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They are in DIP points (rather than screen points). We can use screen.dipToScreen* to convert to screen points.
1.3 KiB
1.3 KiB
Display Object
id
Number - Unique identifier associated with the display.rotation
Number - Can be 0, 90, 180, 270, represents screen rotation in clock-wise degrees.scaleFactor
Number - Output device's pixel scale factor.touchSupport
String - Can beavailable
,unavailable
,unknown
.monochrome
Boolean - Whether or not the display is a monochrome display.accelerometerSupport
String - Can beavailable
,unavailable
,unknown
.colorSpace
String - represent a color space (three-dimensional object which contains all realizable color combinations) for the purpose of color conversionscolorDepth
Number - The number of bits per pixel.depthPerComponent
Number - The number of bits per color component.displayFrequency
Number - The display refresh rate.bounds
Rectangle - the bounds of the display in DIP points.size
SizeworkArea
Rectangle - the work area of the display in DIP points.workAreaSize
Sizeinternal
Boolean -true
for an internal display andfalse
for an external display
The Display
object represents a physical display connected to the system. A
fake Display
may exist on a headless system, or a Display
may correspond to
a remote, virtual display.