29 lines
1.2 KiB
Markdown
29 lines
1.2 KiB
Markdown
# GPUFeatureStatus Object
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* `2d_canvas` String - Canvas.
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* `flash_3d` String - Flash.
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* `flash_stage3d` String - Flash Stage3D.
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* `flash_stage3d_baseline` String - Flash Stage3D Baseline profile.
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* `gpu_compositing` String - Compositing.
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* `multiple_raster_threads` String - Multiple Raster Threads.
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* `native_gpu_memory_buffers` String - Native GpuMemoryBuffers.
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* `rasterization` String - Rasterization.
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* `video_decode` String - Video Decode.
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* `video_encode` String - Video Encode.
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* `vpx_decode` String - VPx Video Decode.
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* `webgl` String - WebGL.
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* `webgl2` String - WebGL2.
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Possible values:
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* `disabled_software` - Software only. Hardware acceleration disabled (yellow)
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* `disabled_off` - Disabled (red)
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* `disabled_off_ok` - Disabled (yellow)
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* `unavailable_software` - Software only, hardware acceleration unavailable (yellow)
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* `unavailable_off` - Unavailable (red)
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* `unavailable_off_ok` - Unavailable (yellow)
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* `enabled_readback` - Hardware accelerated but at reduced performance (yellow)
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* `enabled_force` - Hardware accelerated on all pages (green)
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* `enabled` - Hardware accelerated (green)
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* `enabled_on` - Enabled (green)
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* `enabled_force_on` - Force enabled (green)
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