* refactor: fix clang-tidy vector operation warnings
Fix vector population performance-inefficient-vector-operation warnings
generated by clang-tidy
* refactor: fix clang-tidy emplace_back warnings
In cases where a temporary is created to be passed
to push_back(), replace it with emplace_back().
Warning: modernize-use-emplace
* refactor: fix clang-tidy loop iteration warnings
When practical, use range-based for loops instead of C-style for loops.
clang-tiny check: modernize-loop-convert
* refactor: fix clang-tidy string initialize warning
Remove redundant empty string initialization.
clang-tidy check: readability-redundant-string-init
* use gin converter in atom_api_menu
* please only put necessary includes in header
Having include in header means they have dependency relationship,
putting arbitrary includes really really really really really makes
refacoring much harder.
* remove some simple uses of callback_converter_deprecated.h
* use gin callback converter in file_dialog code
* use gin in ErrorThrower
* use gin in atom_bundle_mover
* fix mistake in node stream
* deprecate native_mate version of event_emitter_caller
* use gin in node_bindings
* remove usages of native_mate event_emitter_caller.h except for EventEmitter
* fix compilation on Windows
* gin::Arguments behaves differently on GetNext
* just use StringToV8
* feat: add nativeTheme.shouldUseDarkColorsOverride to allow apps to override Chromiums theme choice
* spec: add tests for shouldUseDarkColorsOverride
* chore: add missing forward declarations
* refactor: rename overrideShouldUseDarkColors to themeSource
* chore: only run appLevelAppearance specs on Mojave and up
* chore: update patch with more info and no define
* Update spec-main/api-native-theme-spec.ts
Co-Authored-By: Jeremy Apthorp <jeremya@chromium.org>
* Update api-native-theme-spec.ts
* Update api-native-theme-spec.ts
* Update api-native-theme-spec.ts
This is a speculative fix for a crash we are seeing in `menuDidClose`. We
can't repro the crash but the traces have it happening in this method
and just by reading through the impl the only part that jumps out as
Might Crash is this `model_` call. Other methods in the menu controller
check `model_` before using it so it probably makes sense to do that here
as well.
* build: add WOA release to list of releases
* Add job count info for sudowoodo
* Add verification of all assets
* Fix linting and add logic to wait before printing out results
* add notice to files being removed
* add gin version of function_template.h
* rename callback.h to avoid confliction
* add gin version of callback_converter
* add gin converter for OnceCallback
* remove callback_converter_gin_adapter.h
* remove gin_util.h and gin_utils.h
* fix lint warning
* add helper for setting methods
* move Destroyable utilities out of native_mate
* do not set "destroy" in ObjectTemplateBuilder
* remove ObjectTemplateBuilder::MakeDestroyable
* do not pollute gin namespace
* add more comments
* remove hack of Arguments
On multi-monitor setups where the monitors are not all origined at 0 on
the Y coordinate (E.g. vertical stacked monitors) the maximize
calculation was incorrect as it assumed top was "0". This instead
adjusts the math to calculate the correct top value.