electron/renderer/atom_renderer_client.cc

38 lines
1.1 KiB
C++

// Copyright (c) 2013 GitHub, Inc. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "renderer/atom_renderer_client.h"
#include "common/node_bindings.h"
#include "renderer/atom_render_view_observer.h"
#include "common/v8/node_common.h"
namespace atom {
AtomRendererClient::AtomRendererClient()
: node_bindings_(NodeBindings::Create(false)) {
}
AtomRendererClient::~AtomRendererClient() {
}
void AtomRendererClient::RenderThreadStarted() {
node_bindings_->Initialize();
node_bindings_->PrepareMessageLoop();
DCHECK(!global_env);
// Create a default empty environment which would be used when we need to
// run V8 code out of a window context (like running a uv callback).
v8::HandleScope handle_scope(node_isolate);
v8::Local<v8::Context> context = v8::Context::New(node_isolate);
global_env = node::Environment::New(context);
}
void AtomRendererClient::RenderViewCreated(content::RenderView* render_view) {
new AtomRenderViewObserver(render_view, this);
}
} // namespace atom