to native/C++
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debugging. However, using Visual Studio, Electron's hosted Symbol Server,
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and the Electron source code, you can enable step-through debugging
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with breakpoints inside Electron's source code.
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**See also**: There's a wealth of information on debugging Chromium, much of which also applies to Electron, on the Chromium developers site: [Debugging Chromium on Windows](https://www.chromium.org/developers/how-tos/debugging-on-windows).
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## Requirements
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* **A debug build of Electron**: The easiest way is usually building it
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yourself, using the tools and prerequisites listed in the
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[build instructions for Windows](build-instructions-windows.md). While you can
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attach to and debug Electron as you can download it directly, you will
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find that it is heavily optimized, making debugging substantially more
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difficult: The debugger will not be able to show you the content of all
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variables and the execution path can seem strange because of inlining,
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tail calls, and other compiler optimizations.
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* **Visual Studio with C++ Tools**: The free community editions of Visual
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Studio 2013 and Visual Studio 2015 both work. Once installed,
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[configure Visual Studio to use Electron's Symbol server](debugging-with-symbol-server.md).
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It will enable Visual Studio to gain a better understanding of what happens
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inside Electron, making it easier to present variables in a human-readable
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format.
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* **ProcMon**: The [free SysInternals tool][sys-internals] allows you to inspect
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a processes parameters, file handles, and registry operations.
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## Attaching to and Debugging Electron
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To start a debugging session, open up PowerShell/CMD and execute your debug
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build of Electron, using the application to open as a parameter.
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```powershell
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$ ./out/Testing/electron.exe ~/my-electron-app/
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```
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### Setting Breakpoints
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Then, open up Visual Studio. Electron is not built with Visual Studio and hence
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does not contain a project file - you can however open up the source code files
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"As File", meaning that Visual Studio will open them up by themselves. You can
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still set breakpoints - Visual Studio will automatically figure out that the
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source code matches the code running in the attached process and break
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accordingly.
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Relevant code files can be found in `./shell/`.
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### Attaching
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You can attach the Visual Studio debugger to a running process on a local or
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remote computer. After the process is running, click Debug / Attach to Process
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(or press `CTRL+ALT+P`) to open the "Attach to Process" dialog box. You can use
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this capability to debug apps that are running on a local or remote computer,
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debug multiple processes simultaneously.
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If Electron is running under a different user account, select the
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`Show processes from all users` check box. Notice that depending on how many
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BrowserWindows your app opened, you will see multiple processes. A typical
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one-window app will result in Visual Studio presenting you with two
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`Electron.exe` entries - one for the main process and one for the renderer
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process. Since the list only gives you names, there's currently no reliable
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way of figuring out which is which.
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### Which Process Should I Attach to?
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Code executed within the main process (that is, code found in or eventually run
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by your main JavaScript file) will run inside the main process, while other
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code will execute inside its respective renderer process.
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You can be attached to multiple programs when you are debugging, but only one
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program is active in the debugger at any time. You can set the active program
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in the `Debug Location` toolbar or the `Processes window`.
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## Using ProcMon to Observe a Process
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While Visual Studio is fantastic for inspecting specific code paths, ProcMon's
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strength is really in observing everything your application is doing with the
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operating system - it captures File, Registry, Network, Process, and Profiling
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details of processes. It attempts to log **all** events occurring and can be
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quite overwhelming, but if you seek to understand what and how your application
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is doing to the operating system, it can be a valuable resource.
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For an introduction to ProcMon's basic and advanced debugging features, go check
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out [this video tutorial][procmon-instructions] provided by Microsoft.
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[sys-internals]: https://learn.microsoft.com/en-us/sysinternals/downloads/procmon
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[procmon-instructions]: https://learn.microsoft.com/en-us/shows/defrag-tools/4-process-monitor
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## Using WinDbg
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<!-- TODO(@codebytere): add images and more information here? -->
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It's possible to debug crashes and issues in the Renderer process with [WinDbg](https://learn.microsoft.com/en-us/windows-hardware/drivers/debugger/getting-started-with-windbg).
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To attach to a debug a process with WinDbg:
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1. Add `--renderer-startup-dialog` as a command line flag to Electron.
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2. Launch the app you are intending to debug.
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3. A dialog box will appear with a pid: “Renderer starting with pid: 1234”.
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4. Launch WinDbg and choose “File > Attach to process” in the application menu.
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5. Enter in pid from the dialog box in Step 3.
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6. See that the debugger will be in a paused state, and that there is a command line in the app to enter text into.
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7. Type “g” into the above command line to start the debuggee.
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8. Press the enter key to continue the program.
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9. Go back to the dialog box and press “ok”.
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