c83f836faf
* docs: add references to app.whenReady() in isReady * refactor: prefer app.whenReady() In the docs, specs, and lib, replace instances of `app.once('ready')` (seen occasionally) and `app.on('ready')` (extremely common) with `app.whenReady()`. It's better to encourage users to use whenReady(): 1. it handles the edge case of registering for 'ready' after it's fired 2. it avoids the minor wart of leaving an active listener alive for an event that wll never fire again
95 lines
3.8 KiB
Markdown
95 lines
3.8 KiB
Markdown
# Testing Widevine CDM
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In Electron you can use the Widevine CDM library shipped with Chrome browser.
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Widevine Content Decryption Modules (CDMs) are how streaming services protect
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content using HTML5 video to web browsers without relying on an NPAPI plugin
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like Flash or Silverlight. Widevine support is an alternative solution for
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streaming services that currently rely on Silverlight for playback of
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DRM-protected video content. It will allow websites to show DRM-protected video
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content in Firefox without the use of NPAPI plugins. The Widevine CDM runs in an
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open-source CDM sandbox providing better user security than NPAPI plugins.
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#### Note on VMP
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As of [`Electron v1.8.0 (Chrome v59)`](https://electronjs.org/releases#1.8.1),
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the below steps are may only be some of the necessary steps to enable Widevine;
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any app on or after that version intending to use the Widevine CDM may need to
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be signed using a license obtained from [Widevine](https://www.widevine.com/)
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itself.
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Per [Widevine](https://www.widevine.com/):
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> Chrome 59 (and later) includes support for Verified Media Path (VMP). VMP
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> provides a method to verify the authenticity of a device platform. For browser
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> deployments, this will provide an additional signal to determine if a
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> browser-based implementation is reliable and secure.
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>
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> The proxy integration guide has been updated with information about VMP and
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> how to issue licenses.
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>
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> Widevine recommends our browser-based integrations (vendors and browser-based
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> applications) add support for VMP.
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To enable video playback with this new restriction,
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[castLabs](https://castlabs.com/open-source/downstream/) has created a
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[fork](https://github.com/castlabs/electron-releases) that has implemented the
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necessary changes to enable Widevine to be played in an Electron application if
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one has obtained the necessary licenses from widevine.
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## Getting the library
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Open `chrome://components/` in Chrome browser, find `Widevine Content Decryption Module`
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and make sure it is up to date, then you can find the library files from the
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application directory.
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### On Windows
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The library file `widevinecdm.dll` will be under
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`Program Files(x86)/Google/Chrome/Application/CHROME_VERSION/WidevineCdm/_platform_specific/win_(x86|x64)/`
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directory.
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### On MacOS
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The library file `libwidevinecdm.dylib` will be under
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`/Applications/Google Chrome.app/Contents/Versions/CHROME_VERSION/Google Chrome Framework.framework/Versions/A/Libraries/WidevineCdm/_platform_specific/mac_(x86|x64)/`
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directory.
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**Note:** Make sure that chrome version used by Electron is greater than or
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equal to the `min_chrome_version` value of Chrome's widevine cdm component.
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The value can be found in `manifest.json` under `WidevineCdm` directory.
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## Using the library
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After getting the library files, you should pass the path to the file
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with `--widevine-cdm-path` command line switch, and the library's version
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with `--widevine-cdm-version` switch. The command line switches have to be
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passed before the `ready` event of `app` module gets emitted.
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Example code:
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```javascript
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const { app, BrowserWindow } = require('electron')
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// You have to pass the directory that contains widevine library here, it is
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// * `libwidevinecdm.dylib` on macOS,
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// * `widevinecdm.dll` on Windows.
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app.commandLine.appendSwitch('widevine-cdm-path', '/path/to/widevine_library')
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// The version of plugin can be got from `chrome://components` page in Chrome.
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app.commandLine.appendSwitch('widevine-cdm-version', '1.4.8.866')
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let win = null
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app.whenReady().then(() => {
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win = new BrowserWindow()
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win.show()
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})
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```
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## Verifying Widevine CDM support
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To verify whether widevine works, you can use following ways:
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* Open https://shaka-player-demo.appspot.com/ and load a manifest that uses
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`Widevine`.
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* Open http://www.dash-player.com/demo/drm-test-area/, check whether the page
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says `bitdash uses Widevine in your browser`, then play the video.
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