3.1 KiB
NativeImage
In Electron for the APIs that take images, you can pass either file paths or
NativeImage
instances. When passing null
, an empty image will be used.
For example when creating tray or setting window's icon, you can pass image's
file path as String
to represent an image:
var appIcon = new Tray('/Users/somebody/images/icon.png');
var window = new BrowserWindow({icon: '/Users/somebody/images/window.png'});
Or read the image from clipboard:
var clipboard = require('clipboard');
var image = clipboard.readImage();
var appIcon = new Tray(image);
Supported formats
Currently PNG
and JPEG
are supported, and it is recommended to use PNG
because it supports alpha channel and image is usually not compressed.
High resolution image
On platforms that have high-DPI support, you can append @2x
after image's
file name's base name to mark it as a high resolution image.
For example if icon.png
is a normal image that has standard resolution, the
icon@2x.png
would be treated as a high resolution image that has double DPI
dense.
If you want to support displays with different DPI denses at the same time, you can put images with different sizes in the same folder, and use the filename without DPI suffixes, like this:
images/
├── icon.png
├── icon@2x.png
└── icon@3x.png
var appIcon = new Tray('/Users/somebody/images/icon.png');
Following suffixes as DPI denses are also supported:
@1x
@1.25x
@1.33x
@1.4x
@1.5x
@1.8x
@2x
@2.5x
@3x
@4x
@5x
Template image
Template images consist of black and clear colors (and an alpha channel). Template images are not intended to be used as standalone images and are usually mixed with other content to create the desired final appearance.
The most common case is to use template image for menu bar icon so it can adapt to both light and dark menu bars.
Template image is only supported on Mac.
To mark an image as template image, its filename should end with the word
Template
, examples are:
xxxTemplate.png
xxxTemplate@2x.png
nativeImage.createEmpty()
Creates an empty NativeImage
instance.
nativeImage.createFromPath(path)
path
String
Creates a new NativeImage
instance from file located at path
.
nativeImage.createFromBuffer(buffer[, scaleFactor])
buffer
BufferscaleFactor
Double
Creates a new NativeImage
instance from buffer
. The scaleFactor
is 1.0 by
default.
nativeImage.createFromDataUrl(dataUrl)
dataUrl
String
Creates a new NativeImage
instance from dataUrl
.
Class: NativeImage
This class is used to represent an image.
NativeImage.toPng()
Returns a Buffer that contains image's PNG
encoded data.
NativeImage.toJpeg(quality)
quality
Integer
Returns a Buffer that contains image's JPEG
encoded data.
NativeImage.toDataUrl()
Returns the data URL of image.
NativeImage.isEmpty()
Returns whether the image is empty.
NativeImage.getSize()
Returns the size of the image.