* Don't use JSON to send the result of `ipcRenderer.sendSync`.
- Change the return type of AtomViewHostMsg_Message_Sync from `base::string16`
to `base::ListValue`
- Adjust lib/browser/api/web-contents.js and /lib/renderer/api/ipc-renderer.js
to wrap/unwrap return values to/from array, instead of
serializing/deserializing JSON.
This change can greatly improve `ipcRenderer.sendSync` calls where the return
value contains Buffer instances, because those are converted to Array before
being serialized to JSON(which has no efficient way of representing byte
arrays).
A simple benchmark where remote.require('fs') was used to read a 16mb file got
at least 5x faster, not to mention it used a lot less memory. This difference
tends increases with larger buffers.
* Don't base64 encode Buffers
* Don't allocate V8ValueConverter on the heap
* Replace hidden global.sandbox with NodeBindings::IsInitialized()
* Refactoring: check NodeBindings::IsInitialized() in V8ValueConverter
* Refactor problematic test to make it more reliable
* Add tests for NaN and Infinity
* Refactor app.makeSingleInstance
* new API `app.isPrimaryInstance()`
* new API `app.isSingleInstance()`
* new event `app.on('second-instance')`
* deprecated old syntax `app.makeSingleInstance(cb)`
* deprecated old syntax of `app.makeSingleInstance() --> bool` in favor
of `app.isPrimaryInstance()`
* Fix spec, we don't need process.nextTick hacks any more
* Make deprecation TODO for the return value of makeSingleInstance
* Refactor makeSingleInstance to requestSingleInstanceLock and add appropriate deprecation comments
* I swear this isn't tricking the linter
* Make const
* Add deprecation warnings for release, and add to planned-breaking-changes
BREAKING CHANGE
* add did-frame-navigate event to WebContents, pass http response code to it and did-navigate
* docs for frame routing id related api changes on WebFrame and WebContents
* expose WebFrame#routingId and pass it to WebContents frame specific events along with frameProcessId; add WebContets.did-start-navigation event
* fix compilation error on ia32 Windows