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* docs: add `Menu` module tutorials * link API docs to new tutorials * removed unreferenced fiddles * add wording for new types * fix import sort errors * delete accelerator.md * fixes Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com> Co-authored-by: Erick Zhao <ezhao@slack-corp.com>
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title | description | slug | hide_title |
---|---|---|---|
Application Menu | Customize the main application menu for your Electron app | application-menu | true |
Application Menu
Each Electron app has a single top-level application menu.
- On macOS, this menu is shown in the system menu bar.
- On Windows and Linux, this menu is shown at the top of each BaseWindow.
Building application menus
The application menu can be set by passing a Menu instance into the
Menu.setApplicationMenu
static function.
When building an application menu in Electron, each top-level array menu item must be a submenu.
Electron will set a default menu for your app if this API is never called. Below is an example of
that default menu being created manually using shorthand MenuItem
roles.
const { shell } = require('electron/common')
const { app, Menu } = require('electron/main')
const isMac = process.platform === 'darwin'
const template = [
// { role: 'appMenu' }
...(isMac
? [{
label: app.name,
submenu: [
{ role: 'about' },
{ type: 'separator' },
{ role: 'services' },
{ type: 'separator' },
{ role: 'hide' },
{ role: 'hideOthers' },
{ role: 'unhide' },
{ type: 'separator' },
{ role: 'quit' }
]
}]
: []),
// { role: 'fileMenu' }
{
label: 'File',
submenu: [
isMac ? { role: 'close' } : { role: 'quit' }
]
},
// { role: 'editMenu' }
{
label: 'Edit',
submenu: [
{ role: 'undo' },
{ role: 'redo' },
{ type: 'separator' },
{ role: 'cut' },
{ role: 'copy' },
{ role: 'paste' },
...(isMac
? [
{ role: 'pasteAndMatchStyle' },
{ role: 'delete' },
{ role: 'selectAll' },
{ type: 'separator' },
{
label: 'Speech',
submenu: [
{ role: 'startSpeaking' },
{ role: 'stopSpeaking' }
]
}
]
: [
{ role: 'delete' },
{ type: 'separator' },
{ role: 'selectAll' }
])
]
},
// { role: 'viewMenu' }
{
label: 'View',
submenu: [
{ role: 'reload' },
{ role: 'forceReload' },
{ role: 'toggleDevTools' },
{ type: 'separator' },
{ role: 'resetZoom' },
{ role: 'zoomIn' },
{ role: 'zoomOut' },
{ type: 'separator' },
{ role: 'togglefullscreen' }
]
},
// { role: 'windowMenu' }
{
label: 'Window',
submenu: [
{ role: 'minimize' },
{ role: 'zoom' },
...(isMac
? [
{ type: 'separator' },
{ role: 'front' },
{ type: 'separator' },
{ role: 'window' }
]
: [
{ role: 'close' }
])
]
},
{
role: 'help',
submenu: [
{
label: 'Learn More',
click: async () => {
const { shell } = require('electron')
await shell.openExternal('https://electronjs.org')
}
}
]
}
]
const menu = Menu.buildFromTemplate(template)
Menu.setApplicationMenu(menu)
Important
On macOS, the first submenu of the application menu will always have your application's name as its label. In general, you can populate this submenu by conditionally adding a menu item with the
appMenu
role.
Tip
For additional descriptions of available roles, see the
MenuItem
roles section of the general Menus guide.
Using standard OS menu roles
Defining each submenu explicitly can get very verbose. If you want to re-use default submenus in your app, you can use various submenu-related roles provided by Electron.
const { shell } = require('electron/common')
const { app, Menu } = require('electron/main')
const template = [
...(process.platform === 'darwin'
? [{ role: 'appMenu' }]
: []),
{ role: 'fileMenu' },
{ role: 'editMenu' },
{ role: 'viewMenu' },
{ role: 'windowMenu' },
{
role: 'help',
submenu: [
{
label: 'Learn More',
click: async () => {
const { shell } = require('electron')
await shell.openExternal('https://electronjs.org')
}
}
]
}
]
const menu = Menu.buildFromTemplate(template)
Menu.setApplicationMenu(menu)
Note
On macOS, the
help
role defines a top-level Help submenu that has a search bar for other menu items. It requires items to be added to itssubmenu
to function.
Setting window-specific application menus Linux Windows
Since the root application menu exists on each BaseWindow
on Windows and Linux, you can override
it with a window-specific Menu
instance via the win.setMenu
method.
const { BrowserWindow, Menu } = require('electron/main')
const win = new BrowserWindow()
const menu = Menu.buildFromTemplate([
{
label: 'my custom menu',
submenu: [
{ role: 'copy' },
{ role: 'paste' }
]
}
])
win.setMenu(menu)
Tip
You can remove a specific window's application menu by calling the
win.removeMenu
API.