1.5 KiB
Synopsis
The ipc module allows developers to send asynchronous messages to renderers. To avoid possible dead-locks, it's not allowed to send synchronous messages in browser.
Event: 'message'
processIdIntegerroutingIdInteger
Emitted when renderer sent a message to the browser.
Event: 'sync-message'
eventObjectprocessIdIntegerroutingIdInteger
Emitted when renderer sent a synchronous message to the browser. The receiver should store the result in event.result.
Note: Due to the limitation of EventEmitter, returning value in the event handler has no effect, so we have to store the result by using the event parameter.
ipc.send(processId, routingId, [args...])
processIdIntegerroutingIdInteger
Send args... to the renderer specified by processId and routingId and return immediately, the renderer should handle the message by listening to the message event.
ipc.sendChannel(processId, routingId, channel, [args...])
processIdIntegerroutingIdIntegerchannelString
This is the same with ipc.send, except that the renderer should listen to the channel event. The ipc.send(processId, routingId, args...) can be seen as ipc.sendChannel(processId, routingId, 'message', args...).
Note: If the the first argument (e.g. processId) is a BrowserWindow, ipc.sendChannel would automatically get the processId and routingId from it, so you can send a message to window like this:
ipc.sendChannel(browserWindow, 'message', ...);